Player Matchup

Danzaburou
Danzaburou
EGrinn
Danzaburou
Level 144
God Stats
3W - 1L
1,741 SR
Queue Stats
151W - 127L
1,593 Elo+
Party 1
Ganesha
Ganesha
Retropunkfish
Ganesha
Level 98
God Stats
17W - 10L
1,550 SR
Queue Stats
60W - 33L
1,650 Elo+
Party 1
Xing Tian
Xing Tian
WarTheHorseman
Xing Tian
Level 141
God Stats
3W - 0L
1,847 SR
Queue Stats
7W - 2L
1,771 Elo+
Party 1
Ymir
Ymir
Woopdiscoop
Ymir
Level 44
God Stats
4W - 2L
1,544 SR
Queue Stats
11W - 11L
1,554 Elo+
Party 1
Tiamat
Tiamat
iaintpayingyou
Tiamat
Level 160
God Stats
10W - 7L
1,660 SR
Queue Stats
209W - 168L
1,619 Elo+
Party 1
Team Averages
Level 117
1,668 SR
1,637 Elo+

VS

Team Averages
Level 67
1,749 SR
1,612 Elo+
Cthulhu
Cthulhu
BossSlayer101
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,614 Elo+
Party 2
Fenrir
Fenrir
Magtaryx
Fenrir
Level 66
God Stats
1W - 1L
2,003 SR
Queue Stats
3W - 7L
1,614 Elo+
Party 2
Freya
Freya
Muffinland
Freya
Level 27
God Stats
1W - 1L
1,575 SR
Queue Stats
7W - 9L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
WickedVibes
Heimdallr
Level 24
God Stats
4W - 4L
1,889 SR
Queue Stats
62W - 47L
1,605 Elo+
Solo
Baba Yaga
Baba Yaga
ttdynamite
Baba Yaga
Level 108
God Stats
0W - 1L
1,780 SR
Queue Stats
7W - 9L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EGrinn
Danzaburou
20
11 / 2 / 7
13,462
962
23,806
17,008
9,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
16
0 / 5 / 13
9,562
683
9,196
13,533
6,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Xing Tian
WarTheHorseman
Xing Tian
17
5 / 1 / 8
11,636
831
4,660
12,821
11,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 4 / 9
8,572
612
1,302
10,085
9,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 4 / 9
11,547
825
17,483
11,409
8,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 4 / 10
9,973
712
11,746
21,376
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Magtaryx
Fenrir
16
6 / 5 / 3
10,451
747
7,107
12,679
9,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
15
1 / 6 / 8
9,082
649
8,039
12,028
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
WickedVibes
Heimdallr
17
7 / 3 / 7
11,507
822
19,384
10,678
4,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
ttdynamite
Baba Yaga
16
1 / 4 / 9
9,554
682
9,230
13,020
5,049
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
22
Kills
16
16
Deaths
22
46
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
10
1.5
W
Danzaburou
EGrinn
Danzaburou
11
2
7
7.25
L
Fenrir
Magtaryx
Fenrir
6
5
3
1.5
L
Freya
1
6
8
0.83
W
Ganesha
0
5
13
1.3
W
Xing Tian
WarTheHorseman
Xing Tian
5
1
8
9
L
Heimdallr
WickedVibes
Heimdallr
7
3
7
3.5
W
0
4
9
1.13
W
6
4
9
2.63
L
Baba Yaga
ttdynamite
Baba Yaga
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,447
Damage
55,506
64,856
Taken
69,781
46,556
Mitigated
37,109
12,155
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,746
1,272
321
3,183
21,376
13,392
37
6,148
15,228
39,515
0
W
Danzaburou
EGrinn
Danzaburou
23,806
13,294
0
5,420
17,008
9,999
3,757
7,719
9,246
0
66,911
L
Fenrir
Magtaryx
Fenrir
7,107
2,890
0
793
12,679
9,862
531
7,844
4,835
0
20,409
L
Freya
8,039
2,108
0
1,602
12,028
4,320
153
6,475
5,553
16,922
0
W
Ganesha
9,196
460
0
1,901
13,533
6,865
0
6,401
6,937
33,195
0
W
Xing Tian
WarTheHorseman
Xing Tian
4,660
227
0
2,257
12,821
11,005
96
5,749
6,846
7,456
0
L
Heimdallr
WickedVibes
Heimdallr
19,384
12,163
0
0
10,678
4,486
1,644
7,302
3,376
0
42,421
W
1,302
53
0
0
10,085
9,805
0
4,425
5,480
5,250
0
W
17,483
1,878
0
2,577
11,409
8,882
56
4,517
6,862
55,939
0
L
Baba Yaga
ttdynamite
Baba Yaga
9,230
244
0
963
13,020
5,049
829
5,473
7,547
35,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,779
Gold Earned
50,567
274
Minions Killed
273
8
Camps Cleared
9
1,183,478
Distance Traveled
1,218,690
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,973
712
64
5
2
249,889
0
W
Danzaburou
13,462
962
124
9
3
274,534
1
L
Fenrir
10,451
747
38
3
2
258,251
1
L
Freya
9,082
649
34
2
1
253,437
1
W
Ganesha
9,562
683
22
2
0
287,437
0
W
Xing Tian
11,636
831
7
1
0
134,291
0
L
Heimdallr
11,507
822
82
6
2
224,724
2
W
Ymir
8,572
612
18
1
0
227,463
0
W
Tiamat
11,547
825
103
7
5
259,753
0
L
Baba Yaga
9,554
682
55
4
2
232,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role