Player Matchup

Ares
Ares
FreshKlaffy
Ares
Level 84
God Stats
1W - 8L
1,539 SR
Queue Stats
37W - 62L
1,472 Elo+
Party 2
Fenrir
Fenrir
ImTheHeroMan
Fenrir
Level 87
God Stats
47W - 55L
1,443 SR
Queue Stats
235W - 256L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
Xa FadeZ
Baron Samedi
Level 113
God Stats
1W - 1L
1,478 SR
Queue Stats
20W - 31L
1,604 Elo+
Party 2
Neith
Neith
Xa Snoozy
Neith
Level 5
God Stats
1W - 2L
1,384 SR
Queue Stats
6W - 11L
1,203 Elo+
Party 2
Anubis
Anubis
scott0329guva
Anubis
Level 52
God Stats
32W - 23L
1,722 SR
Queue Stats
326W - 298L
1,498 Elo+
Solo
Team Averages
Level 68
1,513 SR
1,460 Elo+

VS

Team Averages
Level 36
1,591 SR
1,535 Elo+
Tiamat
Tiamat
EdgexK
Tiamat
Level 26
God Stats
0W - 1L
1,644 SR
Queue Stats
24W - 22L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
EternalHatake
Erlang Shen
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,562 Elo+
Party 1
Ymir
Ymir
Hbtl Emman
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,363 Elo+
Solo
Scylla
Scylla
MyVille
Scylla
Level 23
God Stats
2W - 3L
1,624 SR
Queue Stats
14W - 13L
1,608 Elo+
Party 1
Skadi
Skadi
Stinsolas
Skadi
Level 27
God Stats
8W - 10L
1,687 SR
Queue Stats
65W - 58L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,174
484
6,918
15,223
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
20
10 / 2 / 3
12,473
594
12,223
15,224
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Xa FadeZ
Baron Samedi
15
3 / 4 / 12
9,997
476
11,775
11,169
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Xa Snoozy
Neith
13
1 / 5 / 7
9,262
441
4,112
10,433
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
12 / 3 / 3
12,690
604
14,925
18,219
9,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EdgexK
Tiamat
14
1 / 5 / 0
9,038
430
6,466
12,988
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
EternalHatake
Erlang Shen
20
6 / 3 / 3
11,790
561
16,854
19,348
11,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 6 / 2
10,364
494
6,859
16,197
10,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
MyVille
Scylla
12
0 / 8 / 7
7,890
376
7,673
9,403
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Stinsolas
Skadi
14
1 / 6 / 3
8,417
401
7,565
12,205
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
27
Kills
15
16
Deaths
28
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EdgexK
Tiamat
1
5
0
0.2
L
Erlang Shen
EternalHatake
Erlang Shen
6
3
3
2.5
W
1
2
4
1.5
L
7
6
2
1.33
W
Fenrir
10
2
3
5.75
L
Scylla
MyVille
Scylla
0
8
7
0.44
L
Skadi
Stinsolas
Skadi
1
6
3
0.42
W
Baron Samedi
Xa FadeZ
Baron Samedi
3
4
12
2.25
W
Neith
Xa Snoozy
Neith
1
5
7
0.9
W
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
45,417
70,268
Taken
70,141
42,356
Mitigated
34,031
22,462
Healing
14,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EdgexK
Tiamat
6,466
1,395
0
2,299
12,988
6,685
760
5,633
7,355
43,452
0
L
Erlang Shen
EternalHatake
Erlang Shen
16,854
11,560
0
9,030
19,348
11,016
0
7,593
11,755
0
94,624
W
6,918
58
174
3,885
15,223
13,538
546
4,293
10,206
47,569
0
L
6,859
945
0
0
16,197
10,109
141
7,433
8,764
36,872
0
W
Fenrir
12,223
2,890
0
2,645
15,224
7,382
76
1,692
13,360
0
99,238
L
Scylla
MyVille
Scylla
7,673
63
0
371
9,403
2,310
0
6,306
3,097
22,926
0
L
Skadi
Stinsolas
Skadi
7,565
3,097
0
2,542
12,205
3,911
0
6,653
5,552
0
47,682
W
Baron Samedi
Xa FadeZ
Baron Samedi
11,775
1,115
931
3,353
11,169
7,996
1,246
4,305
6,806
51,528
0
W
Neith
Xa Snoozy
Neith
4,112
2,148
0
1,642
10,433
4,340
1,448
3,356
7,073
0
16,312
W
14,925
1,666
0
9,832
18,219
9,100
1,130
5,880
11,825
92,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,596
Gold Earned
47,499
502
Minions Killed
420
0
Camps Cleared
0
1,870,644
Distance Traveled
1,738,822
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,038
430
97
5
0
336,263
0
L
Erlang Shen
11,790
561
149
7
0
421,669
1
W
Ares
10,174
484
76
4
0
367,569
1
L
Ymir
10,364
494
59
3
0
362,626
0
W
Fenrir
12,473
594
157
7
0
449,078
4
L
Scylla
7,890
376
40
2
0
292,432
0
L
Skadi
8,417
401
75
4
0
325,832
0
W
Baron Samedi
9,997
476
83
4
0
377,166
2
W
Neith
9,262
441
28
1
0
337,887
0
W
Anubis
12,690
604
158
8
0
338,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role