Player Matchup

Ra
Ra
Crossal
Ra
Level 138
God Stats
7W - 14L
1,675 SR
Queue Stats
113W - 82L
1,811 Elo+
Party 2
Odin
Odin
EpicSpaghetti
Odin
Level 158
God Stats
2W - 6L
1,887 SR
Queue Stats
234W - 166L
1,732 Elo+
Party 2
Tiamat
Tiamat
HunterSlade
Tiamat
Level 157
God Stats
3W - 5L
1,311 SR
Queue Stats
208W - 153L
1,732 Elo+
Party 2
Apollo
Apollo
futbolfrog77
Apollo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 153
1,593 SR
1,694 Elo+

VS

Team Averages
Level 158
1,640 SR
1,500 Elo+
Susano
Susano
Fantasmo
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KrazyKieren
Danzaburou
Level 154
God Stats
1W - 0L
1,878 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Rodnirr
Tiamat
Level 160
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
VictorHGR
Cerberus
Level 158
God Stats
1W - 0L
1,861 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,093
788
2,182
6,538
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 3
7,133
793
4,235
11,509
8,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
1 / 7 / 2
6,656
740
6,693
10,254
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
11
0 / 5 / 2
6,413
713
4,517
8,904
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fantasmo
Susano
14
10 / 1 / 7
8,946
994
14,708
7,931
3,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
KrazyKieren
Danzaburou
13
3 / 2 / 8
8,126
903
7,529
8,044
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Rodnirr
Tiamat
13
2 / 0 / 11
7,798
866
6,880
4,927
5,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
VictorHGR
Cerberus
12
4 / 1 / 10
7,637
849
4,546
10,588
9,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
19
19
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
3
3
0.83
W
Susano
Fantasmo
Susano
10
1
7
13.5
L
Tiamat
1
7
2
0.29
W
Danzaburou
KrazyKieren
Danzaburou
3
2
8
3.5
W
Tiamat
Rodnirr
Tiamat
2
0
11
7.5
W
Cerberus
VictorHGR
Cerberus
4
1
10
9
L
Apollo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
33,663
37,205
Taken
31,490
18,283
Mitigated
21,286
5,247
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,182
103
902
633
6,538
1,772
36
1,955
4,583
19,557
0
L
4,235
508
0
1,089
11,509
8,643
0
4,264
7,245
0
13,688
W
Susano
Fantasmo
Susano
14,708
2,529
0
700
7,931
3,048
96
2,601
5,026
0
29,091
L
Tiamat
6,693
518
107
1,331
10,254
4,950
0
2,230
8,024
13,984
0
W
Danzaburou
KrazyKieren
Danzaburou
7,529
4,210
0
2,156
8,044
3,545
4,264
3,218
4,578
0
29,732
W
Tiamat
Rodnirr
Tiamat
6,880
520
0
2,326
4,927
5,598
116
1,165
3,640
22,153
0
W
Cerberus
VictorHGR
Cerberus
4,546
298
0
2,886
10,588
9,095
476
1,742
8,710
12,980
0
L
Apollo
4,517
2,381
0
1,185
8,904
2,918
1,291
3,317
5,587
0
15,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
32,507
126
Minions Killed
138
7
Camps Cleared
7
639,551
Distance Traveled
767,947
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,093
788
46
5
3
160,603
2
L
Odin
7,133
793
23
3
0
177,442
1
W
Susano
8,946
994
33
4
4
197,200
1
L
Tiamat
6,656
740
26
3
3
137,556
2
W
Danzaburou
8,126
903
49
5
0
171,089
1
W
Tiamat
7,798
866
39
4
3
196,929
2
W
Cerberus
7,637
849
17
2
0
202,729
1
L
Apollo
6,413
713
31
3
1
163,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role