Player Matchup

Jing Wei
Jing Wei
DeductedClub31
Jing Wei
Level 40
God Stats
12W - 19L
1,740 SR
Queue Stats
846W - 756L
1,542 Elo+
Party 1
Olorun
Olorun
ImUnfortAtJungle
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 112L
1,826 Elo+
Party 1
Thor
Thor
JungleIsThrowing
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 36L
1,826 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NeverBoring
Tsukuyomi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 74L
1,642 Elo+
Solo
Ares
Ares
OptixReborn
Ares
Level 26
God Stats
1W - 1L
1,509 SR
Queue Stats
25W - 28L
1,728 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,713 Elo+

VS

Team Averages
Level 33
1,600 SR
1,745 Elo+
Tyr
Tyr
DuckTheDestroyer
Tyr
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 79L
1,698 Elo+
Party 2
Ra
Ra
Shampede
Ra
Level 11
God Stats
3W - 2L
1,593 SR
Queue Stats
21W - 12L
1,818 Elo+
Party 3
Bakasura
Bakasura
SharlKerny
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,711 Elo+
Solo
Chang'e
Chang'e
StaySolo32
Chang'e
Level 107
God Stats
2W - 0L
1,909 SR
Queue Stats
83W - 70L
1,692 Elo+
Party 3
Chronos
Chronos
slaayerr0
Chronos
Level 18
God Stats
8W - 2L
1,500 SR
Queue Stats
148W - 101L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 3 / 0
4,526
453
2,139
4,826
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 1 / 0
4,978
498
2,187
4,389
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 0
5,189
519
2,189
6,675
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
NeverBoring
Tsukuyomi
10
1 / 2 / 0
5,392
539
5,460
8,231
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 0
4,534
453
2,061
6,921
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 7
4,987
499
2,990
4,908
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 1
7,138
714
4,263
2,854
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
SharlKerny
Bakasura
10
0 / 0 / 4
5,469
547
776
7,274
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
StaySolo32
Chang'e
11
1 / 1 / 3
6,262
626
5,933
7,746
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
slaayerr0
Chronos
11
5 / 0 / 1
6,148
615
5,864
4,400
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
12
12
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
W
0
0
7
3.5
L
0
1
0
0
L
0
3
0
0
L
Tsukuyomi
NeverBoring
Tsukuyomi
1
2
0
0.5
L
0
3
0
0
W
6
0
1
6.5
W
Bakasura
SharlKerny
Bakasura
0
0
4
2
W
Chang'e
StaySolo32
Chang'e
1
1
3
2.5
W
Chronos
slaayerr0
Chronos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
19,826
31,042
Taken
27,182
10,658
Mitigated
10,894
8,974
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,139
1,982
0
597
4,826
928
0
2,935
1,824
0
16,571
W
2,990
646
0
2,764
4,908
2,116
0
1,156
3,752
0
11,357
L
2,187
902
0
1,645
4,389
1,306
0
1,767
2,534
32,105
0
L
2,189
258
0
2,260
6,675
1,813
0
2,147
4,333
0
29,877
L
Tsukuyomi
NeverBoring
Tsukuyomi
5,460
920
0
2,668
8,231
3,934
0
5,638
2,566
0
32,039
L
2,061
160
0
1,804
6,921
2,677
0
2,776
3,903
12,836
0
W
4,263
401
1,195
1,469
2,854
983
0
1,498
1,356
41,216
0
W
Bakasura
SharlKerny
Bakasura
776
532
0
4,606
7,274
2,179
0
933
6,341
0
20,392
W
Chang'e
StaySolo32
Chang'e
5,933
210
818
4,850
7,746
3,559
0
287
6,984
37,254
0
W
Chronos
slaayerr0
Chronos
5,864
2,588
0
2,065
4,400
2,057
384
374
4,026
34,793
4,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
30,004
261
Minions Killed
307
0
Camps Cleared
0
945,289
Distance Traveled
1,008,711
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,526
453
43
4
0
160,104
1
W
Tyr
4,987
499
20
2
0
212,120
1
L
Olorun
4,978
498
57
6
0
189,678
1
L
Thor
5,189
519
74
7
0
186,120
3
L
Tsukuyomi
5,392
539
67
7
0
214,569
1
L
Ares
4,534
453
20
2
0
194,818
1
W
Ra
7,138
714
91
9
0
218,701
5
W
Bakasura
5,469
547
53
5
0
204,844
0
W
Chang'e
6,262
626
80
8
0
204,447
1
W
Chronos
6,148
615
63
6
0
168,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role