Player Matchup

Chaac
Chaac
AnTiBlesSinG12
Chaac
Level 49
God Stats
3W - 6L
1,558 SR
Queue Stats
29W - 35L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
PunkPants
Danzaburou
Level 69
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Travisander
Cthulhu
Level 28
God Stats
0W - 2L
1,939 SR
Queue Stats
21W - 32L
1,442 Elo+
Party 3
Set
Set
Zippahead22
Set
Level 84
God Stats
5W - 9L
1,415 SR
Queue Stats
12W - 28L
1,381 Elo+
Party 2
Vulcan
Vulcan
ZuesMiester
Vulcan
Level 122
God Stats
3W - 3L
1,776 SR
Queue Stats
22W - 37L
1,406 Elo+
Party 2
Team Averages
Level 70
1,632 SR
1,449 Elo+

VS

Team Averages
Level 69
1,495 SR
1,430 Elo+
Pele
Pele
BATMAN800
Pele
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 133L
1,444 Elo+
Solo
Ymir
Ymir
Hoodie1201
Ymir
Level 16
God Stats
15W - 16L
1,315 SR
Queue Stats
154W - 167L
1,207 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Morgosa
Ah Muzen Cab
Level 61
God Stats
4W - 1L
1,555 SR
Queue Stats
202W - 183L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
Shoga_19
Danzaburou
Level 108
God Stats
12W - 8L
1,607 SR
Queue Stats
126W - 119L
1,529 Elo+
Party 1
Discordia
Discordia
xxmimikyu2xx
Discordia
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 64L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 11 / 4
12,477
520
10,624
27,820
27,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
PunkPants
Danzaburou
15
2 / 7 / 3
10,013
417
10,016
18,186
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Travisander
Cthulhu
17
2 / 9 / 9
10,991
458
10,911
27,184
34,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 8 / 2
12,948
540
10,424
22,915
11,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
18
6 / 10 / 3
11,754
490
18,476
16,662
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 5 / 9
15,427
643
15,191
20,991
9,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 5 / 11
12,554
523
2,028
13,498
14,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Morgosa
Ah Muzen Cab
20
9 / 5 / 3
15,524
647
24,627
23,866
9,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Shoga_19
Danzaburou
20
18 / 2 / 5
16,044
669
30,094
19,565
8,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
xxmimikyu2xx
Discordia
19
6 / 7 / 13
14,711
613
15,600
14,664
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
24
Kills
44
45
Deaths
24
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
8
11
4
0.91
W
Pele
9
5
9
2.7
W
2
5
11
1.5
W
Ah Muzen Cab
Morgosa
Ah Muzen Cab
9
5
3
2.1
L
Danzaburou
PunkPants
Danzaburou
2
7
3
0.5
W
Danzaburou
Shoga_19
Danzaburou
18
2
5
10.25
L
Cthulhu
Travisander
Cthulhu
2
9
9
0.72
L
6
8
2
0.88
L
Vulcan
6
10
3
0.75
W
Discordia
xxmimikyu2xx
Discordia
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,451
Damage
87,540
112,767
Taken
92,584
87,212
Mitigated
47,199
20,366
Healing
41,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,624
1,617
231
6,545
27,820
27,014
0
3,682
24,039
0
46,097
W
Pele
15,191
4,587
0
9,639
20,991
9,553
935
4,189
16,677
0
89,587
W
2,028
416
0
2,099
13,498
14,118
376
4,918
8,549
23,923
0
W
Ah Muzen Cab
Morgosa
Ah Muzen Cab
24,627
12,949
0
12,831
23,866
9,817
7,838
7,751
15,765
0
136,221
L
Danzaburou
PunkPants
Danzaburou
10,016
2,897
0
5,303
18,186
6,762
132
863
17,283
0
55,151
W
Danzaburou
Shoga_19
Danzaburou
30,094
19,473
0
14,096
19,565
8,533
6,126
6,667
12,870
0
123,502
L
Cthulhu
Travisander
Cthulhu
10,911
48
166
1,257
27,184
34,418
114
3,974
23,081
46,523
0
L
10,424
5,075
0
6,864
22,915
11,851
3,908
2,468
20,355
0
95,318
L
Vulcan
18,476
5,780
0
0
16,662
7,167
0
5,719
10,381
61,592
0
W
Discordia
xxmimikyu2xx
Discordia
15,600
163
0
2,649
14,664
5,178
994
7,324
7,290
78,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,183
Gold Earned
74,260
504
Minions Killed
622
0
Camps Cleared
0
2,028,509
Distance Traveled
2,108,584
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,477
520
67
3
0
429,218
1
W
Pele
15,427
643
136
6
0
489,630
3
W
Ymir
12,554
523
28
1
0
426,559
0
W
Ah Muzen Cab
15,524
647
185
8
0
373,520
2
L
Danzaburou
10,013
417
91
4
0
376,724
6
W
Danzaburou
16,044
669
136
6
0
435,232
3
L
Cthulhu
10,991
458
73
3
0
420,796
2
L
Set
12,948
540
181
8
0
377,205
0
L
Vulcan
11,754
490
92
4
0
424,566
1
W
Discordia
14,711
613
137
6
0
383,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role