Player Matchup

Medusa
Medusa
Amqc
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Basesbast
Fenrir
Level 16
God Stats
1W - 9L
1,484 SR
Queue Stats
39W - 51L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
QueenRebekka
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 25L
1,832 Elo+
Solo
Raijin
Raijin
TheProsor20
Raijin
Level 24
God Stats
1W - 10L
1,174 SR
Queue Stats
330W - 500L
1,249 Elo+
Party 1
Ganesha
Ganesha
wuayjam
Ganesha
Level 28
God Stats
33W - 42L
1,664 SR
Queue Stats
54W - 103L
1,407 Elo+
Party 1
Team Averages
Level 37
1,464 SR
1,509 Elo+

VS

Team Averages
Level 13
1,537 SR
1,548 Elo+
Thanatos
Thanatos
AhhhhRun
Thanatos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LordAbbadon456
Cthulhu
Level 8
God Stats
5W - 7L
1,348 SR
Queue Stats
7W - 11L
1,271 Elo+
Solo
Guan Yu
Guan Yu
RagnarDaniel
Guan Yu
Level 16
God Stats
2W - 3L
1,491 SR
Queue Stats
28W - 45L
1,305 Elo+
Solo
Merlin
Merlin
bananaconder
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 48L
1,846 Elo+
Solo
Apollo
Apollo
juulpodcaster
Apollo
Level 7
God Stats
2W - 0L
1,846 SR
Queue Stats
15W - 3L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amqc
Medusa
10
1 / 8 / 1
6,814
426
6,947
14,955
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Basesbast
Fenrir
12
1 / 5 / 2
7,280
455
3,155
8,930
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
QueenRebekka
Baron Samedi
13
5 / 1 / 0
8,430
527
8,247
9,704
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
12
1 / 6 / 1
6,935
433
2,087
7,482
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
wuayjam
Ganesha
11
0 / 4 / 2
7,146
447
3,536
9,357
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AhhhhRun
Thanatos
18
13 / 0 / 4
11,065
692
12,785
9,309
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
0 / 3 / 3
7,501
469
2,478
8,230
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
RagnarDaniel
Guan Yu
10
0 / 3 / 4
6,839
427
2,094
7,608
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
18
2 / 1 / 6
10,543
659
8,770
7,983
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 1 / 2
10,391
649
11,358
13,541
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
24
24
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AhhhhRun
Thanatos
13
0
4
15
L
Medusa
Amqc
Medusa
1
8
1
0.19
L
Fenrir
Basesbast
Fenrir
1
5
2
0.4
W
0
3
3
0.5
L
Baron Samedi
QueenRebekka
Baron Samedi
5
1
0
5
W
Guan Yu
RagnarDaniel
Guan Yu
0
3
4
0.67
L
Raijin
1
6
1
0.25
W
Merlin
2
1
6
5
W
9
1
2
10
L
Ganesha
wuayjam
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,972
Damage
37,485
50,428
Taken
46,671
19,809
Mitigated
21,027
12,438
Healing
27,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AhhhhRun
Thanatos
12,785
5,682
0
14,599
9,309
4,140
0
318
8,951
0
79,117
L
Medusa
Amqc
Medusa
6,947
2,926
0
2,419
14,955
4,214
344
405
14,509
0
34,205
L
Fenrir
Basesbast
Fenrir
3,155
639
0
2,800
8,930
4,406
0
2,082
6,733
0
37,239
W
2,478
213
0
1,275
8,230
4,463
546
4,874
3,086
27,033
0
L
Baron Samedi
QueenRebekka
Baron Samedi
8,247
1,464
74
5,574
9,704
3,832
182
3,659
5,642
41,188
0
W
Guan Yu
RagnarDaniel
Guan Yu
2,094
224
325
435
7,608
4,618
260
3,676
3,714
0
21,617
L
Raijin
2,087
143
0
0
7,482
2,303
640
1,596
5,635
31,854
0
W
Merlin
8,770
693
0
2,500
7,983
3,209
286
3,237
4,460
80,607
0
W
11,358
7,750
0
8,323
13,541
4,597
1,936
951
12,590
0
86,127
L
Ganesha
wuayjam
Ganesha
3,536
256
0
1,571
9,357
5,054
60
2,647
6,461
22,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
46,339
316
Minions Killed
527
0
Camps Cleared
0
1,483,249
Distance Traveled
1,694,466
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,065
692
135
8
0
418,735
3
L
Medusa
6,814
426
65
4
0
299,053
5
L
Fenrir
7,280
455
74
5
0
322,415
2
W
Cthulhu
7,501
469
46
3
0
280,811
4
L
Baron Samedi
8,430
527
99
6
0
241,797
4
W
Guan Yu
6,839
427
35
2
0
350,552
0
L
Raijin
6,935
433
57
4
0
275,729
11
W
Merlin
10,543
659
168
11
0
329,773
4
W
Apollo
10,391
649
143
9
0
314,595
3
L
Ganesha
7,146
447
21
1
0
344,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role