Player Matchup

Mercury
Mercury
Orbdaddy
Mercury
Level 29
God Stats
12W - 8L
1,680 SR
Queue Stats
160W - 142L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProdigalSon7
Cu Chulainn
Level 27
God Stats
21W - 12L
1,490 SR
Queue Stats
146W - 124L
1,586 Elo+
Solo
Nu Wa
Nu Wa
Recqh
Nu Wa
Level 29
God Stats
16W - 10L
1,697 SR
Queue Stats
192W - 171L
1,592 Elo+
Party 1
Ymir
Ymir
TheCaring
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 112L
1,628 Elo+
Solo
Anhur
Anhur
UrBadQuitAlready
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 140L
1,539 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,587 Elo+

VS

Team Averages
Level 14
1,586 SR
1,573 Elo+
Artemis
Artemis
Bdutch
Artemis
Level 28
God Stats
2W - 1L
1,810 SR
Queue Stats
42W - 41L
1,521 Elo+
Solo
Nemesis
Nemesis
Combatdoc2k
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,589 Elo+
Solo
Ullr
Ullr
DSS90062
Ullr
Level 17
God Stats
47W - 37L
1,525 SR
Queue Stats
165W - 116L
1,610 Elo+
Solo
Chronos
Chronos
ImInThisHoe
Chronos
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 16L
1,534 Elo+
Solo
Tiamat
Tiamat
SucioGato
Tiamat
Level 17
God Stats
4W - 7L
1,595 SR
Queue Stats
4W - 8L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Orbdaddy
Mercury
14
8 / 3 / 6
8,737
624
8,905
8,476
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
ProdigalSon7
Cu Chulainn
14
6 / 0 / 5
8,575
613
8,723
8,466
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Recqh
Nu Wa
12
3 / 6 / 8
7,672
548
6,751
7,770
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 6 / 2
5,262
376
611
8,158
4,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 4 / 1
7,382
527
4,272
8,719
2,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bdutch
Artemis
9
0 / 6 / 0
5,824
416
4,139
9,274
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Combatdoc2k
Nemesis
11
1 / 5 / 3
7,019
501
2,646
9,823
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
14
11 / 6 / 2
9,071
648
11,452
10,438
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
ImInThisHoe
Chronos
14
5 / 1 / 3
8,219
587
5,731
7,512
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
SucioGato
Tiamat
11
2 / 2 / 5
7,262
519
4,365
8,619
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
20
Kills
19
19
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bdutch
Artemis
0
6
0
0
L
Nemesis
Combatdoc2k
Nemesis
1
5
3
0.5
L
Ullr
11
6
2
2
L
Chronos
ImInThisHoe
Chronos
5
1
3
6.5
W
Mercury
Orbdaddy
Mercury
8
3
6
3.67
W
Cu Chulainn
ProdigalSon7
Cu Chulainn
6
0
5
8.5
W
Nu Wa
Recqh
Nu Wa
3
6
8
1.17
L
Tiamat
SucioGato
Tiamat
2
2
5
2.25
W
Ymir
0
6
2
0.17
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,262
Damage
28,333
41,589
Taken
45,666
17,631
Mitigated
16,658
3,637
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bdutch
Artemis
4,139
2,089
0
1,791
9,274
2,557
384
307
8,617
0
19,780
L
Nemesis
Combatdoc2k
Nemesis
2,646
1,240
0
3,489
9,823
2,914
0
918
8,766
0
36,596
L
Ullr
11,452
3,620
0
1,178
10,438
3,323
0
2,920
7,149
0
49,938
L
Chronos
ImInThisHoe
Chronos
5,731
2,538
0
4,548
7,512
2,210
672
1,526
5,814
55,352
0
W
Mercury
Orbdaddy
Mercury
8,905
3,833
0
143
8,476
2,673
0
1,836
6,640
0
48,056
W
Cu Chulainn
ProdigalSon7
Cu Chulainn
8,723
2,229
0
1,138
8,466
6,236
1,817
1,223
7,243
0
53,253
W
Nu Wa
Recqh
Nu Wa
6,751
629
0
787
7,770
2,006
955
1,077
6,693
26,473
0
L
Tiamat
SucioGato
Tiamat
4,365
433
0
3,300
8,619
5,654
0
992
7,473
23,540
0
W
Ymir
611
333
210
196
8,158
4,314
102
2,939
5,219
3,750
0
W
4,272
1,198
0
1,163
8,719
2,402
0
3,021
5,698
0
38,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
37,395
280
Minions Killed
344
0
Camps Cleared
0
1,299,480
Distance Traveled
1,229,428
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,824
416
43
3
0
204,520
0
L
Nemesis
7,019
501
74
5
0
250,121
1
L
Ullr
9,071
648
93
7
0
249,677
3
L
Chronos
8,219
587
96
7
0
247,736
2
W
Mercury
8,737
624
67
5
0
307,912
1
W
Cu Chulainn
8,575
613
93
7
0
247,365
1
W
Nu Wa
7,672
548
44
3
0
262,757
8
L
Tiamat
7,262
519
38
3
0
277,374
4
W
Ymir
5,262
376
8
1
0
223,483
0
W
Anhur
7,382
527
68
5
0
257,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role