Player Matchup

Bellona
Bellona
GrazeMe
Bellona
Level 1
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 25L
1,500 Elo+
Party 3
Thor
Thor
LORDCHUNGIS
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,500 Elo+
Party 3
Artemis
Artemis
Nativenproud9
Artemis
Level 23
God Stats
14W - 10L
1,500 SR
Queue Stats
39W - 22L
1,500 Elo+
Party 3
Bakasura
Bakasura
cartnj1
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
kieranmryan
Jormungandr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 32L
1,291 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,417 Elo+

VS

Team Averages
Level 27
1,389 SR
1,133 Elo+
Xbalanque
Xbalanque
Annuo555
Xbalanque
Level 14
God Stats
1W - 3L
1,339 SR
Queue Stats
3W - 4L
1,339 Elo+
Solo
Olorun
Olorun
Chemi23
Olorun
Level 4
God Stats
0W - 4L
1,210 SR
Queue Stats
2W - 8L
985 Elo+
Party 2
Loki
Loki
EmperorIroko
Loki
Level 89
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 6L
1,217 Elo+
Party 2
Kukulkan
Kukulkan
HydraAlbatross3
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Agni
Agni
MeloniaHoniea
Agni
Level 22
God Stats
1W - 3L
1,198 SR
Queue Stats
2W - 10L
993 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GrazeMe
Bellona
19
14 / 4 / 11
13,538
1,231
25,206
16,230
13,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
10 / 1 / 15
13,911
1,265
19,927
10,369
4,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
18
2 / 2 / 11
11,189
1,017
11,342
8,515
4,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
cartnj1
Bakasura
18
5 / 6 / 8
11,852
1,077
6,833
12,379
5,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
kieranmryan
Jormungandr
18
0 / 2 / 13
11,150
1,014
5,813
10,565
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Annuo555
Xbalanque
17
3 / 9 / 8
11,478
1,043
16,876
23,830
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Chemi23
Olorun
16
2 / 8 / 5
10,429
948
3,662
13,044
4,558
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
5 / 5 / 6
12,320
1,120
11,321
16,332
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
14
0 / 3 / 3
9,126
830
1,211
2,656
795
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 6 / 4
11,350
1,032
12,563
18,346
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
31
Kills
15
15
Deaths
31
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Annuo555
Xbalanque
3
9
8
0.78
L
Olorun
Chemi23
Olorun
2
8
5
0.56
L
5
5
6
1.6
W
Bellona
GrazeMe
Bellona
14
4
11
4.88
L
Kukulkan
0
3
3
0.5
W
10
1
15
17.5
L
5
6
4
1.17
W
Artemis
2
2
11
3.75
W
Bakasura
cartnj1
Bakasura
5
6
8
1.5
W
Jormungandr
kieranmryan
Jormungandr
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,121
Damage
45,633
58,058
Taken
74,208
36,812
Mitigated
22,955
8,180
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Annuo555
Xbalanque
16,876
9,642
0
2,024
23,830
7,970
0
1,316
21,765
0
43,884
L
Olorun
Chemi23
Olorun
3,662
2,194
0
460
13,044
4,558
0
1,231
11,738
6,888
0
L
11,321
3,042
0
745
16,332
5,258
0
1,412
14,755
0
29,102
W
Bellona
GrazeMe
Bellona
25,206
14,724
0
3,818
16,230
13,475
0
4,918
11,312
0
40,746
L
Kukulkan
1,211
805
0
0
2,656
795
0
56
2,579
5,794
0
W
19,927
2,924
0
250
10,369
4,460
0
3,713
6,656
0
41,772
L
12,563
1,490
0
1,095
18,346
4,374
0
1,446
16,499
23,727
0
W
Artemis
11,342
6,531
0
2,396
8,515
4,354
0
1,414
7,101
0
23,610
W
Bakasura
cartnj1
Bakasura
6,833
4,424
0
1,491
12,379
5,456
0
3,149
8,278
0
18,552
W
Jormungandr
kieranmryan
Jormungandr
5,813
1,903
0
225
10,565
9,067
0
4,242
6,323
29,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,640
Gold Earned
54,703
192
Minions Killed
124
10
Camps Cleared
3
1,029,189
Distance Traveled
770,987
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,478
1,043
55
5
0
183,292
0
L
Olorun
10,429
948
5
0
0
134,291
1
L
Loki
12,320
1,120
22
2
1
227,471
0
W
Bellona
13,538
1,231
36
3
3
229,637
0
L
Kukulkan
9,126
830
12
1
2
45,862
0
W
Thor
13,911
1,265
41
4
0
233,134
3
L
Agni
11,350
1,032
30
3
0
180,071
0
W
Artemis
11,189
1,017
23
2
2
162,291
1
W
Bakasura
11,852
1,077
41
4
5
204,250
1
W
Jormungandr
11,150
1,014
51
5
0
199,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role