Player Matchup

Neith
Neith
EvangicalDemon
Neith
Level 23
God Stats
10W - 5L
1,685 SR
Queue Stats
29W - 25L
1,590 Elo+
Party 2
Tiamat
Tiamat
IB-Pensive
Tiamat
Level 144
God Stats
14W - 11L
1,518 SR
Queue Stats
163W - 157L
1,539 Elo+
Party 2
Serqet
Serqet
futton1234
Serqet
Level 140
God Stats
3W - 5L
1,282 SR
Queue Stats
141W - 145L
1,408 Elo+
Party 2
Team Averages
Level 102
1,495 SR
1,512 Elo+

VS

Team Averages
Level 56
1,536 SR
1,587 Elo+
Danzaburou
Danzaburou
Miggs_lovin
Danzaburou
Level 47
God Stats
81W - 69L
1,619 SR
Queue Stats
122W - 118L
1,574 Elo+
Party 1
Chronos
Chronos
Terd_FergusonSNL
Chronos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 37L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
shetdedoe
Cthulhu
Level 22
God Stats
19W - 26L
1,490 SR
Queue Stats
83W - 118L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
11,237
803
16,438
8,003
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
IB-Pensive
Tiamat
12
2 / 5 / 8
9,115
651
8,118
12,984
8,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
futton1234
Serqet
13
1 / 2 / 10
10,153
725
4,473
15,407
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Miggs_lovin
Danzaburou
11
2 / 5 / 4
9,223
659
8,171
12,619
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 2 / 2
9,528
681
11,348
11,029
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
shetdedoe
Cthulhu
12
1 / 5 / 6
8,811
629
7,705
11,328
10,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
8
8
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
Tiamat
IB-Pensive
Tiamat
2
5
8
1.2
L
Danzaburou
Miggs_lovin
Danzaburou
2
5
4
0.8
L
5
2
2
3
W
Serqet
futton1234
Serqet
1
2
10
3
L
Cthulhu
shetdedoe
Cthulhu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
27,224
36,394
Taken
34,976
23,553
Mitigated
19,137
13,545
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,438
7,797
720
2,361
8,003
3,615
1,245
4,262
3,641
0
69,702
W
Tiamat
IB-Pensive
Tiamat
8,118
894
0
3,121
12,984
8,939
96
6,758
6,058
22,672
0
L
Danzaburou
Miggs_lovin
Danzaburou
8,171
2,969
0
4,162
12,619
4,467
0
1,925
10,193
0
30,304
L
11,348
2,647
0
1,305
11,029
4,099
0
3,049
7,716
43,006
0
W
Serqet
futton1234
Serqet
4,473
389
1,320
6,023
15,407
10,999
135
7,474
7,575
0
9,578
L
Cthulhu
shetdedoe
Cthulhu
7,705
823
548
1,062
11,328
10,571
0
3,216
8,074
18,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
27,562
146
Minions Killed
143
0
Camps Cleared
0
739,245
Distance Traveled
769,317
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,237
803
98
7
0
228,783
1
W
Tiamat
9,115
651
41
3
0
223,725
1
L
Danzaburou
9,223
659
40
3
0
234,400
0
L
Chronos
9,528
681
75
5
0
271,640
0
W
Serqet
10,153
725
7
1
0
286,737
1
L
Cthulhu
8,811
629
28
2
0
263,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role