Player Matchup

Tiamat
Tiamat
Dibloch
Tiamat
Level 5
God Stats
1W - 0L
1,330 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Napsty500
Guan Yu
Level 6
God Stats
1W - 0L
1,310 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
WildGhoull
Izanami
Level 17
God Stats
18W - 7L
1,416 SR
Queue Stats
186W - 191L
1,333 Elo+
Solo
Cthulhu
Cthulhu
e_magz87
Cthulhu
Level 6
God Stats
3W - 3L
1,290 SR
Queue Stats
6W - 4L
1,163 Elo+
Party 1
Thanatos
Thanatos
santuprah23
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,369 SR
1,399 Elo+

VS

Team Averages
Level 9
1,274 SR
1,152 Elo+
Olorun
Olorun
CapriCoX
Olorun
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 5L
979 Elo+
Party 2
Bakasura
Bakasura
LordKUASI
Bakasura
Level 2
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Mauro281
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
979 Elo+
Party 2
Artemis
Artemis
Mrrgoku348
Artemis
Level 6
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 5L
979 Elo+
Party 2
Amaterasu
Amaterasu
Vexamillian
Amaterasu
Level 29
God Stats
11W - 21L
1,129 SR
Queue Stats
598W - 687L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dibloch
Tiamat
15
11 / 4 / 16
11,139
530
24,252
13,115
11,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Napsty500
Guan Yu
14
5 / 2 / 13
10,032
478
8,671
11,579
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
WildGhoull
Izanami
17
21 / 1 / 11
12,796
609
27,888
18,313
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
e_magz87
Cthulhu
15
6 / 2 / 33
12,234
583
20,758
15,255
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
santuprah23
Thanatos
16
13 / 3 / 9
11,694
557
12,857
13,590
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CapriCoX
Olorun
12
1 / 10 / 9
8,401
400
9,400
22,757
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
LordKUASI
Bakasura
12
3 / 14 / 4
9,290
442
7,313
22,591
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
2 / 9 / 7
9,321
444
7,519
25,008
24,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Mrrgoku348
Artemis
11
1 / 13 / 6
7,609
362
6,002
20,203
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Vexamillian
Amaterasu
13
4 / 10 / 3
9,540
454
10,474
25,197
14,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
40
56
Kills
11
12
Deaths
56
82
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
CapriCoX
Olorun
1
10
9
0.55
W
Tiamat
Dibloch
Tiamat
11
4
16
4.75
L
Bakasura
LordKUASI
Bakasura
3
14
4
0.36
L
Ymir
2
9
7
0.61
L
Artemis
Mrrgoku348
Artemis
1
13
6
0.31
W
Guan Yu
Napsty500
Guan Yu
5
2
13
5.75
L
Amaterasu
Vexamillian
Amaterasu
4
10
3
0.55
W
Izanami
WildGhoull
Izanami
21
1
11
26.5
W
Cthulhu
e_magz87
Cthulhu
6
2
33
11.25
W
Thanatos
santuprah23
Thanatos
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,426
Damage
40,708
71,852
Taken
115,756
50,273
Mitigated
60,854
34,109
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CapriCoX
Olorun
9,400
5,002
632
4,514
22,757
8,615
0
10,601
12,131
29,196
0
W
Tiamat
Dibloch
Tiamat
24,252
2,836
0
4,021
13,115
11,195
1,062
3,486
9,515
50,811
0
L
Bakasura
LordKUASI
Bakasura
7,313
4,567
0
1,572
22,591
7,387
0
7,610
14,906
0
23,822
L
Ymir
7,519
1,254
0
567
25,008
24,420
0
12,030
12,832
27,658
0
L
Artemis
Mrrgoku348
Artemis
6,002
3,874
0
1,793
20,203
5,825
0
8,482
11,721
0
16,432
W
Guan Yu
Napsty500
Guan Yu
8,671
2,042
1,321
3,438
11,579
9,173
729
2,644
8,689
0
25,528
L
Amaterasu
Vexamillian
Amaterasu
10,474
6,057
0
3,912
25,197
14,607
238
6,287
18,638
0
40,974
W
Izanami
WildGhoull
Izanami
27,888
21,324
0
9,045
18,313
8,100
6,389
5,765
12,156
0
93,095
W
Cthulhu
e_magz87
Cthulhu
20,758
1,822
793
3,718
15,255
16,342
1,302
4,489
10,656
43,053
0
W
Thanatos
santuprah23
Thanatos
12,857
1,927
0
11,773
13,590
5,463
4,132
535
12,945
0
48,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,895
Gold Earned
44,161
379
Minions Killed
181
0
Camps Cleared
0
1,931,842
Distance Traveled
1,653,755
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,401
400
36
2
0
278,368
0
W
Tiamat
11,139
530
66
3
0
373,210
0
L
Bakasura
9,290
442
35
2
0
376,594
3
L
Ymir
9,321
444
36
2
0
345,852
2
L
Artemis
7,609
362
15
1
0
298,029
0
W
Guan Yu
10,032
478
34
2
0
400,100
2
L
Amaterasu
9,540
454
59
3
0
354,912
0
W
Izanami
12,796
609
150
7
0
364,905
2
W
Cthulhu
12,234
583
49
2
0
397,384
1
W
Thanatos
11,694
557
80
4
0
396,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role