Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
GamerBlackBolt
Tiamat
Level 96
God Stats
40W - 36L
1,494 SR
Queue Stats
233W - 261L
1,486 Elo+
Party 2
Yemoja
Yemoja
RutedLaw
Yemoja
Level 92
God Stats
3W - 6L
1,500 SR
Queue Stats
83W - 83L
1,375 Elo+
Party 3
King Arthur
King Arthur
SuperrealTick03
King Arthur
Level 126
God Stats
14W - 18L
1,830 SR
Queue Stats
302W - 325L
1,447 Elo+
Party 2
Serqet
Serqet
VaporeonJay
Serqet
Level 98
God Stats
1W - 5L
1,459 SR
Queue Stats
41W - 50L
1,473 Elo+
Party 2
Team Averages
Level 103
1,557 SR
1,456 Elo+

VS

Team Averages
Level 89
1,730 SR
1,599 Elo+
Danzaburou
Danzaburou
CorruptedAngle77
Danzaburou
Level 108
God Stats
14W - 8L
1,521 SR
Queue Stats
262W - 258L
1,491 Elo+
Solo
Eset
Eset
Mooooogan
Eset
Level 81
God Stats
13W - 12L
1,683 SR
Queue Stats
247W - 225L
1,492 Elo+
Party 4
Sobek
Sobek
Panzilla007
Sobek
Level 96
God Stats
14W - 15L
1,619 SR
Queue Stats
358W - 341L
1,539 Elo+
Party 4
Cupid
Cupid
SIGMAxM3LL0W
Cupid
Level 46
God Stats
17W - 7L
1,799 SR
Queue Stats
143W - 101L
1,767 Elo+
Party 1
Pele
Pele
kvalax147
Pele
Level 115
God Stats
7W - 2L
2,031 SR
Queue Stats
344W - 270L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 7 / 1
7,269
383
10,224
11,494
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 0
8,764
461
9,643
12,394
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
RutedLaw
Yemoja
12
1 / 3 / 0
8,036
423
6,533
14,554
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
SuperrealTick03
King Arthur
12
1 / 7 / 0
8,069
425
4,355
16,615
11,564
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
13
0 / 2 / 0
7,915
417
2,311
10,466
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CorruptedAngle77
Danzaburou
17
6 / 1 / 11
11,393
600
16,829
15,180
7,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
17
6 / 1 / 8
11,017
580
9,175
8,151
3,460
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 0 / 13
10,538
555
5,405
15,345
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 8
9,811
516
7,413
11,291
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
18
5 / 1 / 7
10,709
564
9,963
16,565
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
71
4
Kills
24
24
Deaths
4
1
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
1
0.21
W
Danzaburou
CorruptedAngle77
Danzaburou
6
1
11
11.5
L
1
5
0
0.2
W
Eset
6
1
8
10
W
6
0
13
12.5
L
Yemoja
RutedLaw
Yemoja
1
3
0
0.33
W
1
1
8
5
L
King Arthur
SuperrealTick03
King Arthur
1
7
0
0.14
L
Serqet
0
2
0
0
W
Pele
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,066
Damage
48,785
65,523
Taken
66,532
39,506
Mitigated
37,026
11,515
Healing
30,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,224
4,236
0
1,335
11,494
4,730
1,002
4,132
7,362
0
32,505
W
Danzaburou
CorruptedAngle77
Danzaburou
16,829
6,807
0
7,086
15,180
7,296
2,979
4,182
10,566
0
87,011
L
9,643
472
0
2,520
12,394
7,026
1,165
2,999
9,395
53,926
0
W
Eset
9,175
323
2,594
2,595
8,151
3,460
1,027
3,521
4,430
74,152
0
W
5,405
318
0
8,832
15,345
15,199
120
5,326
9,867
23,977
0
L
Yemoja
RutedLaw
Yemoja
6,533
524
940
2,362
14,554
12,543
448
3,891
10,663
37,195
0
W
7,413
4,686
134
4,694
11,291
4,273
1,941
2,808
8,073
0
63,312
L
King Arthur
SuperrealTick03
King Arthur
4,355
619
0
568
16,615
11,564
0
2,709
13,906
0
34,324
L
Serqet
2,311
303
0
3,790
10,466
3,643
0
849
9,617
0
47,756
W
Pele
9,963
2,612
0
4,724
16,565
6,798
459
3,319
12,468
0
96,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
53,468
396
Minions Killed
543
0
Camps Cleared
0
1,731,932
Distance Traveled
1,854,561
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,269
383
57
3
0
309,632
1
W
Danzaburou
11,393
600
129
7
0
323,051
2
L
Tiamat
8,764
461
117
6
0
342,589
3
W
Eset
11,017
580
140
7
0
364,162
3
W
Sobek
10,538
555
22
1
0
386,562
5
L
Yemoja
8,036
423
49
3
0
346,758
0
W
Cupid
9,811
516
114
6
0
342,545
7
L
King Arthur
8,069
425
73
4
0
331,590
0
L
Serqet
7,915
417
100
5
0
401,363
6
W
Pele
10,709
564
138
7
0
438,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role