Player Matchup

Zeus
Zeus
Garcacio
Zeus
Level 16
God Stats
7W - 4L
1,536 SR
Queue Stats
260W - 229L
1,300 Elo+
Party 1
Cernunnos
Cernunnos
MatiDefra
Cernunnos
Level 25
God Stats
60W - 48L
1,478 SR
Queue Stats
156W - 156L
1,460 Elo+
Party 1
Nemesis
Nemesis
PedaZrt
Nemesis
Level 14
God Stats
53W - 32L
1,332 SR
Queue Stats
131W - 113L
1,343 Elo+
Party 1
Medusa
Medusa
Pelocho5
Medusa
Level 7
God Stats
24W - 16L
1,650 SR
Queue Stats
107W - 102L
976 Elo+
Party 1
Ymir
Ymir
playboicapalot
Ymir
Level 16
God Stats
3W - 2L
1,724 SR
Queue Stats
46W - 49L
1,220 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,260 Elo+

VS

Team Averages
Level 12
1,460 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BokuzenNakamaru
Ymir
Level 23
God Stats
33W - 17L
1,640 SR
Queue Stats
71W - 65L
1,673 Elo+
Solo
Cabrakan
Cabrakan
KevinHMpro
Cabrakan
Level 3
God Stats
3W - 10L
1,243 SR
Queue Stats
108W - 103L
1,321 Elo+
Party 2
Anubis
Anubis
THECHICHARO
Anubis
Level 9
God Stats
1W - 1L
1,802 SR
Queue Stats
87W - 81L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
watch09
Ne Zha
Level 8
God Stats
1W - 7L
1,115 SR
Queue Stats
4W - 14L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 8 / 4
9,924
473
9,121
11,689
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
MatiDefra
Cernunnos
15
0 / 3 / 4
9,192
438
3,528
9,352
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
PedaZrt
Nemesis
16
4 / 4 / 4
10,454
498
6,682
16,753
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Pelocho5
Medusa
18
8 / 1 / 3
12,075
575
11,834
14,219
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 4 / 7
8,808
419
3,759
13,423
9,133
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 6 / 3
8,841
421
4,622
11,228
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 0
7,194
343
2,050
5,217
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
KevinHMpro
Cabrakan
16
1 / 3 / 8
10,349
493
12,508
13,329
17,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
20
18 / 3 / 0
12,643
602
23,000
16,856
11,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
watch09
Ne Zha
1
0 / 0 / 0
4,109
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
15
Kills
20
20
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
3
0.25
L
1
3
0
0.33
W
Zeus
2
8
4
0.5
L
Cabrakan
KevinHMpro
Cabrakan
1
3
8
1.67
W
Cernunnos
MatiDefra
Cernunnos
0
3
4
0.67
W
Nemesis
PedaZrt
Nemesis
4
4
4
1.5
W
Medusa
Pelocho5
Medusa
8
1
3
9.5
L
Anubis
18
3
0
6
W
1
4
7
1.13
L
Ne Zha
watch09
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,924
Damage
42,180
65,436
Taken
46,630
25,097
Mitigated
35,211
17,143
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,622
796
0
1,388
11,228
4,257
31
911
10,301
0
35,956
L
2,050
584
0
992
5,217
2,798
0
1,988
3,212
12,969
0
W
Zeus
9,121
1,865
0
1,631
11,689
2,700
1,423
9,632
2,057
48,009
0
L
Cabrakan
KevinHMpro
Cabrakan
12,508
1,446
0
4,863
13,329
17,102
0
3,103
10,141
60,533
0
W
Cernunnos
MatiDefra
Cernunnos
3,528
1,612
0
1,390
9,352
3,231
940
6,805
2,547
0
42,996
W
Nemesis
PedaZrt
Nemesis
6,682
3,780
681
5,780
16,753
5,283
1,917
8,650
8,103
0
48,531
W
Medusa
Pelocho5
Medusa
11,834
5,539
0
6,959
14,219
4,750
1,486
5,542
8,677
0
59,997
L
Anubis
23,000
1,330
0
10,374
16,856
11,054
153
6,488
10,096
105,695
0
W
3,759
1,556
308
394
13,423
9,133
374
6,929
6,494
28,311
0
L
Ne Zha
watch09
Ne Zha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
43,136
404
Minions Killed
386
0
Camps Cleared
0
1,801,027
Distance Traveled
1,112,398
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,841
421
69
3
0
284,086
1
L
Ymir
7,194
343
19
1
0
158,438
2
W
Zeus
9,924
473
99
5
0
363,121
4
L
Cabrakan
10,349
493
128
6
0
317,815
3
W
Cernunnos
9,192
438
85
4
0
274,834
3
W
Nemesis
10,454
498
80
4
0
412,471
1
W
Medusa
12,075
575
90
4
0
396,477
2
L
Anubis
12,643
602
170
8
0
352,059
3
W
Ymir
8,808
419
50
2
0
354,124
1
L
Ne Zha
4,109
196
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role