Player Matchup

Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
HnGo PHANTOM
Aphrodite
Platinum IV
Level 129
God Stats
5W - 3L
1,542 SR
Queue Stats
673W - 654L
1,776 MMR
Party 4
Guan Yu
Guan Yu
Silver I
Shіro
Guan Yu
Silver I
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 4L
1,772 MMR
Party 2
Medusa
Medusa
Gold III
TheeKaiser
Medusa
Gold III
Level 129
God Stats
7W - 2L
1,895 SR
Queue Stats
179W - 165L
1,727 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,587 SR
1,655 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,628 SR
1,790 MMR
Bastet
Bastet
Platinum V
Alnaseeeb
Bastet
Platinum V
Level 160
God Stats
149W - 89L
1,707 SR
Queue Stats
446W - 448L
1,808 MMR
Solo
Cupid
Cupid
Platinum I
AngryFoal953526
Cupid
Platinum I
Level 121
God Stats
11W - 10L
1,610 SR
Queue Stats
183W - 174L
1,865 MMR
Party 3
Poseidon
Poseidon
Platinum II
BATMAN__GITANO
Poseidon
Platinum II
Level 160
God Stats
1W - 1L
1,798 SR
Queue Stats
120W - 109L
1,952 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Luck-Marcossan
Cu Chulainn
Gold II
Level 147
God Stats
2W - 5L
1,523 SR
Queue Stats
76W - 66L
1,717 MMR
Party 1
Hercules
Hercules
Platinum II
Xaby GB
Hercules
Platinum II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 191L
1,610 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
10 / 2 / 9
16,051
617
23,742
24,618
17,022
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
 
Sylvanus
19
2 / 3 / 17
13,562
522
11,258
30,196
42,043
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
HnGo PHANTOM
Aphrodite
20
8 / 4 / 7
14,420
555
19,101
15,990
10,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Shіro
Guan Yu
20
12 / 0 / 7
17,020
655
33,189
33,217
55,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Medusa
TheeKaiser
Medusa
20
2 / 8 / 1
14,156
544
10,055
17,683
7,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PersephoneSetDanzaburouScyllaNu Wa

VS

Bans
JanusDiscordiaGebApolloCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alnaseeeb
Bastet
20
2 / 6 / 4
12,345
475
8,976
26,057
8,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 6 / 1
13,920
535
21,633
25,410
12,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
17
0 / 9 / 3
10,591
407
8,358
15,554
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Luck-Marcossan
Cu Chulainn
18
1 / 8 / 6
11,625
447
14,371
29,417
30,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Xaby GB
Hercules
17
4 / 5 / 7
12,206
469
14,920
31,611
28,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
34
Kills
17
17
Deaths
34
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
2
9
7.25
W
Sylvanus
 
Sylvanus
2
3
17
3.5
L
Bastet
Alnaseeeb
Bastet
2
6
4
0.67
L
10
6
1
1.75
L
Poseidon
0
9
3
0.17
W
Aphrodite
HnGo PHANTOM
Aphrodite
8
4
7
2.88
L
Cu Chulainn
Luck-Marcossan
Cu Chulainn
1
8
6
0.5
W
Guan Yu
Shіro
Guan Yu
12
0
7
15.5
W
Medusa
TheeKaiser
Medusa
2
8
1
0.31
L
Hercules
Xaby GB
Hercules
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,345
Damage
68,258
121,704
Taken
128,049
132,429
Mitigated
85,404
71,259
Healing
39,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
23,742
12,822
0
2,797
24,618
17,022
821
3,254
20,669
0
158,290
W
Sylvanus
 
Sylvanus
11,258
1,613
4,253
13,276
30,196
42,043
140
1,581
28,615
24,250
0
L
Bastet
Alnaseeeb
Bastet
8,976
1,850
0
7,494
26,057
8,990
344
5,596
20,163
0
117,827
L
21,633
15,108
493
11,440
25,410
12,680
102
3,858
21,084
0
102,243
L
Poseidon
8,358
568
0
129
15,554
4,272
0
2,161
13,037
78,109
0
W
Aphrodite
HnGo PHANTOM
Aphrodite
19,101
1,231
6,675
7,886
15,990
10,933
214
1,616
13,886
86,392
0
L
Cu Chulainn
Luck-Marcossan
Cu Chulainn
14,371
2,753
0
5,763
29,417
30,753
0
4,739
23,674
132
80,928
W
Guan Yu
Shіro
Guan Yu
33,189
7,790
3,634
25,973
33,217
55,143
3,490
4,566
27,807
0
138,220
W
Medusa
TheeKaiser
Medusa
10,055
4,591
0
6,765
17,683
7,288
5,999
0
17,683
0
116,365
L
Hercules
Xaby GB
Hercules
14,920
4,382
0
14,050
31,611
28,709
0
13,059
17,796
0
52,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,209
Gold Earned
60,687
782
Minions Killed
668
0
Camps Cleared
0
2,562,377
Distance Traveled
2,423,788
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,051
617
209
8
0
577,672
3
W
Sylvanus
13,562
522
25
1
0
507,648
11
L
Bastet
12,345
475
164
6
0
517,510
10
L
Cupid
13,920
535
160
6
0
446,834
2
L
Poseidon
10,591
407
141
5
0
444,557
5
W
Aphrodite
14,420
555
153
6
0
491,281
6
L
Cu Chulainn
11,625
447
129
5
0
468,961
3
W
Guan Yu
17,020
655
233
9
0
566,398
3
W
Medusa
14,156
544
162
6
0
419,378
6
L
Hercules
12,206
469
74
3
0
545,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role