Player Matchup

Ganesha
Ganesha
OrnithoSucho
Ganesha
Level 100
God Stats
13W - 13L
1,657 SR
Queue Stats
75W - 75L
1,604 Elo+
Party 1
Izanami
Izanami
SixStringRanger
Izanami
Level 101
God Stats
13W - 8L
1,798 SR
Queue Stats
184W - 164L
1,650 Elo+
Party 1
Mercury
Mercury
Solomous24
Mercury
Level 84
God Stats
58W - 48L
1,624 SR
Queue Stats
835W - 636L
1,672 Elo+
Party 1
Aphrodite
Aphrodite
WaifuMochi
Aphrodite
Level 16
God Stats
16W - 5L
1,811 SR
Queue Stats
16W - 5L
1,833 Elo+
Party 1
Eset
Eset
dmortal
Eset
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 121L
1,644 Elo+
Party 1
Team Averages
Level 84
1,678 SR
1,681 Elo+

VS

Team Averages
Level 44
1,564 SR
1,519 Elo+
Vamana
Vamana
IIHughmungusII
Vamana
Level 18
God Stats
69W - 56L
1,639 SR
Queue Stats
519W - 473L
1,547 Elo+
Party 2
Sol
Sol
NocheNegra101
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 118L
1,573 Elo+
Party 2
Fenrir
Fenrir
Pianoriff88
Fenrir
Level 55
God Stats
9W - 9L
1,493 SR
Queue Stats
428W - 356L
1,565 Elo+
Party 2
Ymir
Ymir
ShotySniper4
Ymir
Level 49
God Stats
7W - 8L
1,689 SR
Queue Stats
133W - 136L
1,568 Elo+
Party 2
Chernobog
Chernobog
Supreme Sk33t
Chernobog
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 184L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OrnithoSucho
Ganesha
19
0 / 2 / 29
12,403
1,128
10,859
15,203
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
13 / 3 / 15
13,455
1,223
24,544
15,550
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Solomous24
Mercury
18
5 / 4 / 20
12,047
1,095
9,892
12,168
5,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
WaifuMochi
Aphrodite
18
5 / 1 / 18
11,208
1,019
10,878
6,379
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
dmortal
Eset
19
8 / 1 / 17
11,949
1,086
18,458
8,727
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

221

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 3
10,381
944
9,563
22,582
12,317
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 5 / 4
11,265
1,024
18,962
14,676
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
3 / 8 / 5
10,741
976
8,782
15,694
6,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 3 / 8
10,076
916
13,009
18,915
17,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Supreme Sk33t
Chernobog
15
2 / 5 / 2
9,996
909
3,497
11,726
3,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
33
31
Kills
11
11
Deaths
31
99
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
L
3
5
4
1
W
Ganesha
OrnithoSucho
Ganesha
0
2
29
7.25
L
Fenrir
3
8
5
0.69
L
0
3
8
1.33
W
13
3
15
6.83
W
Mercury
Solomous24
Mercury
5
4
20
3.75
L
Chernobog
Supreme Sk33t
Chernobog
2
5
2
0.6
W
Aphrodite
WaifuMochi
Aphrodite
5
1
18
14
W
Eset
dmortal
Eset
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,631
Damage
53,813
58,027
Taken
83,593
37,101
Mitigated
44,897
17,563
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,563
3,586
0
1,974
22,582
12,317
0
11,301
10,822
540
22,682
L
18,962
4,536
0
5,107
14,676
4,782
0
5,686
8,811
62,762
0
W
Ganesha
OrnithoSucho
Ganesha
10,859
732
0
2,591
15,203
14,565
0
10,450
4,753
21,282
0
L
Fenrir
8,782
1,400
0
363
15,694
6,447
0
7,925
7,435
0
22,701
L
13,009
609
0
0
18,915
17,620
0
7,625
10,679
26,832
0
W
24,544
19,790
0
2,407
15,550
8,131
0
7,417
8,133
0
58,766
W
Mercury
Solomous24
Mercury
9,892
4,902
0
1,387
12,168
5,969
0
7,244
4,924
0
27,869
L
Chernobog
Supreme Sk33t
Chernobog
3,497
2,297
0
0
11,726
3,731
0
5,853
5,651
0
11,321
W
Aphrodite
WaifuMochi
Aphrodite
10,878
2,039
5,707
2,608
6,379
3,747
0
3,207
3,172
17,902
0
W
Eset
dmortal
Eset
18,458
1,208
1,960
903
8,727
4,689
0
4,179
4,548
33,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,062
Gold Earned
52,459
201
Minions Killed
209
11
Camps Cleared
6
1,096,488
Distance Traveled
1,005,247
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,381
944
27
2
1
215,148
1
L
Sol
11,265
1,024
113
10
1
191,744
1
W
Ganesha
12,403
1,128
0
0
0
198,454
0
L
Fenrir
10,741
976
30
3
4
217,600
0
L
Ymir
10,076
916
27
2
0
210,415
0
W
Izanami
13,455
1,223
98
9
1
190,276
0
W
Mercury
12,047
1,095
32
3
9
265,351
1
L
Chernobog
9,996
909
12
1
0
170,340
1
W
Aphrodite
11,208
1,019
33
3
0
221,004
0
W
Eset
11,949
1,086
38
3
1
221,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role