Player Matchup

Merlin
Merlin
DrunkJedi ll
Merlin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,476 Elo+
Solo
Tiamat
Tiamat
lundy2344
Tiamat
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,379 Elo+
Party 1
Artemis
Artemis
pip10555
Artemis
Level 106
God Stats
27W - 17L
1,636 SR
Queue Stats
289W - 297L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
tjud99
Ratatoskr
Level 115
God Stats
0W - 1L
1,368 SR
Queue Stats
25W - 24L
1,294 Elo+
Party 1
Ne Zha
Ne Zha
tumamametoca-8V
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,576 Elo+
Solo
Team Averages
Level 107
1,501 SR
1,441 Elo+

VS

Team Averages
Level 90
1,419 SR
1,486 Elo+
Jormungandr
Jormungandr
DragonDrake12
Jormungandr
Level 79
God Stats
88W - 71L
1,448 SR
Queue Stats
703W - 701L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
IMMINENT DEATH
Sun Wukong
Level 120
God Stats
106W - 119L
1,491 SR
Queue Stats
431W - 452L
1,477 Elo+
Solo
Tiamat
Tiamat
Tigona
Tiamat
Level 85
God Stats
22W - 12L
1,449 SR
Queue Stats
159W - 130L
1,521 Elo+
Solo
Da Ji
Da Ji
Yair_KY
Da Ji
Level 65
God Stats
1W - 3L
1,205 SR
Queue Stats
156W - 165L
1,480 Elo+
Solo
Anubis
Anubis
xDrBongNSteinx
Anubis
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 92L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 5 / 9
14,143
943
20,268
23,790
8,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
lundy2344
Tiamat
20
3 / 5 / 12
14,396
960
20,841
24,265
13,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
pip10555
Artemis
20
2 / 3 / 13
14,165
944
25,232
19,597
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
tjud99
Ratatoskr
20
3 / 12 / 10
14,020
935
14,293
34,774
28,940
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 8 / 4
15,133
1,009
14,374
22,492
11,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonDrake12
Jormungandr
20
5 / 2 / 23
16,156
1,077
28,090
22,880
27,850
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
IMMINENT DEATH
Sun Wukong
20
4 / 3 / 13
14,573
972
30,222
31,964
30,962
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Tigona
Tiamat
20
14 / 4 / 13
16,568
1,105
31,858
19,065
24,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Yair_KY
Da Ji
16
2 / 1 / 0
11,802
787
626
1,062
258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
8 / 8 / 16
15,978
1,065
27,283
27,365
16,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
18
Kills
33
33
Deaths
18
48
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DragonDrake12
Jormungandr
5
2
23
8.25
L
Merlin
2
5
9
1.3
W
Sun Wukong
IMMINENT DEATH
Sun Wukong
4
3
13
3.5
W
Tiamat
Tigona
Tiamat
14
4
13
5.13
W
Da Ji
Yair_KY
Da Ji
2
1
0
2
L
Tiamat
lundy2344
Tiamat
3
5
12
1.8
L
Artemis
pip10555
Artemis
2
3
13
2.83
L
Ratatoskr
tjud99
Ratatoskr
3
12
10
0.67
L
8
8
4
1.25
W
8
8
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,008
Damage
118,079
124,918
Taken
102,336
70,253
Mitigated
100,143
34,151
Healing
25,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DragonDrake12
Jormungandr
28,090
4,798
0
1,638
22,880
27,850
0
9,635
12,773
66,418
0
L
Merlin
20,268
1,587
1,531
10,370
23,790
8,640
0
15,067
7,986
67,044
0
W
Sun Wukong
IMMINENT DEATH
Sun Wukong
30,222
5,596
0
7,726
31,964
30,962
0
10,106
21,386
1,027
48,148
W
Tiamat
Tigona
Tiamat
31,858
3,402
0
4,487
19,065
24,114
0
7,134
11,711
53,039
0
W
Da Ji
Yair_KY
Da Ji
626
307
0
51
1,062
258
0
142
898
0
1,401
L
Tiamat
lundy2344
Tiamat
20,841
2,267
269
6,970
24,265
13,483
0
15,619
8,089
42,391
0
L
Artemis
pip10555
Artemis
25,232
14,553
0
4,890
19,597
7,580
0
11,274
7,830
0
47,003
L
Ratatoskr
tjud99
Ratatoskr
14,293
3,271
0
8,766
34,774
28,940
0
27,718
5,550
0
28,416
L
14,374
4,544
0
1,355
22,492
11,610
0
16,278
5,814
0
31,079
W
27,283
1,413
0
11,220
27,365
16,959
0
12,484
14,459
59,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,857
Gold Earned
75,077
275
Minions Killed
303
8
Camps Cleared
7
1,376,394
Distance Traveled
1,204,621
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,156
1,077
102
7
0
321,713
0
L
Merlin
14,143
943
113
8
1
272,567
0
W
Sun Wukong
14,573
972
60
4
0
333,610
0
W
Tiamat
16,568
1,105
66
4
1
306,427
1
W
Da Ji
11,802
787
1
0
1
27,384
0
L
Tiamat
14,396
960
50
3
0
303,429
0
L
Artemis
14,165
944
52
3
0
258,168
0
L
Ratatoskr
14,020
935
35
2
2
301,266
0
L
Ne Zha
15,133
1,009
25
2
5
240,964
4
W
Anubis
15,978
1,065
74
5
5
215,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role