Player Matchup

Chaac
Chaac
Gold V
Virescentz
Chaac
Gold V
Level 85
God Stats
1W - 0L
1,934 SR
Queue Stats
10W - 17L
1,374 MMR
Party 1
Danzaburou
Danzaburou
Gold V
mike2mic
Danzaburou
Gold V
Level 76
God Stats
4W - 0L
1,747 SR
Queue Stats
13W - 11L
1,568 MMR
Party 1
Thoth
Thoth
Gold V
xShadowOfIntent
Thoth
Gold V
Level 128
God Stats
1W - 1L
1,773 SR
Queue Stats
11W - 7L
1,461 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,818 SR
1,467 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,541 SR
1,416 MMR
Chang'e
Chang'e
Gold IV
SnappRapter
Chang'e
Gold IV
Level 158
God Stats
0W - 2L
1,758 SR
Queue Stats
224W - 257L
1,329 MMR
Party 2
Izanami
Izanami
Bronze III
YungWildo
Izanami
Bronze III
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Party 2
Nemesis
Nemesis
Bronze III
ums123
Nemesis
Bronze III
Level 89
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 2L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 2 / 10
9,273
843
8,170
11,610
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
mike2mic
Danzaburou
10
2 / 5 / 6
8,410
765
4,981
7,787
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 3 / 4
9,320
847
12,296
6,900
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneAh Muzen CabCthulhuScyllaAnubis

VS

Bans
Cu ChulainnSobekBacchusCabrakanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SnappRapter
Chang'e
12
3 / 2 / 5
8,473
770
5,752
10,375
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
YungWildo
Izanami
10
2 / 5 / 3
7,570
688
4,506
11,196
3,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
ums123
Nemesis
10
3 / 6 / 4
8,045
731
4,175
10,288
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
13
Kills
8
10
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
SnappRapter
Chang'e
3
2
5
2.75
W
Chaac
3
2
10
4
L
Izanami
YungWildo
Izanami
2
5
3
0.7
W
Danzaburou
mike2mic
Danzaburou
2
5
6
1
L
Nemesis
ums123
Nemesis
3
6
4
0.83
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
14,433
26,297
Taken
31,859
17,844
Mitigated
13,287
4,816
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
SnappRapter
Chang'e
5,752
422
1,128
3,285
10,375
5,455
0
3,895
6,194
23,409
0
W
Chaac
8,170
966
0
2,883
11,610
12,595
601
2,155
9,455
0
21,407
L
Izanami
YungWildo
Izanami
4,506
2,749
0
1,344
11,196
3,564
36
4,269
6,626
0
31,839
W
Danzaburou
mike2mic
Danzaburou
4,981
1,774
0
845
7,787
2,643
1,493
1,639
6,148
0
33,584
L
Nemesis
ums123
Nemesis
4,175
1,530
0
960
10,288
4,268
0
3,376
6,678
0
19,189
W
12,296
694
0
1,088
6,900
2,606
638
2,026
4,874
41,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
24,088
134
Minions Killed
113
0
Camps Cleared
0
613,985
Distance Traveled
599,928
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,473
770
30
3
0
219,273
5
W
Chaac
9,273
843
24
2
0
219,028
4
L
Izanami
7,570
688
52
5
0
191,086
2
W
Danzaburou
8,410
765
56
5
0
189,081
2
L
Nemesis
8,045
731
31
3
0
189,569
1
W
Thoth
9,320
847
54
5
0
205,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role