Player Matchup

Anubis
Anubis
D0nkeyKing
Anubis
Level 29
God Stats
21W - 22L
1,473 SR
Queue Stats
113W - 159L
1,410 Elo+
Party 1
Janus
Janus
Shadowsajinn
Janus
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,228 Elo+
Solo
Jormungandr
Jormungandr
Tonatiuh0
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
darkestnight00
Susano
Level 20
God Stats
3W - 6L
1,773 SR
Queue Stats
37W - 32L
1,468 Elo+
Solo
Nemesis
Nemesis
fvelasqueze
Nemesis
Level 29
God Stats
27W - 35L
1,463 SR
Queue Stats
235W - 310L
1,411 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,403 Elo+

VS

Team Averages
Level 18
1,497 SR
1,422 Elo+
Achilles
Achilles
Archillius57
Achilles
Level 28
God Stats
94W - 105L
1,555 SR
Queue Stats
94W - 105L
1,484 Elo+
Solo
Mulan
Mulan
BrownSugarXS
Mulan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
N0v4_Aguila271
Neith
Level 15
God Stats
3W - 4L
1,428 SR
Queue Stats
325W - 427L
1,279 Elo+
Party 2
Fafnir
Fafnir
NoSoyLuis33
Fafnir
Level 16
God Stats
4W - 11L
1,500 SR
Queue Stats
200W - 283L
1,268 Elo+
Party 2
He Bo
He Bo
Rokyujo
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D0nkeyKing
Anubis
16
12 / 2 / 6
11,174
588
15,751
7,630
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 6 / 8
10,682
562
17,344
10,993
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Tonatiuh0
Jormungandr
12
0 / 2 / 9
8,468
446
4,303
9,746
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 5 / 5
9,362
493
6,782
13,381
6,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
fvelasqueze
Nemesis
14
3 / 5 / 6
8,903
469
6,090
11,936
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Archillius57
Achilles
15
10 / 6 / 6
10,589
557
13,978
17,410
6,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 5
10,144
534
7,602
16,920
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 6 / 5
6,581
346
4,168
11,159
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
11
1 / 5 / 5
7,998
421
3,271
14,031
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Rokyujo
He Bo
13
4 / 10 / 3
8,596
452
7,918
10,749
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
30
Kills
20
20
Deaths
30
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Archillius57
Achilles
10
6
6
2.17
L
5
3
5
2.5
W
Anubis
D0nkeyKing
Anubis
12
2
6
7.5
L
0
6
5
0.42
L
Fafnir
1
5
5
0.7
L
He Bo
Rokyujo
He Bo
4
10
3
0.55
W
12
6
8
2.67
W
Jormungandr
Tonatiuh0
Jormungandr
0
2
9
2.25
W
3
5
5
1.1
W
Nemesis
fvelasqueze
Nemesis
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,270
Damage
36,937
53,686
Taken
70,269
23,686
Mitigated
30,494
9,443
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Archillius57
Achilles
13,978
6,753
0
5,439
17,410
6,218
458
8,017
9,148
0
50,392
L
7,602
1,268
0
7,508
16,920
6,863
314
5,201
11,426
0
70,821
W
Anubis
D0nkeyKing
Anubis
15,751
1,342
0
1,847
7,630
3,339
461
693
6,909
51,816
0
L
4,168
966
0
683
11,159
3,518
0
7,437
3,413
0
14,363
L
Fafnir
3,271
1,396
0
1,801
14,031
10,683
0
8,201
5,420
18,325
0
L
He Bo
Rokyujo
He Bo
7,918
289
0
365
10,749
3,212
315
7,495
3,189
29,404
0
W
17,344
1,195
0
450
10,993
3,555
1,326
3,170
7,467
49,412
0
W
Jormungandr
Tonatiuh0
Jormungandr
4,303
961
0
705
9,746
5,956
953
2,352
7,329
23,665
0
W
6,782
1,058
0
3,938
13,381
6,342
1,477
1,548
11,725
0
40,542
W
Nemesis
fvelasqueze
Nemesis
6,090
2,796
696
1,807
11,936
4,494
626
2,813
9,067
0
35,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
43,908
315
Minions Killed
276
0
Camps Cleared
0
1,679,433
Distance Traveled
1,658,876
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,589
557
55
3
0
353,761
4
L
Mulan
10,144
534
128
7
0
381,781
0
W
Anubis
11,174
588
78
4
0
329,658
2
L
Neith
6,581
346
20
1
0
299,955
0
L
Fafnir
7,998
421
24
1
0
323,143
3
L
He Bo
8,596
452
49
3
0
300,236
2
W
Janus
10,682
562
77
4
0
330,035
5
W
Jormungandr
8,468
446
33
2
0
345,045
1
W
Susano
9,362
493
83
4
0
295,879
1
W
Nemesis
8,903
469
44
2
0
378,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role