Player Matchup

Baron Samedi
Baron Samedi
MeZoKoMbAt1928
Baron Samedi
Level 123
God Stats
9W - 10L
1,323 SR
Queue Stats
638W - 444L
1,614 Elo+
Party 2
Izanami
Izanami
aphroxfever
Izanami
Level 76
God Stats
1W - 0L
1,453 SR
Queue Stats
53W - 57L
1,510 Elo+
Party 2
Vamana
Vamana
xNegansLucillex
Vamana
Level 35
God Stats
1W - 2L
1,512 SR
Queue Stats
22W - 33L
1,344 Elo+
Party 2
Team Averages
Level 78
1,429 SR
1,489 Elo+

VS

Team Averages
Level 41
1,516 SR
1,389 Elo+
Heimdallr
Heimdallr
SuPrEmE_Boiiii0
Heimdallr
Level 26
God Stats
0W - 5L
1,405 SR
Queue Stats
4W - 12L
1,224 Elo+
Solo
Bacchus
Bacchus
THGSx Kratos
Bacchus
Level 68
God Stats
3W - 6L
1,592 SR
Queue Stats
39W - 41L
1,512 Elo+
Party 1
Persephone
Persephone
XXDIeToFFiFEEXX
Persephone
Level 28
God Stats
10W - 18L
1,552 SR
Queue Stats
22W - 32L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MeZoKoMbAt1928
Baron Samedi
15
6 / 3 / 13
11,910
744
13,246
13,408
6,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
aphroxfever
Izanami
14
5 / 2 / 11
11,064
692
13,066
12,165
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
12 / 3 / 10
12,547
784
8,972
18,992
11,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SuPrEmE_Boiiii0
Heimdallr
13
2 / 9 / 5
10,099
631
8,521
14,986
6,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
THGSx Kratos
Bacchus
12
3 / 6 / 4
10,980
686
10,699
18,782
26,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
XXDIeToFFiFEEXX
Persephone
14
3 / 8 / 3
10,417
651
12,379
10,536
3,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
8
8
Deaths
23
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
MeZoKoMbAt1928
Baron Samedi
6
3
13
4.17
L
Heimdallr
SuPrEmE_Boiiii0
Heimdallr
2
9
5
0.5
L
Bacchus
THGSx Kratos
Bacchus
3
6
4
0.83
L
Persephone
XXDIeToFFiFEEXX
Persephone
3
8
3
0.56
W
Izanami
aphroxfever
Izanami
5
2
11
5.25
W
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
31,599
44,565
Taken
44,304
23,258
Mitigated
36,745
11,597
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
MeZoKoMbAt1928
Baron Samedi
13,246
966
1,161
4,090
13,408
6,615
212
7,755
5,653
55,617
0
L
Heimdallr
SuPrEmE_Boiiii0
Heimdallr
8,521
2,972
0
1,368
14,986
6,462
1,180
5,059
9,626
0
40,823
L
Bacchus
THGSx Kratos
Bacchus
10,699
1,104
0
820
18,782
26,376
0
4,139
14,324
21,251
0
L
Persephone
XXDIeToFFiFEEXX
Persephone
12,379
176
0
480
10,536
3,907
312
3,384
7,019
34,609
0
W
Izanami
aphroxfever
Izanami
13,066
8,784
0
1,288
12,165
5,361
1,766
8,076
4,089
0
42,938
W
8,972
3,563
207
4,851
18,992
11,282
637
7,299
11,479
0
34,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
31,496
192
Minions Killed
105
0
Camps Cleared
0
874,315
Distance Traveled
791,989
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,910
744
98
6
0
259,806
2
L
Heimdallr
10,099
631
63
4
0
232,233
0
L
Bacchus
10,980
686
11
1
0
269,108
3
L
Persephone
10,417
651
31
2
0
290,648
0
W
Izanami
11,064
692
64
4
0
259,625
0
W
Vamana
12,547
784
30
2
0
354,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role