Player Matchup

Cerberus
Cerberus
Japanesero
Cerberus
Level 88
God Stats
2W - 2L
1,550 SR
Queue Stats
68W - 66L
1,666 Elo+
Party 2
Izanami
Izanami
JoshStaple
Izanami
Level 83
God Stats
6W - 1L
1,663 SR
Queue Stats
27W - 20L
1,754 Elo+
Party 2
Hades
Hades
TheSleepyMedic
Hades
Level 57
God Stats
7W - 3L
1,698 SR
Queue Stats
65W - 64L
1,617 Elo+
Party 2
Team Averages
Level 76
1,637 SR
1,679 Elo+

VS

Team Averages
Level 78
1,494 SR
1,659 Elo+
Janus
Janus
D0ug1118
Janus
Level 94
God Stats
1W - 2L
1,514 SR
Queue Stats
100W - 67L
1,632 Elo+
Party 1
Izanami
Izanami
Fish5am
Izanami
Level 60
God Stats
0W - 1L
1,257 SR
Queue Stats
54W - 29L
1,691 Elo+
Party 1
Cthulhu
Cthulhu
SubtleIradel
Cthulhu
Level 81
God Stats
1W - 1L
1,710 SR
Queue Stats
33W - 19L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Japanesero
Cerberus
17
3 / 2 / 11
12,781
609
13,037
21,141
26,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
JoshStaple
Izanami
18
10 / 1 / 3
14,663
698
17,498
18,988
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 9
12,294
585
8,032
17,914
10,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D0ug1118
Janus
16
1 / 6 / 4
11,765
560
14,407
12,720
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Fish5am
Izanami
15
3 / 5 / 3
12,651
602
10,132
12,572
4,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SubtleIradel
Cthulhu
15
2 / 3 / 3
12,726
606
15,418
18,357
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
7
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
D0ug1118
Janus
1
6
4
0.5
L
Izanami
Fish5am
Izanami
3
5
3
0.9
W
Cerberus
Japanesero
Cerberus
3
2
11
4.25
W
Izanami
JoshStaple
Izanami
10
1
3
11.5
L
Cthulhu
SubtleIradel
Cthulhu
2
3
3
1.17
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,567
Damage
39,957
58,043
Taken
43,649
44,867
Mitigated
29,425
25,412
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
D0ug1118
Janus
14,407
157
0
1,626
12,720
3,523
325
8,371
4,010
46,273
0
L
Izanami
Fish5am
Izanami
10,132
6,101
0
3,469
12,572
4,737
1,808
6,054
6,318
0
70,940
W
Cerberus
Japanesero
Cerberus
13,037
251
0
3,694
21,141
26,016
56
9,156
11,555
42,244
0
W
Izanami
JoshStaple
Izanami
17,498
11,860
0
12,117
18,988
8,811
3,705
9,976
8,696
0
120,479
L
Cthulhu
SubtleIradel
Cthulhu
15,418
843
285
1,890
18,357
21,165
105
5,819
12,223
32,148
0
W
8,032
531
2,537
7,064
17,914
10,040
0
9,795
7,668
50,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
37,142
304
Minions Killed
214
0
Camps Cleared
0
1,121,163
Distance Traveled
1,107,050
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,765
560
55
3
0
389,503
1
L
Izanami
12,651
602
118
6
0
304,257
0
W
Cerberus
12,781
609
60
3
0
420,826
1
W
Izanami
14,663
698
168
8
0
371,013
3
L
Cthulhu
12,726
606
41
2
0
413,290
7
W
Hades
12,294
585
76
4
0
329,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role