Player Matchup

Tiamat
Tiamat
Jomobus
Tiamat
Level 29
God Stats
35W - 26L
1,714 SR
Queue Stats
480W - 452L
1,551 Elo+
Solo
Olorun
Olorun
Pythonize
Olorun
Level 25
God Stats
22W - 16L
1,670 SR
Queue Stats
22W - 17L
1,636 Elo+
Party 2
Cupid
Cupid
Zeniteaa
Cupid
Level 26
God Stats
7W - 6L
1,566 SR
Queue Stats
24W - 17L
1,639 Elo+
Party 2
Ravana
Ravana
disnigasfree
Ravana
Level 23
God Stats
0W - 1L
1,211 SR
Queue Stats
35W - 17L
1,728 Elo+
Solo
Jormungandr
Jormungandr
rasiel14
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 198L
1,571 Elo+
Solo
Team Averages
Level 26
1,532 SR
1,625 Elo+

VS

Team Averages
Level 21
1,528 SR
1,620 Elo+
Hel
Hel
Darksouls250
Hel
Level 29
God Stats
1W - 1L
1,373 SR
Queue Stats
35W - 32L
1,500 Elo+
Solo
Ullr
Ullr
Hiyakun
Ullr
Level 22
God Stats
6W - 3L
1,637 SR
Queue Stats
158W - 99L
1,628 Elo+
Party 1
Jormungandr
Jormungandr
Verhängnis
Jormungandr
Level 25
God Stats
14W - 13L
1,728 SR
Queue Stats
135W - 105L
1,633 Elo+
Solo
Amaterasu
Amaterasu
ggill22
Amaterasu
Level 21
God Stats
37W - 27L
1,401 SR
Queue Stats
184W - 143L
1,621 Elo+
Party 1
Thor
Thor
slasmach4321
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jomobus
Tiamat
20
4 / 7 / 18
13,069
1,005
19,168
18,410
17,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
Pythonize
Olorun
20
5 / 11 / 17
13,168
1,013
24,961
30,616
14,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Zeniteaa
Cupid
19
2 / 7 / 21
12,482
960
23,592
16,996
9,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
20
17 / 10 / 10
16,773
1,290
29,071
28,569
16,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
rasiel14
Jormungandr
20
3 / 7 / 21
13,175
1,013
17,352
25,743
28,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 22
14,147
1,088
16,478
22,149
9,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Hiyakun
Ullr
20
20 / 3 / 12
17,819
1,371
41,255
20,557
9,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Verhängnis
Jormungandr
20
3 / 6 / 31
14,064
1,082
23,570
28,766
35,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ggill22
Amaterasu
20
5 / 5 / 25
13,724
1,056
17,488
24,020
20,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 11 / 21
13,967
1,074
14,209
24,213
9,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
153
31
Kills
42
42
Deaths
31
87
Assists
111
Player
Kills
Deaths
Assists
KDA
W
7
6
22
3
W
Ullr
Hiyakun
Ullr
20
3
12
8.67
L
Tiamat
Jomobus
Tiamat
4
7
18
1.86
L
Olorun
Pythonize
Olorun
5
11
17
1.23
W
Jormungandr
Verhängnis
Jormungandr
3
6
31
3.08
L
Cupid
Zeniteaa
Cupid
2
7
21
1.79
L
Ravana
17
10
10
2.2
W
Amaterasu
ggill22
Amaterasu
5
5
25
3.5
L
Jormungandr
rasiel14
Jormungandr
3
7
21
1.93
W
7
11
21
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,144
Damage
113,000
120,334
Taken
119,705
85,230
Mitigated
85,052
21,097
Healing
30,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,478
1,554
8,294
7,869
22,149
9,279
0
13,060
8,914
28,084
0
W
Ullr
Hiyakun
Ullr
41,255
33,214
0
8,084
20,557
9,478
0
9,439
10,918
0
85,421
L
Tiamat
Jomobus
Tiamat
19,168
1,397
0
2,153
18,410
17,131
0
6,050
12,205
36,512
0
L
Olorun
Pythonize
Olorun
24,961
15,825
1,473
12,525
30,616
14,453
0
8,683
21,758
37,673
0
W
Jormungandr
Verhängnis
Jormungandr
23,570
4,177
0
1,556
28,766
35,727
0
16,913
11,603
48,265
0
L
Cupid
Zeniteaa
Cupid
23,592
16,167
466
413
16,996
9,111
0
4,918
11,925
0
43,561
L
Ravana
29,071
11,770
0
3,272
28,569
16,312
0
8,500
19,851
0
53,257
W
Amaterasu
ggill22
Amaterasu
17,488
7,700
0
3,968
24,020
20,773
0
10,600
13,270
0
30,485
L
Jormungandr
rasiel14
Jormungandr
17,352
4,917
0
795
25,743
28,223
0
10,890
14,547
52,541
0
W
14,209
3,054
0
882
24,213
9,795
0
10,519
13,519
0
31,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,667
Gold Earned
73,721
210
Minions Killed
256
9
Camps Cleared
6
1,216,813
Distance Traveled
1,194,033
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,147
1,088
30
2
0
239,016
0
W
Ullr
17,819
1,371
107
8
4
233,683
0
L
Tiamat
13,069
1,005
29
2
4
266,364
0
L
Olorun
13,168
1,013
26
2
0
216,192
0
W
Jormungandr
14,064
1,082
56
4
0
236,868
0
L
Cupid
12,482
960
37
3
3
244,958
4
L
Ravana
16,773
1,290
46
4
2
250,242
0
W
Amaterasu
13,724
1,056
26
2
1
278,821
0
L
Jormungandr
13,175
1,013
72
6
0
239,057
2
W
Thor
13,967
1,074
37
3
1
205,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role