Player Matchup

Fenrir
Fenrir
Cfp3157
Fenrir
Level 27
God Stats
16W - 11L
1,452 SR
Queue Stats
51W - 46L
1,472 Elo+
Party 2
Neith
Neith
GIGAHAXX
Neith
Level 17
God Stats
4W - 0L
1,891 SR
Queue Stats
11W - 7L
1,584 Elo+
Party 1
Ymir
Ymir
NobleOdysseus
Ymir
Level 28
God Stats
61W - 52L
1,512 SR
Queue Stats
64W - 56L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
SquadFather
Jormungandr
Level 18
God Stats
5W - 4L
1,480 SR
Queue Stats
12W - 7L
1,584 Elo+
Party 1
Mulan
Mulan
shrekislove1234
Mulan
Level 28
God Stats
21W - 22L
1,489 SR
Queue Stats
62W - 51L
1,498 Elo+
Party 2
Team Averages
Level 24
1,565 SR
1,528 Elo+

VS

Team Averages
Level 23
1,394 SR
1,507 Elo+
Kukulkan
Kukulkan
Bambinostreamo
Kukulkan
Level 27
God Stats
2W - 6L
1,349 SR
Queue Stats
13W - 18L
1,427 Elo+
Party 3
Discordia
Discordia
SamanthaRs
Discordia
Level 27
God Stats
12W - 16L
1,308 SR
Queue Stats
77W - 102L
1,439 Elo+
Party 3
Loki
Loki
Sandnoodles
Loki
Level 22
God Stats
3W - 9L
1,424 SR
Queue Stats
49W - 70L
1,342 Elo+
Party 3
Danzaburou
Danzaburou
Tipcup
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,833 Elo+
Party 3
Bellona
Bellona
hectorcq97
Bellona
Level 15
God Stats
4W - 4L
1,388 SR
Queue Stats
23W - 27L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cfp3157
Fenrir
17
8 / 0 / 9
11,484
1,044
7,896
8,237
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
GIGAHAXX
Neith
17
5 / 4 / 15
11,122
1,011
13,202
13,832
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 18
11,419
1,038
12,969
12,262
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SquadFather
Jormungandr
17
4 / 1 / 18
10,873
988
11,150
13,648
18,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 0 / 16
10,699
973
8,938
10,347
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

250

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 3 / 2
9,627
875
14,047
6,838
2,536
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
SamanthaRs
Discordia
15
1 / 2 / 2
9,537
867
13,103
7,450
2,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 0
9,757
887
6,386
9,041
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Tipcup
Danzaburou
15
0 / 4 / 2
9,295
845
9,513
11,062
4,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
hectorcq97
Bellona
16
1 / 10 / 2
9,650
877
8,794
23,479
17,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
14
24
Kills
6
6
Deaths
24
76
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
2
0.67
W
Fenrir
Cfp3157
Fenrir
8
0
9
12.5
W
Neith
GIGAHAXX
Neith
5
4
15
3.13
W
3
1
18
12
L
Discordia
SamanthaRs
Discordia
1
2
2
1
L
3
5
0
0.6
W
Jormungandr
SquadFather
Jormungandr
4
1
18
13
L
Danzaburou
Tipcup
Danzaburou
0
4
2
0.25
L
Bellona
hectorcq97
Bellona
1
10
2
0.2
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,155
Damage
51,843
58,326
Taken
57,870
50,718
Mitigated
30,533
12,369
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
14,047
216
0
0
6,838
2,536
0
3,649
3,016
40,111
0
W
Fenrir
Cfp3157
Fenrir
7,896
2,046
0
1,255
8,237
4,123
0
3,876
4,176
0
16,485
W
Neith
GIGAHAXX
Neith
13,202
6,075
0
3,091
13,832
6,085
0
7,823
5,716
0
27,096
W
12,969
1,074
0
1,269
12,262
13,492
0
4,359
7,591
28,474
0
L
Discordia
SamanthaRs
Discordia
13,103
430
0
215
7,450
2,633
0
2,936
4,339
23,611
0
L
6,386
1,575
0
250
9,041
3,202
0
3,249
5,625
0
16,649
W
Jormungandr
SquadFather
Jormungandr
11,150
2,038
1,163
1,703
13,648
18,479
0
5,389
7,846
31,964
0
L
Danzaburou
Tipcup
Danzaburou
9,513
2,579
0
932
11,062
4,240
0
5,005
5,882
0
29,224
L
Bellona
hectorcq97
Bellona
8,794
2,255
0
1,230
23,479
17,922
0
8,561
14,167
0
25,332
W
8,938
559
0
3,888
10,347
8,539
0
4,829
5,259
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,597
Gold Earned
47,866
196
Minions Killed
201
3
Camps Cleared
6
1,075,398
Distance Traveled
1,026,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,627
875
76
7
0
208,368
0
W
Fenrir
11,484
1,044
25
2
0
250,222
0
W
Neith
11,122
1,011
51
5
2
165,843
0
W
Ymir
11,419
1,038
32
3
0
224,938
0
L
Discordia
9,537
867
22
2
1
218,940
0
L
Loki
9,757
887
18
2
3
222,378
0
W
Jormungandr
10,873
988
39
4
0
198,253
0
L
Danzaburou
9,295
845
53
5
1
172,777
0
L
Bellona
9,650
877
32
3
1
203,756
0
W
Mulan
10,699
973
49
4
1
236,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role