Player Matchup

Loki
Loki
Junior1610
Loki
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 167L
1,571 Elo+
Solo
Cernunnos
Cernunnos
Melonhc
Cernunnos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TabrisBR
Ra
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 123L
1,500 Elo+
Solo
Ymir
Ymir
byDuende
Ymir
Level 69
God Stats
29W - 18L
1,593 SR
Queue Stats
393W - 390L
1,512 Elo+
Party 2
Sol
Sol
vanBlack
Sol
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
159W - 167L
1,550 Elo+
Party 2
Team Averages
Level 87
1,519 SR
1,527 Elo+

VS

Team Averages
Level 67
1,509 SR
1,407 Elo+
Chaac
Chaac
Danng3rr_
Chaac
Level 17
God Stats
1W - 1L
1,307 SR
Queue Stats
52W - 86L
1,333 Elo+
Party 1
Ra
Ra
FoxOnDrugss
Ra
Level 156
God Stats
2W - 3L
1,502 SR
Queue Stats
300W - 277L
1,499 Elo+
Solo
Hades
Hades
Samurai_doido-
Hades
Level 58
God Stats
6W - 5L
1,504 SR
Queue Stats
131W - 145L
1,408 Elo+
Party 1
Cabrakan
Cabrakan
SrFrank08
Cabrakan
Level 45
God Stats
1W - 1L
1,730 SR
Queue Stats
22W - 38L
1,402 Elo+
Solo
Hun Batz
Hun Batz
ZuBu_DK
Hun Batz
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 158L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 16
10,708
669
11,634
13,549
5,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Melonhc
Cernunnos
20
7 / 4 / 15
12,615
788
19,788
16,487
6,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 6 / 14
11,932
746
15,686
14,211
6,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
19
9 / 7 / 17
12,578
786
15,453
21,804
32,285
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 1 / 21
12,734
796
20,084
17,514
7,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danng3rr_
Chaac
19
9 / 4 / 9
12,439
777
13,822
21,567
21,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

20
11 / 4 / 12
14,130
883
22,617
21,270
11,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 7 / 12
10,938
684
16,688
20,078
16,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cabrakan
SrFrank08
Cabrakan
17
1 / 7 / 16
11,213
701
8,007
23,549
35,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
ZuBu_DK
Hun Batz
16
1 / 6 / 10
10,188
637
9,602
14,369
6,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
83
28
Kills
24
24
Deaths
28
83
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chaac
Danng3rr_
Chaac
9
4
9
3.38
L
11
4
12
4.25
W
2
6
16
1.67
W
Cernunnos
Melonhc
Cernunnos
7
4
15
3.63
L
2
7
12
1.14
L
Cabrakan
SrFrank08
Cabrakan
1
7
16
1.29
W
6
6
14
2.17
L
Hun Batz
ZuBu_DK
Hun Batz
1
6
10
1
W
Ymir
9
7
17
2.5
W
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,645
Damage
70,736
83,565
Taken
100,833
57,119
Mitigated
91,576
38,052
Healing
47,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Danng3rr_
Chaac
13,822
576
2,091
7,074
21,567
21,925
1,616
8,231
13,336
0
19,775
L
22,617
466
11,943
11,012
21,270
11,478
1,216
12,324
8,946
58,600
0
W
11,634
2,044
2,403
1,629
13,549
5,055
392
9,540
4,009
0
24,186
W
Cernunnos
Melonhc
Cernunnos
19,788
8,312
2,074
2,233
16,487
6,428
3,390
8,528
7,959
0
42,653
L
16,688
299
4,321
5,371
20,078
16,774
1,329
11,025
9,053
31,241
0
L
Cabrakan
SrFrank08
Cabrakan
8,007
387
1,252
2,298
23,549
35,196
0
11,167
12,382
14,987
0
W
15,686
488
11,131
3,533
14,211
6,185
1,003
7,833
6,378
44,894
0
L
Hun Batz
ZuBu_DK
Hun Batz
9,602
735
1,028
1,148
14,369
6,203
597
8,476
5,893
0
19,313
W
Ymir
15,453
899
2,477
2,143
21,804
32,285
0
11,482
10,322
20,886
0
W
20,084
4,733
2,765
7,664
17,514
7,166
1,175
9,929
7,585
51,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,567
Gold Earned
58,908
192
Minions Killed
161
0
Camps Cleared
0
1,409,763
Distance Traveled
1,399,703
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,439
777
12
1
0
311,829
0
L
Ra
14,130
883
84
5
0
340,012
1
W
Loki
10,708
669
22
1
0
315,375
0
W
Cernunnos
12,615
788
40
3
0
263,851
2
L
Hades
10,938
684
31
2
0
254,259
3
L
Cabrakan
11,213
701
8
1
0
248,472
4
W
Ra
11,932
746
58
4
0
221,081
1
L
Hun Batz
10,188
637
26
2
0
245,131
0
W
Ymir
12,578
786
7
0
0
272,086
2
W
Sol
12,734
796
65
4
0
337,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role