Player Matchup

Hel
Hel
GalaxyBrAn
Hel
Level 65
God Stats
26W - 22L
1,590 SR
Queue Stats
200W - 208L
1,545 Elo+
Party 2
Ullr
Ullr
VisionlessLad3
Ullr
Level 88
God Stats
10W - 17L
1,341 SR
Queue Stats
347W - 429L
1,477 Elo+
Party 2
Arachne
Arachne
WierdJello
Arachne
Level 63
God Stats
3W - 5L
1,249 SR
Queue Stats
336W - 373L
1,481 Elo+
Party 2
Medusa
Medusa
XxF6xX
Medusa
Level 65
God Stats
4W - 5L
1,546 SR
Queue Stats
23W - 21L
1,480 Elo+
Solo
Cthulhu
Cthulhu
woohoocooldude
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,445 SR
1,497 Elo+

VS

Team Averages
Level 126
1,652 SR
1,527 Elo+
Chronos
Chronos
FelipeI
Chronos
Level 147
God Stats
6W - 1L
1,731 SR
Queue Stats
24W - 19L
1,573 Elo+
Solo
Ares
Ares
JanoMaster2001
Ares
Level 107
God Stats
21W - 16L
1,615 SR
Queue Stats
77W - 85L
1,507 Elo+
Party 1
Tiamat
Tiamat
Lestter2301
Tiamat
Level 142
God Stats
11W - 11L
1,601 SR
Queue Stats
106W - 112L
1,500 Elo+
Solo
Hachiman
Hachiman
Xiers
Hachiman
Level 145
God Stats
2W - 0L
1,606 SR
Queue Stats
72W - 58L
1,549 Elo+
Solo
Danzaburou
Danzaburou
ffabri
Danzaburou
Level 88
God Stats
23W - 14L
1,707 SR
Queue Stats
106W - 105L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
8,525
533
10,908
14,677
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 4 / 0
8,493
531
7,045
11,529
5,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WierdJello
Arachne
13
5 / 2 / 1
8,104
507
6,493
12,999
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
XxF6xX
Medusa
13
0 / 2 / 1
7,502
469
4,082
8,767
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 2
7,356
460
6,431
13,114
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FelipeI
Chronos
15
4 / 1 / 1
8,787
549
11,376
12,893
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 2 / 5
8,937
559
7,535
10,285
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
3 / 2 / 6
8,863
554
9,969
8,915
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Xiers
Hachiman
14
2 / 4 / 4
7,826
489
7,006
14,193
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ffabri
Danzaburou
16
4 / 0 / 3
9,741
609
7,818
8,106
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
17
17
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
FelipeI
Chronos
4
1
1
4.5
L
2
5
2
0.6
W
4
2
5
3.25
W
Tiamat
3
2
6
3
L
1
4
0
0.25
L
Arachne
WierdJello
Arachne
5
2
1
2.75
W
Hachiman
Xiers
Hachiman
2
4
4
1
L
Medusa
XxF6xX
Medusa
0
2
1
0.25
W
Danzaburou
ffabri
Danzaburou
4
0
3
5.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
43,704
61,086
Taken
54,392
28,480
Mitigated
29,754
19,581
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
FelipeI
Chronos
11,376
3,445
0
7,502
12,893
5,282
1,067
547
12,046
51,855
0
L
10,908
1,455
1,305
7,613
14,677
6,150
0
7,717
6,960
65,068
0
W
7,535
652
0
1,534
10,285
9,946
68
3,006
7,181
23,195
0
W
Tiamat
9,969
1,012
0
3,534
8,915
6,209
429
3,128
5,635
60,078
0
L
7,045
2,616
0
3,045
11,529
5,004
881
8,899
2,630
0
57,541
L
Arachne
WierdJello
Arachne
6,493
4,682
0
1,941
12,999
5,324
0
4,971
8,028
0
51,726
W
Hachiman
Xiers
Hachiman
7,006
3,319
0
5,996
14,193
5,174
315
8,621
5,224
0
50,007
L
Medusa
XxF6xX
Medusa
4,082
1,730
0
4,779
8,767
2,630
0
999
7,768
0
54,206
W
Danzaburou
ffabri
Danzaburou
7,818
3,162
0
4,300
8,106
3,143
599
1,439
6,667
0
74,234
L
6,431
287
0
898
13,114
9,372
0
6,294
6,820
26,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
44,154
467
Minions Killed
478
0
Camps Cleared
0
1,459,719
Distance Traveled
1,443,041
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,787
549
85
5
0
235,592
5
L
Hel
8,525
533
124
8
0
289,626
2
W
Ares
8,937
559
31
2
0
308,528
2
W
Tiamat
8,863
554
102
6
0
327,281
5
L
Ullr
8,493
531
108
7
0
239,874
1
L
Arachne
8,104
507
88
6
0
315,173
1
W
Hachiman
7,826
489
102
6
0
269,425
6
L
Medusa
7,502
469
98
6
0
292,242
5
W
Danzaburou
9,741
609
158
10
0
302,215
5
L
Cthulhu
7,356
460
49
3
0
322,804
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role