Player Matchup

Apollo
Apollo
MaginnisTheFirst
Apollo
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,292 Elo+
Solo
Jormungandr
Jormungandr
Shadow_66607
Jormungandr
Level 13
God Stats
0W - 2L
1,697 SR
Queue Stats
3W - 5L
1,185 Elo+
Party 1
Heimdallr
Heimdallr
Tronar22
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Chernobog
Chernobog
dakotalanglois
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,394 Elo+
Solo
Bakasura
Bakasura
petitbasque
Bakasura
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,271 Elo+
Solo
Team Averages
Level 13
1,539 SR
1,328 Elo+

VS

Team Averages
Level 26
1,410 SR
1,377 Elo+
Tiamat
Tiamat
DragonKing76390
Tiamat
Level 27
God Stats
32W - 10L
1,653 SR
Queue Stats
440W - 432L
1,384 Elo+
Solo
Yemoja
Yemoja
NoMercyXH
Yemoja
Level 29
God Stats
18W - 26L
1,098 SR
Queue Stats
357W - 335L
1,434 Elo+
Solo
Bakasura
Bakasura
Rezy_Mazz-_
Bakasura
Level 27
God Stats
30W - 42L
1,281 SR
Queue Stats
51W - 73L
1,255 Elo+
Solo
Bellona
Bellona
The Pumpy
Bellona
Level 18
God Stats
4W - 7L
1,439 SR
Queue Stats
51W - 39L
1,447 Elo+
Solo
Hou Yi
Hou Yi
super_staceman
Hou Yi
Level 29
God Stats
14W - 18L
1,581 SR
Queue Stats
111W - 153L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
11,036
460
12,249
21,253
9,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Shadow_66607
Jormungandr
13
1 / 4 / 3
9,153
381
5,516
18,907
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Tronar22
Heimdallr
10
0 / 16 / 2
7,255
302
3,981
21,861
9,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
dakotalanglois
Chernobog
16
2 / 7 / 2
10,793
450
5,116
20,020
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
petitbasque
Bakasura
15
2 / 13 / 5
10,079
420
6,670
22,729
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 7
12,736
531
26,239
12,092
9,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
NoMercyXH
Yemoja
18
8 / 3 / 13
12,806
534
11,835
14,944
19,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Rezy_Mazz-_
Bakasura
20
12 / 1 / 4
14,199
592
17,951
15,152
10,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
The Pumpy
Bellona
18
7 / 1 / 6
12,747
531
16,669
16,181
20,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 4 / 3
12,407
517
7,059
11,468
4,967
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
11
Kills
44
48
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
L
6
8
3
0.94
W
Yemoja
NoMercyXH
Yemoja
8
3
13
4.83
W
Bakasura
Rezy_Mazz-_
Bakasura
12
1
4
14
L
Jormungandr
Shadow_66607
Jormungandr
1
4
3
0.63
W
Bellona
The Pumpy
Bellona
7
1
6
10
L
Heimdallr
Tronar22
Heimdallr
0
16
2
0.06
L
Chernobog
dakotalanglois
Chernobog
2
7
2
0.43
L
Bakasura
petitbasque
Bakasura
2
13
5
0.35
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
79,753
104,770
Taken
69,837
50,887
Mitigated
64,392
13,130
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,239
1,238
0
3,895
12,092
9,435
3,084
615
11,307
81,588
0
L
12,249
8,047
0
2,979
21,253
9,222
1,219
9,549
10,856
0
57,165
W
Yemoja
NoMercyXH
Yemoja
11,835
2,901
4,268
3,398
14,944
19,250
1,737
1,443
13,256
40,795
0
W
Bakasura
Rezy_Mazz-_
Bakasura
17,951
12,499
363
3,769
15,152
10,386
8,034
1,082
13,936
0
93,467
L
Jormungandr
Shadow_66607
Jormungandr
5,516
954
0
474
18,907
15,040
206
4,531
13,346
37,582
0
W
Bellona
The Pumpy
Bellona
16,669
7,965
0
1,248
16,181
20,354
2,798
1,960
14,151
0
77,777
L
Heimdallr
Tronar22
Heimdallr
3,981
1,026
0
0
21,861
9,600
263
9,304
11,842
0
20,119
L
Chernobog
dakotalanglois
Chernobog
5,116
2,391
0
5,132
20,020
8,387
1,546
5,419
14,163
0
65,685
L
Bakasura
petitbasque
Bakasura
6,670
5,012
0
4,545
22,729
8,638
210
7,772
14,166
0
34,977
W
7,059
2,756
0
1,731
11,468
4,967
2,576
416
11,022
0
84,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,316
Gold Earned
64,895
374
Minions Killed
640
0
Camps Cleared
0
1,850,233
Distance Traveled
2,305,649
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,736
531
119
5
0
492,507
0
L
Apollo
11,036
460
103
4
0
406,738
0
W
Yemoja
12,806
534
60
3
0
395,203
0
W
Bakasura
14,199
592
181
8
0
516,094
3
L
Jormungandr
9,153
381
61
3
0
394,340
4
W
Bellona
12,747
531
152
6
0
501,221
0
L
Heimdallr
7,255
302
28
1
0
302,154
0
L
Chernobog
10,793
450
117
5
0
338,381
0
L
Bakasura
10,079
420
65
3
0
408,620
0
W
Hou Yi
12,407
517
128
5
0
400,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role