Player Matchup

Ares
Ares
Gold IV
Boodstain
Ares
Gold IV
Level 106
God Stats
11W - 14L
1,582 SR
Queue Stats
153W - 166L
1,366 MMR
Solo
Chernobog
Chernobog
Gold III
OSKYCH
Chernobog
Gold III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,359 MMR
Solo
Cernunnos
Cernunnos
Gold V
hiram98w
Cernunnos
Gold V
Level 147
God Stats
9W - 11L
1,507 SR
Queue Stats
416W - 418L
1,372 MMR
Solo
Discordia
Discordia
Silver IV
karatefestival
Discordia
Silver IV
Level 155
God Stats
11W - 7L
1,308 SR
Queue Stats
99W - 122L
1,371 MMR
Solo
Kali
Kali
Gold V
spedgie
Kali
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 98L
1,371 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,479 SR
1,368 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,650 SR
1,360 MMR
Scylla
Scylla
Gold V
Budachh
Scylla
Gold V
Level 82
God Stats
9W - 15L
1,546 SR
Queue Stats
424W - 412L
1,417 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
ProfMorrow212
Kumbhakarna
Silver IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,332 MMR
Party 2
Heimdallr
Heimdallr
Silver III
Supaphast
Heimdallr
Silver III
Level 154
God Stats
10W - 11L
1,804 SR
Queue Stats
92W - 103L
1,415 MMR
Party 2
Hun Batz
Hun Batz
Silver II
Wipples24
Hun Batz
Silver II
Level 130
God Stats
11W - 9L
1,523 SR
Queue Stats
127W - 134L
1,373 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
xWendt_
Erlang Shen
Bronze III
Level 33
God Stats
2W - 2L
1,876 SR
Queue Stats
15W - 24L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
6 / 3 / 10
13,475
518
15,782
30,567
38,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
OSKYCH
Chernobog
20
7 / 1 / 10
15,482
595
21,067
24,804
11,891
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
hiram98w
Cernunnos
20
7 / 2 / 6
14,480
557
24,525
22,883
11,082
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
karatefestival
Discordia
17
2 / 3 / 9
12,216
470
13,269
9,921
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
spedgie
Kali
18
0 / 7 / 6
12,554
483
4,361
22,860
15,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Nu WaDanzaburouCthulhuSetApollo

VS

Bans
TsukuyomiNemesisCu ChulainnSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Budachh
Scylla
20
7 / 3 / 4
13,102
504
25,576
16,056
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ProfMorrow212
Kumbhakarna
14
2 / 6 / 8
10,197
392
7,673
25,734
26,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Supaphast
Heimdallr
19
1 / 5 / 5
11,938
459
13,765
21,087
10,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Wipples24
Hun Batz
18
3 / 4 / 4
11,581
445
10,956
20,046
10,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
xWendt_
Erlang Shen
18
1 / 4 / 3
10,827
416
5,607
20,750
17,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
22
Kills
14
16
Deaths
22
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
6
3
10
3.67
L
Scylla
Budachh
Scylla
7
3
4
3
W
Chernobog
OSKYCH
Chernobog
7
1
10
12
L
Kumbhakarna
ProfMorrow212
Kumbhakarna
2
6
8
1
L
Heimdallr
Supaphast
Heimdallr
1
5
5
0.7
L
Hun Batz
Wipples24
Hun Batz
3
4
4
1.25
W
Cernunnos
hiram98w
Cernunnos
7
2
6
5
W
Discordia
karatefestival
Discordia
2
3
9
2.17
W
Kali
spedgie
Kali
0
7
6
0.43
L
Erlang Shen
xWendt_
Erlang Shen
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,004
Damage
63,577
111,035
Taken
103,673
80,753
Mitigated
70,660
47,668
Healing
28,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
15,782
462
1,983
10,193
30,567
38,512
490
10,383
19,744
42,832
0
L
Scylla
Budachh
Scylla
25,576
345
534
5,317
16,056
6,298
0
6,297
9,347
88,251
0
W
Chernobog
OSKYCH
Chernobog
21,067
15,597
0
16,507
24,804
11,891
5,695
7,858
16,741
0
130,752
L
Kumbhakarna
ProfMorrow212
Kumbhakarna
7,673
792
0
2,436
25,734
26,469
0
9,360
15,924
21,988
0
L
Heimdallr
Supaphast
Heimdallr
13,765
5,046
0
6,681
21,087
10,125
0
3,739
17,108
0
101,788
L
Hun Batz
Wipples24
Hun Batz
10,956
2,038
0
6,720
20,046
10,026
0
5,489
14,459
0
74,742
W
Cernunnos
hiram98w
Cernunnos
24,525
13,823
0
11,625
22,883
11,082
6,606
6,778
15,939
0
115,750
W
Discordia
karatefestival
Discordia
13,269
303
466
1,566
9,921
3,822
726
4,049
5,652
73,545
0
W
Kali
spedgie
Kali
4,361
1,693
0
5,328
22,860
15,446
1,195
4,456
18,356
0
96,631
L
Erlang Shen
xWendt_
Erlang Shen
5,607
2,887
0
7,255
20,750
17,742
867
2,870
17,784
0
71,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,207
Gold Earned
57,645
612
Minions Killed
592
0
Camps Cleared
0
2,462,310
Distance Traveled
2,395,501
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,475
518
42
2
0
532,171
7
L
Scylla
13,102
504
160
6
0
481,657
2
W
Chernobog
15,482
595
173
7
0
535,930
6
L
Kumbhakarna
10,197
392
16
1
0
479,578
1
L
Heimdallr
11,938
459
171
7
0
430,935
6
L
Hun Batz
11,581
445
128
5
0
521,812
11
W
Cernunnos
14,480
557
170
7
0
468,851
5
W
Discordia
12,216
470
92
4
0
493,208
10
W
Kali
12,554
483
135
5
0
432,150
2
L
Erlang Shen
10,827
416
117
5
0
481,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role