Player Matchup

Janus
Janus
HanCholo7699
Janus
Level 129
God Stats
4W - 5L
1,285 SR
Queue Stats
139W - 139L
1,557 Elo+
Solo
Nox
Nox
Spectrecleb
Nox
Level 148
God Stats
2W - 4L
1,845 SR
Queue Stats
180W - 198L
1,606 Elo+
Solo
Danzaburou
Danzaburou
Tjbartz2009
Danzaburou
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
402W - 443L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
xEvernight
Kumbhakarna
Level 126
God Stats
2W - 2L
1,849 SR
Queue Stats
263W - 287L
1,570 Elo+
Solo
Olorun
Olorun
zReeBeeRz
Olorun
Level 158
God Stats
0W - 2L
1,295 SR
Queue Stats
633W - 679L
1,584 Elo+
Solo
Team Averages
Level 144
1,555 SR
1,567 Elo+

VS

Team Averages
Level 140
1,546 SR
1,535 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cãmazotz
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Tiger1king
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,552 Elo+
Party 1
Khepri
Khepri
deathb4retreat
Khepri
Level 148
God Stats
2W - 1L
1,732 SR
Queue Stats
162W - 132L
1,544 Elo+
Party 1
Xbalanque
Xbalanque
iikidxshadow
Xbalanque
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 42L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,335
695
8,150
10,156
3,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 5
9,632
803
7,941
11,316
4,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Tjbartz2009
Danzaburou
15
3 / 6 / 3
9,252
771
12,046
10,883
3,873
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
xEvernight
Kumbhakarna
14
3 / 7 / 4
8,815
735
2,344
16,340
15,525
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
zReeBeeRz
Olorun
16
2 / 6 / 5
9,196
766
6,028
14,380
5,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 3 / 15
9,957
830
11,896
9,074
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Cãmazotz
Raijin
19
10 / 2 / 13
11,280
940
17,077
5,545
3,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Tiger1king
Fenrir
17
8 / 3 / 15
10,331
861
6,505
9,285
12,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 1 / 23
10,718
893
9,120
15,689
16,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
iikidxshadow
Xbalanque
16
6 / 3 / 16
10,303
859
14,212
9,591
5,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
11
Kills
30
30
Deaths
12
22
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
15
3.5
W
Raijin
Cãmazotz
Raijin
10
2
13
8.25
L
0
6
5
0.42
L
3
5
5
1.1
W
Fenrir
Tiger1king
Fenrir
8
3
15
5.17
L
Danzaburou
Tjbartz2009
Danzaburou
3
6
3
0.75
W
3
1
23
14.5
W
Xbalanque
iikidxshadow
Xbalanque
6
3
16
4.67
L
Kumbhakarna
xEvernight
Kumbhakarna
3
7
4
0.71
L
Olorun
zReeBeeRz
Olorun
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,509
Damage
58,810
63,075
Taken
49,184
32,977
Mitigated
43,654
16,342
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,896
3,050
0
1,711
9,074
5,130
2,159
4,919
4,155
0
27,396
W
Raijin
Cãmazotz
Raijin
17,077
2,018
2,964
1,197
5,545
3,513
842
3,866
1,679
45,589
0
L
8,150
372
249
1,158
10,156
3,141
0
4,573
5,583
22,524
0
L
7,941
422
936
2,513
11,316
4,529
0
4,823
6,493
25,201
0
W
Fenrir
Tiger1king
Fenrir
6,505
560
0
660
9,285
12,419
150
3,676
5,609
358
9,916
L
Danzaburou
Tjbartz2009
Danzaburou
12,046
4,218
1,467
1,556
10,883
3,873
0
6,125
4,758
0
19,996
W
9,120
806
1,241
8,652
15,689
16,724
407
6,998
8,691
17,519
0
W
Xbalanque
iikidxshadow
Xbalanque
14,212
6,444
0
2,810
9,591
5,868
1,869
5,004
4,587
0
28,452
L
Kumbhakarna
xEvernight
Kumbhakarna
2,344
214
0
525
16,340
15,525
0
5,048
11,292
3,718
0
L
Olorun
zReeBeeRz
Olorun
6,028
3,776
2,962
4,976
14,380
5,909
0
5,986
8,394
20,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
52,589
116
Minions Killed
163
0
Camps Cleared
0
1,000,349
Distance Traveled
1,151,308
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,957
830
34
3
0
202,265
0
W
Raijin
11,280
940
65
5
0
223,807
3
L
Janus
8,335
695
35
3
0
205,387
0
L
Nox
9,632
803
39
3
0
223,971
1
W
Fenrir
10,331
861
12
1
0
232,301
3
L
Danzaburou
9,252
771
14
1
0
197,229
4
W
Khepri
10,718
893
6
1
0
264,185
1
W
Xbalanque
10,303
859
46
4
0
228,750
2
L
Kumbhakarna
8,815
735
0
0
0
169,031
0
L
Olorun
9,196
766
28
2
0
204,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role