Player Matchup

Chang'e
Chang'e
D0NQUIX0T3
Chang'e
Level 135
God Stats
6W - 2L
1,500 SR
Queue Stats
374W - 361L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
DirtNapDan
Heimdallr
Level 144
God Stats
26W - 33L
1,239 SR
Queue Stats
842W - 865L
1,519 Elo+
Party 1
Ganesha
Ganesha
GuyAllSmighty_
Ganesha
Level 160
God Stats
18W - 22L
1,265 SR
Queue Stats
385W - 453L
1,469 Elo+
Party 1
Raijin
Raijin
LadyRegalBeagle
Raijin
Level 156
God Stats
41W - 56L
1,212 SR
Queue Stats
938W - 957L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MuricanZombie
Tsukuyomi
Level 146
God Stats
16W - 15L
1,753 SR
Queue Stats
468W - 512L
1,469 Elo+
Party 1
Team Averages
Level 148
1,394 SR
1,495 Elo+

VS

Team Averages
Level 113
1,545 SR
1,596 Elo+
Tiamat
Tiamat
MoTiOnD3B1L
Tiamat
Level 129
God Stats
8W - 11L
1,399 SR
Queue Stats
189W - 143L
1,581 Elo+
Party 2
Bacchus
Bacchus
MrConnecto07
Bacchus
Level 137
God Stats
6W - 4L
1,715 SR
Queue Stats
183W - 148L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
RoloDemon
Kukulkan
Level 109
God Stats
1W - 1L
1,342 SR
Queue Stats
28W - 22L
1,600 Elo+
Solo
Medusa
Medusa
WrTrToxikz
Medusa
Level 65
God Stats
7W - 4L
1,500 SR
Queue Stats
153W - 122L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
esada
Ah Muzen Cab
Level 123
God Stats
8W - 3L
1,768 SR
Queue Stats
124W - 87L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D0NQUIX0T3
Chang'e
19
3 / 5 / 3
11,609
528
9,559
17,535
15,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DirtNapDan
Heimdallr
19
1 / 5 / 1
10,983
499
8,870
13,853
7,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 1 / 6
10,312
469
2,643
14,104
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
3 / 3 / 1
11,887
540
6,135
8,413
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
MuricanZombie
Tsukuyomi
16
2 / 4 / 2
10,047
457
6,873
16,320
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 2 / 8
12,171
553
8,647
9,877
6,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MrConnecto07
Bacchus
16
2 / 2 / 10
10,736
488
7,453
14,169
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
RoloDemon
Kukulkan
20
4 / 2 / 3
13,004
591
9,922
10,285
4,545
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
WrTrToxikz
Medusa
20
4 / 2 / 5
12,425
565
10,369
12,186
5,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
esada
Ah Muzen Cab
20
4 / 1 / 5
12,613
573
10,333
11,453
8,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
18
18
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
D0NQUIX0T3
Chang'e
3
5
3
0.9
L
Heimdallr
DirtNapDan
Heimdallr
1
5
1
0.3
L
0
1
6
3
L
3
3
1
1.17
W
Tiamat
4
2
8
4
W
Bacchus
MrConnecto07
Bacchus
2
2
10
3.5
L
Tsukuyomi
MuricanZombie
Tsukuyomi
2
4
2
0.75
W
Kukulkan
RoloDemon
Kukulkan
4
2
3
2.75
W
Medusa
WrTrToxikz
Medusa
4
2
5
3.25
W
Ah Muzen Cab
esada
Ah Muzen Cab
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,080
Damage
46,724
70,225
Taken
57,970
52,060
Mitigated
39,909
20,615
Healing
22,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
D0NQUIX0T3
Chang'e
9,559
629
1,549
8,100
17,535
15,256
664
7,425
9,862
88,283
0
L
Heimdallr
DirtNapDan
Heimdallr
8,870
3,304
0
2,599
13,853
7,309
1,080
3,220
10,585
0
96,269
L
2,643
105
0
2,116
14,104
18,235
0
5,596
8,290
28,788
0
L
6,135
354
0
895
8,413
3,748
0
4,566
3,783
85,852
0
W
Tiamat
8,647
1,260
399
4,513
9,877
6,193
837
3,064
6,785
79,445
0
W
Bacchus
MrConnecto07
Bacchus
7,453
626
0
2,767
14,169
15,768
921
3,909
10,158
29,757
0
L
Tsukuyomi
MuricanZombie
Tsukuyomi
6,873
988
0
5,356
16,320
7,512
155
4,529
11,683
0
73,514
W
Kukulkan
RoloDemon
Kukulkan
9,922
686
0
1,700
10,285
4,545
836
4,554
5,542
129,981
0
W
Medusa
WrTrToxikz
Medusa
10,369
5,354
0
6,637
12,186
5,050
2,031
2,420
9,700
0
89,746
W
Ah Muzen Cab
esada
Ah Muzen Cab
10,333
3,417
0
6,226
11,453
8,353
0
3,918
7,296
0
98,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,838
Gold Earned
60,949
772
Minions Killed
753
0
Camps Cleared
0
2,087,566
Distance Traveled
2,281,873
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,609
528
207
9
0
379,384
0
L
Heimdallr
10,983
499
193
9
0
375,592
8
L
Ganesha
10,312
469
13
1
0
472,333
7
L
Raijin
11,887
540
228
10
0
406,663
13
W
Tiamat
12,171
553
141
6
0
423,715
1
W
Bacchus
10,736
488
39
2
0
533,611
4
L
Tsukuyomi
10,047
457
131
6
0
453,594
1
W
Kukulkan
13,004
591
227
10
0
403,465
5
W
Medusa
12,425
565
174
8
0
468,119
0
W
Ah Muzen Cab
12,613
573
172
8
0
452,963
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role