Player Matchup

Tiamat
Tiamat
AyyLanden
Tiamat
Level 18
God Stats
18W - 9L
1,616 SR
Queue Stats
197W - 180L
1,663 Elo+
Party 1
Artemis
Artemis
LGN iWabitz
Artemis
Level 96
God Stats
5W - 2L
1,955 SR
Queue Stats
7W - 2L
1,865 Elo+
Party 1
Thanatos
Thanatos
LGNpicklez
Thanatos
Level 89
God Stats
16W - 6L
1,500 SR
Queue Stats
23W - 16L
1,331 Elo+
Party 1
Vulcan
Vulcan
LGNxMaximus
Vulcan
Level 127
God Stats
5W - 1L
1,426 SR
Queue Stats
25W - 31L
1,745 Elo+
Party 1
Sobek
Sobek
ReignCharge
Sobek
Level 88
God Stats
7W - 6L
1,516 SR
Queue Stats
66W - 65L
1,416 Elo+
Party 1
Team Averages
Level 84
1,603 SR
1,604 Elo+

VS

Team Averages
Level 65
1,497 SR
1,503 Elo+
Tyr
Tyr
DMURR2
Tyr
Level 43
God Stats
14W - 11L
1,706 SR
Queue Stats
333W - 392L
1,334 Elo+
Solo
Nemesis
Nemesis
KingCubbie
Nemesis
Level 64
God Stats
19W - 20L
1,616 SR
Queue Stats
304W - 281L
1,571 Elo+
Party 2
Heimdallr
Heimdallr
LTaco
Heimdallr
Level 88
God Stats
23W - 35L
1,472 SR
Queue Stats
349W - 334L
1,550 Elo+
Party 2
Poseidon
Poseidon
ScarletTax7649
Poseidon
Level 47
God Stats
15W - 23L
1,502 SR
Queue Stats
64W - 61L
1,543 Elo+
Party 2
Sobek
Sobek
THE SILLY CAT
Sobek
Level 84
God Stats
20W - 27L
1,187 SR
Queue Stats
82W - 95L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AyyLanden
Tiamat
19
5 / 2 / 7
11,656
555
15,960
13,293
12,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
LGN iWabitz
Artemis
17
5 / 3 / 4
10,274
489
12,119
16,155
5,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
LGNpicklez
Thanatos
17
7 / 4 / 7
10,781
513
11,683
14,968
7,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
20
2 / 1 / 1
12,047
574
7,468
5,191
2,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 10
10,372
494
10,719
20,738
20,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DMURR2
Tyr
17
0 / 5 / 2
10,030
478
4,059
19,436
10,492
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
KingCubbie
Nemesis
11
2 / 1 / 1
7,926
377
3,259
6,502
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
LTaco
Heimdallr
15
6 / 7 / 2
10,030
478
14,464
18,048
6,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
16
1 / 4 / 1
9,739
464
7,458
12,385
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 5
9,482
452
10,944
21,589
21,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
11
11
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AyyLanden
Tiamat
5
2
7
4.25
L
Tyr
DMURR2
Tyr
0
5
2
0.2
L
Nemesis
KingCubbie
Nemesis
2
1
1
2.5
W
Artemis
LGN iWabitz
Artemis
5
3
4
2.33
W
Thanatos
LGNpicklez
Thanatos
7
4
7
2.63
W
Vulcan
2
1
1
2.5
L
Heimdallr
LTaco
Heimdallr
6
7
2
1
W
4
1
10
9
L
Poseidon
1
4
1
0.38
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,949
Damage
40,184
70,345
Taken
77,960
48,928
Mitigated
44,644
32,797
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AyyLanden
Tiamat
15,960
1,462
0
3,893
13,293
12,165
614
3,899
9,110
78,531
0
L
Tyr
DMURR2
Tyr
4,059
360
255
5,028
19,436
10,492
0
9,566
9,584
0
65,938
L
Nemesis
KingCubbie
Nemesis
3,259
631
0
1,062
6,502
2,038
0
1,383
4,965
0
36,603
W
Artemis
LGN iWabitz
Artemis
12,119
4,413
294
7,645
16,155
5,963
1,484
5,357
10,788
0
55,426
W
Thanatos
LGNpicklez
Thanatos
11,683
2,172
0
12,200
14,968
7,725
1,485
2,040
12,825
0
55,673
W
Vulcan
7,468
2,343
111
2,565
5,191
2,266
2,812
0
5,191
85,776
0
L
Heimdallr
LTaco
Heimdallr
14,464
6,638
0
2,726
18,048
6,654
945
7,665
10,107
0
53,972
W
10,719
452
0
6,089
20,738
20,809
0
6,471
14,029
34,927
0
L
Poseidon
7,458
488
0
3,001
12,385
4,261
0
5,081
6,937
58,748
0
L
10,944
572
0
4,286
21,589
21,199
144
9,660
11,645
34,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,130
Gold Earned
47,207
541
Minions Killed
483
0
Camps Cleared
0
2,172,017
Distance Traveled
1,802,290
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,656
555
162
8
0
371,380
3
L
Tyr
10,030
478
139
7
0
421,821
2
L
Nemesis
7,926
377
72
3
0
247,479
1
W
Artemis
10,274
489
88
4
0
448,442
0
W
Thanatos
10,781
513
81
4
0
440,883
5
W
Vulcan
12,047
574
160
8
0
390,707
3
L
Heimdallr
10,030
478
88
4
0
332,326
4
W
Sobek
10,372
494
50
2
0
520,605
1
L
Poseidon
9,739
464
150
7
0
375,889
3
L
Sobek
9,482
452
34
2
0
424,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role