Player Matchup

Cernunnos
Cernunnos
Aquifre
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
King Arthur
King Arthur
Azure Roon
King Arthur
Level 8
God Stats
2W - 2L
1,645 SR
Queue Stats
9W - 9L
1,425 Elo+
Party 2
Cerberus
Cerberus
JoyStx-
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,113 Elo+
Party 1
Tiamat
Tiamat
mass 117
Tiamat
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 53L
1,496 Elo+
Party 2
Ares
Ares
yeahxx5
Ares
Level 8
God Stats
4W - 2L
1,298 SR
Queue Stats
10W - 8L
1,292 Elo+
Solo
Team Averages
Level 6
1,489 SR
1,355 Elo+

VS

Team Averages
Level 24
1,668 SR
1,458 Elo+
Erlang Shen
Erlang Shen
Blackdeadcd
Erlang Shen
Level 26
God Stats
8W - 5L
1,523 SR
Queue Stats
113W - 94L
1,434 Elo+
Solo
Hou Yi
Hou Yi
Fercho7-8
Hou Yi
Level 16
God Stats
23W - 17L
1,856 SR
Queue Stats
155W - 203L
1,415 Elo+
Solo
Scylla
Scylla
JakeTheSname388
Scylla
Level 26
God Stats
2W - 2L
1,514 SR
Queue Stats
83W - 88L
1,501 Elo+
Party 3
Horus
Horus
King Josh3437
Horus
Level 26
God Stats
1W - 0L
1,945 SR
Queue Stats
58W - 63L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
PurpleSmurf24
Cthulhu
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
376W - 355L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aquifre
Cernunnos
6
1 / 7 / 0
4,768
397
1,193
5,858
1,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Azure Roon
King Arthur
10
0 / 1 / 0
5,871
489
6,387
6,577
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
JoyStx-
Cerberus
6
0 / 5 / 0
4,819
402
922
5,911
1,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
mass 117
Tiamat
6
0 / 8 / 0
4,557
380
1,353
6,355
3,714
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
yeahxx5
Ares
6
0 / 5 / 1
4,607
384
1,010
4,876
2,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blackdeadcd
Erlang Shen
10
3 / 0 / 4
6,418
535
2,321
6,085
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Fercho7-8
Hou Yi
11
3 / 0 / 3
6,668
556
2,125
6,390
1,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
12 / 0 / 2
7,673
639
7,783
5,165
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 4
6,237
520
3,154
6,052
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
11
3 / 2 / 2
6,842
570
2,550
5,925
2,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
25
26
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aquifre
Cernunnos
1
7
0
0.14
L
King Arthur
Azure Roon
King Arthur
0
1
0
0
W
Erlang Shen
Blackdeadcd
Erlang Shen
3
0
4
5
W
Hou Yi
Fercho7-8
Hou Yi
3
0
3
4.5
W
12
0
2
13
L
Cerberus
JoyStx-
Cerberus
0
5
0
0
W
4
0
4
6
W
Cthulhu
3
2
2
2
L
Tiamat
mass 117
Tiamat
0
8
0
0
L
Ares
yeahxx5
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,865
Damage
17,933
29,577
Taken
29,617
13,161
Mitigated
12,849
4,509
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aquifre
Cernunnos
1,193
711
0
110
5,858
1,365
49
2,427
3,258
0
5,812
L
King Arthur
Azure Roon
King Arthur
6,387
718
0
3,584
6,577
4,328
91
1,281
5,087
0
32,264
W
Erlang Shen
Blackdeadcd
Erlang Shen
2,321
1,288
0
2,443
6,085
3,834
0
175
5,824
0
29,896
W
Hou Yi
Fercho7-8
Hou Yi
2,125
1,497
0
3,697
6,390
1,976
2,399
1,748
4,642
0
27,530
W
7,783
2,087
0
1,279
5,165
1,372
896
554
4,536
30,765
0
L
Cerberus
JoyStx-
Cerberus
922
168
0
542
5,911
1,692
0
1,115
4,763
17,599
0
W
3,154
1,236
38
2,650
6,052
3,130
479
563
5,289
0
15,458
W
Cthulhu
2,550
306
0
796
5,925
2,537
448
245
5,680
36,872
0
L
Tiamat
mass 117
Tiamat
1,353
433
0
273
6,355
3,714
0
2,939
3,231
7,642
0
L
Ares
yeahxx5
Ares
1,010
331
0
0
4,876
2,062
0
2,171
2,585
7,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
33,838
134
Minions Killed
274
0
Camps Cleared
0
878,738
Distance Traveled
1,091,584
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,768
397
9
1
0
161,679
1
L
King Arthur
5,871
489
60
5
0
203,080
4
W
Erlang Shen
6,418
535
52
4
0
260,459
0
W
Hou Yi
6,668
556
53
4
0
134,339
4
W
Scylla
7,673
639
62
5
0
244,075
2
L
Cerberus
4,819
402
43
4
0
194,657
1
W
Horus
6,237
520
27
2
0
222,551
0
W
Cthulhu
6,842
570
80
7
0
230,160
3
L
Tiamat
4,557
380
10
1
0
171,800
0
L
Ares
4,607
384
12
1
0
147,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role