Player Matchup

Ullr
Ullr
DSS90062
Ullr
Level 17
God Stats
47W - 37L
1,547 SR
Queue Stats
165W - 116L
1,623 Elo+
Solo
Yemoja
Yemoja
Highkeyy
Yemoja
Level 6
God Stats
7W - 5L
1,887 SR
Queue Stats
14W - 14L
1,591 Elo+
Solo
King Arthur
King Arthur
JJ5757
King Arthur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 46L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
NateBK44
Ne Zha
Level 24
God Stats
13W - 20L
1,532 SR
Queue Stats
145W - 134L
1,560 Elo+
Party 1
Izanami
Izanami
SharlKerny
Izanami
Level 3
God Stats
3W - 5L
1,717 SR
Queue Stats
7W - 8L
1,887 Elo+
Solo
Team Averages
Level 13
1,637 SR
1,619 Elo+

VS

Team Averages
Level 25
1,588 SR
1,520 Elo+
Set
Set
Bdutch
Set
Level 28
God Stats
1W - 2L
1,302 SR
Queue Stats
42W - 41L
1,496 Elo+
Solo
Cabrakan
Cabrakan
DuckTheDestroyer
Cabrakan
Level 24
God Stats
17W - 10L
1,752 SR
Queue Stats
114W - 79L
1,642 Elo+
Party 2
Izanami
Izanami
Raspysalsa
Izanami
Level 28
God Stats
3W - 3L
1,884 SR
Queue Stats
101W - 131L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
iOWNDu
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
slaayerr0
Tiamat
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
148W - 101L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
2 / 5 / 2
7,239
483
5,648
11,037
3,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Highkeyy
Yemoja
6
0 / 3 / 1
5,103
340
905
6,096
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
JJ5757
King Arthur
9
0 / 8 / 0
5,638
376
2,894
12,438
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
NateBK44
Ne Zha
10
2 / 4 / 0
6,375
425
2,803
8,323
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SharlKerny
Izanami
12
2 / 4 / 3
6,899
460
5,449
11,326
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bdutch
Set
12
2 / 2 / 4
7,606
507
4,334
9,187
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
8 / 0 / 5
8,899
593
8,610
8,374
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Raspysalsa
Izanami
13
1 / 3 / 3
7,526
502
4,074
8,723
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
iOWNDu
Sun Wukong
14
6 / 0 / 0
8,908
594
6,069
6,288
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
slaayerr0
Tiamat
15
7 / 2 / 6
9,262
617
10,173
7,504
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
24
24
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Set
Bdutch
Set
2
2
4
2
L
Ullr
2
5
2
0.6
W
8
0
5
10.5
L
Yemoja
Highkeyy
Yemoja
0
3
1
0.17
L
King Arthur
JJ5757
King Arthur
0
8
0
0
L
Ne Zha
NateBK44
Ne Zha
2
4
0
0.5
W
Izanami
Raspysalsa
Izanami
1
3
3
0.83
L
Izanami
SharlKerny
Izanami
2
4
3
0.88
W
Sun Wukong
iOWNDu
Sun Wukong
6
0
0
6
W
Tiamat
slaayerr0
Tiamat
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
33,260
49,220
Taken
40,076
20,721
Mitigated
22,492
10,583
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Bdutch
Set
4,334
2,300
0
2,510
9,187
3,437
0
453
8,684
0
39,718
L
Ullr
5,648
2,475
0
1,407
11,037
3,931
0
6,105
4,932
0
47,444
W
8,610
2,515
0
3,002
8,374
6,634
792
261
8,089
20,745
0
L
Yemoja
Highkeyy
Yemoja
905
334
356
1,732
6,096
3,159
42
2,326
3,770
7,743
0
L
King Arthur
JJ5757
King Arthur
2,894
887
0
706
12,438
7,258
130
1,310
11,128
0
17,801
L
Ne Zha
NateBK44
Ne Zha
2,803
1,106
0
2,401
8,323
2,747
0
3,922
4,401
0
31,625
W
Izanami
Raspysalsa
Izanami
4,074
3,001
0
4,054
8,723
2,451
1,712
191
8,532
0
49,192
L
Izanami
SharlKerny
Izanami
5,449
3,340
0
3,981
11,326
3,626
136
5,120
6,206
0
44,641
W
Sun Wukong
iOWNDu
Sun Wukong
6,069
2,501
0
2,671
6,288
4,469
525
0
6,046
0
46,092
W
Tiamat
slaayerr0
Tiamat
10,173
1,392
0
2,674
7,504
5,501
706
0
7,504
57,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
42,201
279
Minions Killed
400
0
Camps Cleared
0
1,240,241
Distance Traveled
1,302,509
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,606
507
74
5
0
307,442
1
L
Ullr
7,239
483
87
6
0
245,543
1
W
Cabrakan
8,899
593
23
2
0
295,978
0
L
Yemoja
5,103
340
14
1
0
188,674
1
L
King Arthur
5,638
376
36
2
0
293,199
0
L
Ne Zha
6,375
425
60
4
0
286,306
0
W
Izanami
7,526
502
96
6
0
227,460
0
L
Izanami
6,899
460
82
5
0
226,519
3
W
Sun Wukong
8,908
594
115
8
0
206,166
1
W
Tiamat
9,262
617
92
6
0
265,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role