Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GreedBR
Ah Muzen Cab
Level 84
God Stats
1W - 7L
1,164 SR
Queue Stats
44W - 97L
1,308 Elo+
Party 1
Athena
Athena
HBarba77i
Athena
Level 79
God Stats
1W - 4L
1,329 SR
Queue Stats
66W - 84L
1,323 Elo+
Party 1
Nemesis
Nemesis
I Pai Mei I
Nemesis
Level 129
God Stats
7W - 5L
1,732 SR
Queue Stats
236W - 322L
1,469 Elo+
Party 1
King Arthur
King Arthur
MercenarioRJ
King Arthur
Level 125
God Stats
10W - 11L
1,557 SR
Queue Stats
301W - 376L
1,490 Elo+
Party 1
Zeus
Zeus
Prunkera
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 107L
1,466 Elo+
Party 1
Team Averages
Level 107
1,456 SR
1,411 Elo+

VS

Team Averages
Level 114
1,508 SR
1,463 Elo+
Yemoja
Yemoja
EwokVillage
Yemoja
Level 126
God Stats
34W - 29L
1,480 SR
Queue Stats
163W - 134L
1,495 Elo+
Solo
Apollo
Apollo
Jeasy86
Apollo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KingNik
Nu Wa
Level 104
God Stats
23W - 12L
1,712 SR
Queue Stats
295W - 293L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
Steelo45
Erlang Shen
Level 99
God Stats
1W - 1L
1,286 SR
Queue Stats
13W - 17L
1,395 Elo+
Solo
Fenrir
Fenrir
XDhasRisen
Fenrir
Level 107
God Stats
6W - 4L
1,561 SR
Queue Stats
88W - 89L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreedBR
Ah Muzen Cab
15
1 / 5 / 4
8,708
435
9,275
13,022
4,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
HBarba77i
Athena
13
0 / 5 / 5
8,440
422
3,246
15,332
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
I Pai Mei I
Nemesis
16
2 / 4 / 7
9,350
468
5,549
14,296
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
MercenarioRJ
King Arthur
15
1 / 6 / 1
9,410
471
12,091
24,896
16,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
17
8 / 4 / 0
11,015
551
16,494
9,430
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 7
9,502
475
4,406
7,657
5,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Jeasy86
Apollo
18
9 / 3 / 4
11,580
579
11,882
19,779
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
KingNik
Nu Wa
17
2 / 4 / 4
10,942
547
13,803
10,073
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Steelo45
Erlang Shen
19
7 / 3 / 2
11,688
584
17,507
20,965
13,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
XDhasRisen
Fenrir
17
6 / 2 / 5
10,923
546
6,681
16,195
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
24
24
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
7
3.5
L
Ah Muzen Cab
GreedBR
Ah Muzen Cab
1
5
4
0.6
L
Athena
HBarba77i
Athena
0
5
5
0.5
L
Nemesis
I Pai Mei I
Nemesis
2
4
7
1.38
W
Apollo
Jeasy86
Apollo
9
3
4
3.67
W
Nu Wa
KingNik
Nu Wa
2
4
4
1
L
King Arthur
MercenarioRJ
King Arthur
1
6
1
0.25
L
Zeus
8
4
0
2
W
Erlang Shen
Steelo45
Erlang Shen
7
3
2
2.67
W
Fenrir
XDhasRisen
Fenrir
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,655
Damage
54,279
76,976
Taken
74,669
36,967
Mitigated
37,195
19,759
Healing
31,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,406
759
2,322
1,570
7,657
5,930
250
2,670
4,887
24,180
0
L
Ah Muzen Cab
GreedBR
Ah Muzen Cab
9,275
4,877
0
4,467
13,022
4,212
0
4,211
8,659
0
61,820
L
Athena
HBarba77i
Athena
3,246
1,226
417
2,872
15,332
8,207
0
3,133
12,077
19,917
0
L
Nemesis
I Pai Mei I
Nemesis
5,549
1,361
0
5,472
14,296
5,315
0
4,845
9,281
0
63,391
W
Apollo
Jeasy86
Apollo
11,882
6,904
0
8,428
19,779
7,427
2,868
5,374
14,237
0
77,195
W
Nu Wa
KingNik
Nu Wa
13,803
2,475
0
554
10,073
3,385
636
3,761
5,996
75,302
0
L
King Arthur
MercenarioRJ
King Arthur
12,091
637
0
5,864
24,896
16,372
5
2,438
22,330
324
64,500
L
Zeus
16,494
2,431
0
667
9,430
2,861
0
2,874
6,420
71,156
0
W
Erlang Shen
Steelo45
Erlang Shen
17,507
9,899
0
11,266
20,965
13,780
820
4,447
16,417
0
74,436
W
Fenrir
XDhasRisen
Fenrir
6,681
1,531
0
7,364
16,195
6,673
0
2,911
13,068
0
74,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,923
Gold Earned
54,635
509
Minions Killed
579
0
Camps Cleared
0
1,867,518
Distance Traveled
1,807,531
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,502
475
54
3
0
371,730
10
L
Ah Muzen Cab
8,708
435
97
5
0
357,838
0
L
Athena
8,440
422
31
2
0
397,604
2
L
Nemesis
9,350
468
113
6
0
423,179
0
W
Apollo
11,580
579
140
7
0
330,286
4
W
Nu Wa
10,942
547
145
7
0
349,751
2
L
King Arthur
9,410
471
133
7
0
337,418
5
L
Zeus
11,015
551
135
7
0
351,479
3
W
Erlang Shen
11,688
584
133
7
0
360,679
0
W
Fenrir
10,923
546
107
5
0
395,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role