Player Matchup

Anubis
Anubis
HoCbasto125
Anubis
Level 40
God Stats
15W - 24L
1,615 SR
Queue Stats
188W - 209L
1,452 Elo+
Party 2
Hercules
Hercules
HoCsenties98
Hercules
Level 11
God Stats
5W - 7L
1,485 SR
Queue Stats
89W - 90L
1,576 Elo+
Party 2
Bakasura
Bakasura
OmittingTrain23
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Staniel7
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Symphonixz
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 111L
1,654 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,551 Elo+

VS

Team Averages
Level 37
1,615 SR
1,532 Elo+
King Arthur
King Arthur
Skywalkuh
King Arthur
Level 17
God Stats
7W - 6L
1,549 SR
Queue Stats
44W - 37L
1,634 Elo+
Solo
Tyr
Tyr
TheTyrAntichrist
Tyr
Level 8
God Stats
11W - 8L
1,626 SR
Queue Stats
12W - 10L
1,479 Elo+
Solo
Neith
Neith
VastlyOP
Neith
Level 7
God Stats
9W - 2L
1,899 SR
Queue Stats
12W - 8L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
dizenmvm
Nu Wa
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 82L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
fanfanix
Jormungandr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 105L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 8 / 1
11,397
422
8,142
17,294
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
HoCsenties98
Hercules
19
7 / 6 / 4
12,890
477
19,901
38,616
33,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
18
4 / 14 / 3
11,922
442
16,537
28,539
16,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Staniel7
Jormungandr
16
0 / 5 / 10
9,960
369
11,553
21,771
20,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Symphonixz
Hou Yi
20
4 / 4 / 5
12,929
479
17,450
22,609
9,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Skywalkuh
King Arthur
20
2 / 2 / 18
13,159
487
18,825
30,647
31,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 8 / 6
13,144
487
15,929
23,447
17,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
VastlyOP
Neith
20
10 / 4 / 12
14,507
537
23,323
17,376
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
dizenmvm
Nu Wa
20
9 / 1 / 15
15,395
570
27,431
14,226
6,328
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
fanfanix
Jormungandr
19
6 / 3 / 15
13,394
496
16,110
23,221
25,037
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
18
Kills
36
37
Deaths
18
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
8
1
0.44
L
Hercules
HoCsenties98
Hercules
7
6
4
1.5
L
Bakasura
4
14
3
0.39
W
King Arthur
Skywalkuh
King Arthur
2
2
18
5.5
L
Jormungandr
Staniel7
Jormungandr
0
5
10
1
L
Hou Yi
Symphonixz
Hou Yi
4
4
5
1.63
W
9
8
6
1.5
W
Neith
VastlyOP
Neith
10
4
12
4
W
Nu Wa
dizenmvm
Nu Wa
9
1
15
16.5
W
Jormungandr
fanfanix
Jormungandr
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,583
Damage
101,618
128,829
Taken
108,917
87,140
Mitigated
87,612
33,298
Healing
34,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,142
120
0
3,425
17,294
6,487
0
9,147
7,679
50,561
0
L
Hercules
HoCsenties98
Hercules
19,901
6,858
0
14,701
38,616
33,739
35
11,537
26,268
1,704
73,192
L
Bakasura
16,537
10,836
0
3,867
28,539
16,395
483
6,804
21,177
0
89,155
W
King Arthur
Skywalkuh
King Arthur
18,825
2,225
0
15,541
30,647
31,186
162
5,716
23,986
0
87,994
L
Jormungandr
Staniel7
Jormungandr
11,553
2,614
994
3,709
21,771
20,586
110
7,259
14,203
47,324
0
L
Hou Yi
Symphonixz
Hou Yi
17,450
11,742
0
6,602
22,609
9,933
0
7,732
14,652
0
93,175
W
15,929
2,740
0
3,149
23,447
17,147
395
2,638
19,328
0
50,711
W
Neith
VastlyOP
Neith
23,323
12,501
0
8,378
17,376
7,914
3,093
3,211
13,829
0
109,729
W
Nu Wa
dizenmvm
Nu Wa
27,431
3,516
0
2,642
14,226
6,328
5,072
2,440
11,191
141,649
0
W
Jormungandr
fanfanix
Jormungandr
16,110
3,969
1,608
3,113
23,221
25,037
568
5,465
16,664
63,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,098
Gold Earned
69,599
557
Minions Killed
653
0
Camps Cleared
0
2,139,841
Distance Traveled
2,390,118
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,397
422
87
3
0
368,085
2
L
Hercules
12,890
477
125
5
0
443,423
6
L
Bakasura
11,922
442
129
5
0
393,148
0
W
King Arthur
13,159
487
134
5
0
535,341
7
L
Jormungandr
9,960
369
52
2
0
440,711
8
L
Hou Yi
12,929
479
164
6
0
494,474
5
W
Tyr
13,144
487
84
3
0
499,288
0
W
Neith
14,507
537
127
5
0
403,294
2
W
Nu Wa
15,395
570
210
8
0
480,036
7
W
Jormungandr
13,394
496
98
4
0
472,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role