Player Matchup

Ao Kuang
Ao Kuang
Gold IV
EloMelo1
Ao Kuang
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
KrAzE4o8
Bellona
Gold III
Level 69
God Stats
1W - 2L
1,878 SR
Queue Stats
76W - 76L
1,405 MMR
Party 1
Ra
Ra
Bronze III
Rift87
Ra
Bronze III
Level 95
God Stats
0W - 1L
1,490 SR
Queue Stats
7W - 10L
1,408 MMR
Solo
Xbalanque
Xbalanque
Gold IV
ZoMbIeLiTe117
Xbalanque
Gold IV
Level 138
God Stats
5W - 2L
1,801 SR
Queue Stats
730W - 726L
1,406 MMR
Solo
Sobek
Sobek
Silver I
aDDrill
Sobek
Silver I
Level 65
God Stats
0W - 2L
1,697 SR
Queue Stats
27W - 25L
1,408 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,673 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,506 SR
1,407 MMR
Cthulhu
Cthulhu
Silver III
GayPotatos
Cthulhu
Silver III
Level 160
God Stats
19W - 21L
1,607 SR
Queue Stats
280W - 282L
1,409 MMR
Solo
Jing Wei
Jing Wei
Gold II
PurringAngel
Jing Wei
Gold II
Level 136
God Stats
5W - 6L
1,500 SR
Queue Stats
221W - 209L
1,413 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
SonnyDelightx
Ratatoskr
Gold IV
Level 113
God Stats
10W - 8L
1,425 SR
Queue Stats
86W - 89L
1,406 MMR
Solo
Artio
Artio
Gold IV
edwardskun
Artio
Gold IV
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
172W - 187L
1,392 MMR
Solo
Agni
Agni
Bronze III
king4362
Agni
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EloMelo1
Ao Kuang
17
4 / 4 / 4
10,906
496
15,144
21,761
9,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
KrAzE4o8
Bellona
17
1 / 4 / 0
10,800
491
14,085
30,439
26,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
15
3 / 8 / 2
10,182
463
13,423
17,150
7,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ZoMbIeLiTe117
Xbalanque
18
2 / 4 / 3
11,196
509
16,437
18,735
9,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
aDDrill
Sobek
13
1 / 8 / 5
9,367
426
6,705
22,936
22,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetScyllaApolloNu WaDanzaburou

VS

Bans
JanusSun WukongNemesisCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GayPotatos
Cthulhu
20
3 / 1 / 16
13,171
599
23,349
32,825
31,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
PurringAngel
Jing Wei
20
5 / 1 / 9
13,193
600
11,623
15,929
6,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
SonnyDelightx
Ratatoskr
20
13 / 4 / 6
13,505
614
20,098
19,162
13,762
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
17
2 / 3 / 20
11,766
535
8,637
26,739
25,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
20
5 / 2 / 13
12,961
589
20,236
14,111
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
11
Kills
28
28
Deaths
11
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
EloMelo1
Ao Kuang
4
4
4
1.5
W
Cthulhu
GayPotatos
Cthulhu
3
1
16
11
L
Bellona
KrAzE4o8
Bellona
1
4
0
0.25
W
Jing Wei
PurringAngel
Jing Wei
5
1
9
9.5
L
Ra
3
8
2
0.5
W
Ratatoskr
SonnyDelightx
Ratatoskr
13
4
6
4
L
Xbalanque
ZoMbIeLiTe117
Xbalanque
2
4
3
0.88
L
Sobek
aDDrill
Sobek
1
8
5
0.44
W
Artio
2
3
20
4
W
Agni
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,794
Damage
83,943
111,021
Taken
108,766
75,871
Mitigated
83,962
36,445
Healing
51,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
EloMelo1
Ao Kuang
15,144
2,604
0
7,444
21,761
9,187
46
8,968
12,693
77,902
0
W
Cthulhu
GayPotatos
Cthulhu
23,349
2,614
1,674
14,972
32,825
31,543
1,159
8,098
24,599
89,168
0
L
Bellona
KrAzE4o8
Bellona
14,085
6,481
0
12,302
30,439
26,859
92
14,097
15,423
0
77,505
W
Jing Wei
PurringAngel
Jing Wei
11,623
8,268
0
6,240
15,929
6,350
6,459
2,499
13,374
0
97,889
L
Ra
13,423
1,133
2,358
3,456
17,150
7,479
0
11,670
5,405
72,982
0
W
Ratatoskr
SonnyDelightx
Ratatoskr
20,098
6,332
0
6,134
19,162
13,762
4,142
7,709
11,255
0
85,405
L
Xbalanque
ZoMbIeLiTe117
Xbalanque
16,437
10,324
0
6,267
18,735
9,743
19
4,779
13,906
0
98,951
L
Sobek
aDDrill
Sobek
6,705
289
0
4,618
22,936
22,603
0
11,539
11,372
25,307
0
W
Artio
8,637
613
3,514
11,645
26,739
25,616
643
11,583
14,872
28,588
0
W
Agni
20,236
2,131
0
7,093
14,111
6,691
2,085
6,148
7,769
127,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,451
Gold Earned
64,596
564
Minions Killed
628
0
Camps Cleared
0
2,001,977
Distance Traveled
2,219,207
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,906
496
111
5
0
426,427
6
W
Cthulhu
13,171
599
148
7
0
443,175
4
L
Bellona
10,800
491
150
7
0
413,463
4
W
Jing Wei
13,193
600
145
7
0
412,215
7
L
Ra
10,182
463
120
5
0
389,551
7
W
Ratatoskr
13,505
614
109
5
0
477,324
5
L
Xbalanque
11,196
509
153
7
0
378,378
4
L
Sobek
9,367
426
30
1
0
394,158
7
W
Artio
11,766
535
39
2
0
456,290
13
W
Agni
12,961
589
187
9
0
430,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role