Player Matchup

Eset
Eset
AztecoPuma28
Eset
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 204L
1,372 Elo+
Solo
Bellona
Bellona
Favianlikespie2
Bellona
Level 38
God Stats
4W - 3L
1,581 SR
Queue Stats
30W - 36L
1,452 Elo+
Solo
Thor
Thor
HDaddy187_43701
Thor
Level 69
God Stats
0W - 6L
1,105 SR
Queue Stats
670W - 896L
1,353 Elo+
Solo
Team Averages
Level 64
1,395 SR
1,392 Elo+

VS

Team Averages
Level 42
1,570 SR
1,374 Elo+
Chang'e
Chang'e
Chrilenciaga1
Chang'e
Level 19
God Stats
3W - 3L
1,566 SR
Queue Stats
58W - 90L
1,325 Elo+
Solo
Guan Yu
Guan Yu
Deathlydrew
Guan Yu
Level 81
God Stats
8W - 11L
1,681 SR
Queue Stats
128W - 135L
1,498 Elo+
Party 1
Neith
Neith
StradsMan3
Neith
Level 26
God Stats
10W - 13L
1,463 SR
Queue Stats
10W - 16L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,170
717
7,694
6,631
2,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
6,546
655
3,807
10,420
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 3 / 2
6,568
657
3,147
6,722
1,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
3 / 0 / 6
7,428
743
6,313
5,935
1,823
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Deathlydrew
Guan Yu
11
3 / 2 / 7
8,207
821
6,625
10,131
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
11
4 / 1 / 6
7,541
754
4,989
5,964
1,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Chang'e
3
0
6
6
W
Guan Yu
Deathlydrew
Guan Yu
3
2
7
3.25
L
0
4
1
0.13
L
1
3
2
0.67
W
Neith
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,648
Damage
17,927
23,773
Taken
22,030
9,721
Mitigated
12,625
3,962
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,694
1,028
0
1,784
6,631
2,127
0
2,001
4,630
32,390
0
W
Chang'e
6,313
653
2,845
2,404
5,935
1,823
1,016
2,171
3,520
19,122
0
W
Guan Yu
Deathlydrew
Guan Yu
6,625
533
948
2,646
10,131
9,023
105
1,168
8,789
0
30,579
L
3,807
1,509
0
1,021
10,420
5,863
0
2,974
7,446
0
14,010
L
3,147
239
752
405
6,722
1,731
0
1,438
5,284
0
11,676
W
Neith
4,989
2,956
0
766
5,964
1,779
1,042
3,505
1,967
0
21,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,284
Gold Earned
23,176
92
Minions Killed
119
0
Camps Cleared
0
518,443
Distance Traveled
560,193
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,170
717
52
5
0
146,988
1
W
Chang'e
7,428
743
46
5
0
182,132
0
W
Guan Yu
8,207
821
24
2
0
216,540
2
L
Bellona
6,546
655
22
2
0
189,145
2
L
Thor
6,568
657
18
2
0
182,310
0
W
Neith
7,541
754
49
5
0
161,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role