Player Matchup

Heimdallr
Heimdallr
BROKEINFERNO
Heimdallr
Level 99
God Stats
8W - 7L
1,070 SR
Queue Stats
331W - 354L
1,569 Elo+
Party 2
Raijin
Raijin
DVNK NUGS
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Oh Koops
Cthulhu
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,546 Elo+
Party 2
Team Averages
Level 54
1,357 SR
1,507 Elo+

VS

Team Averages
Level 45
1,557 SR
1,636 Elo+
Fenrir
Fenrir
SouthPawEmpire
Fenrir
Level 63
God Stats
1W - 0L
1,497 SR
Queue Stats
20W - 4L
1,702 Elo+
Party 1
Khepri
Khepri
stayinme7o
Khepri
Level 23
God Stats
5W - 0L
1,605 SR
Queue Stats
21W - 11L
1,610 Elo+
Party 1
Scylla
Scylla
xN-Cx
Scylla
Level 49
God Stats
11W - 5L
1,570 SR
Queue Stats
35W - 12L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BROKEINFERNO
Heimdallr
11
0 / 11 / 4
8,479
606
6,121
16,088
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
DVNK NUGS
Raijin
12
2 / 8 / 2
9,309
665
3,403
10,180
3,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Oh Koops
Cthulhu
11
2 / 8 / 1
9,280
663
7,010
14,652
6,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 11
12,091
864
16,336
13,061
6,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
stayinme7o
Khepri
13
3 / 0 / 20
10,896
778
3,074
5,482
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
xN-Cx
Scylla
14
10 / 2 / 13
11,564
826
15,126
10,010
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
4
Kills
27
27
Deaths
4
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BROKEINFERNO
Heimdallr
0
11
4
0.18
L
Raijin
DVNK NUGS
Raijin
2
8
2
0.38
L
Cthulhu
Oh Koops
Cthulhu
2
8
1
0.31
W
14
2
11
9.75
W
Khepri
stayinme7o
Khepri
3
0
20
13
W
Scylla
xN-Cx
Scylla
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
34,536
40,920
Taken
28,553
15,064
Mitigated
15,753
2,753
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BROKEINFERNO
Heimdallr
6,121
2,416
0
1,184
16,088
4,723
52
7,092
8,644
0
31,410
L
Raijin
DVNK NUGS
Raijin
3,403
735
0
608
10,180
3,564
0
5,530
4,416
13,102
0
L
Cthulhu
Oh Koops
Cthulhu
7,010
762
0
961
14,652
6,777
0
4,957
9,544
20,163
0
W
16,336
5,911
417
3,992
13,061
6,331
2,279
4,942
8,119
131
57,271
W
Khepri
stayinme7o
Khepri
3,074
109
0
1,539
5,482
5,507
668
2,028
3,454
20,905
0
W
Scylla
xN-Cx
Scylla
15,126
791
1,074
2,354
10,010
3,915
444
4,435
5,575
35,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,068
Gold Earned
34,551
98
Minions Killed
139
0
Camps Cleared
0
608,975
Distance Traveled
926,168
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,479
606
47
3
0
214,700
1
L
Raijin
9,309
665
25
2
0
188,616
0
L
Cthulhu
9,280
663
26
2
0
205,659
0
W
Fenrir
12,091
864
61
4
0
338,453
1
W
Khepri
10,896
778
29
2
0
301,716
2
W
Scylla
11,564
826
49
4
0
285,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role