Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Demon_gamer469
Cabrakan
Level 68
God Stats
4W - 3L
1,535 SR
Queue Stats
55W - 78L
1,390 Elo+
Party 1
Janus
Janus
Malcom_Craig
Janus
Level 32
God Stats
11W - 12L
1,742 SR
Queue Stats
42W - 53L
1,543 Elo+
Party 1
Team Averages
Level 67
1,593 SR
1,478 Elo+

VS

Team Averages
Level 84
1,358 SR
1,491 Elo+
Artio
Artio
Bloodraider1984
Artio
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 143L
1,516 Elo+
Solo
Vulcan
Vulcan
Crazybunny0w0
Vulcan
Level 58
God Stats
8W - 4L
1,075 SR
Queue Stats
229W - 256L
1,520 Elo+
Solo
Mercury
Mercury
Mrkickdoors
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 93L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 6 / 1
7,406
673
6,353
9,087
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
10
1 / 6 / 1
7,297
663
4,541
9,556
4,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
6,866
624
7,150
6,652
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 9
8,368
761
4,998
11,030
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 2 / 6
8,945
813
9,435
5,930
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Mrkickdoors
Mercury
12
6 / 1 / 7
8,769
797
4,740
7,169
2,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
1
0.42
W
2
0
9
6.5
W
7
2
6
5
L
Cabrakan
1
6
1
0.25
L
0
3
1
0.17
W
Mercury
Mrkickdoors
Mercury
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
19,173
25,295
Taken
24,129
11,776
Mitigated
14,197
3,830
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,353
2,563
149
1,240
9,087
4,468
625
5,095
3,992
0
27,019
W
4,998
306
1,024
5,081
11,030
9,444
108
6,332
4,698
15,791
0
W
9,435
2,678
0
375
5,930
2,175
48
2,690
3,240
28,863
0
L
Cabrakan
4,541
619
607
925
9,556
4,752
120
6,159
3,397
12,897
0
L
7,150
355
137
772
6,652
2,556
0
3,214
3,438
25,802
0
W
Mercury
Mrkickdoors
Mercury
4,740
1,426
0
1,054
7,169
2,578
748
2,709
4,460
0
26,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,569
Gold Earned
26,082
84
Minions Killed
108
0
Camps Cleared
0
619,267
Distance Traveled
611,054
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,406
673
36
3
0
225,048
3
W
Artio
8,368
761
15
1
0
181,365
0
W
Vulcan
8,945
813
55
5
0
216,466
1
L
Cabrakan
7,297
663
19
2
0
172,907
3
L
Janus
6,866
624
29
3
0
221,312
1
W
Mercury
8,769
797
38
3
0
213,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role