Player Matchup

Kukulkan
Kukulkan
BluCheeseIsGood
Kukulkan
Level 58
God Stats
6W - 2L
1,717 SR
Queue Stats
10W - 12L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
Cornicus
Sylvanus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,421 Elo+
Party 2
Bacchus
Bacchus
Hallerman
Bacchus
Level 57
God Stats
1W - 2L
1,214 SR
Queue Stats
12W - 10L
1,452 Elo+
Party 2
Neith
Neith
Mistergamer908
Neith
Level 56
God Stats
39W - 25L
1,590 SR
Queue Stats
138W - 123L
1,481 Elo+
Solo
Chang'e
Chang'e
Un4q0tt3n_GoD43
Chang'e
Level 65
God Stats
137W - 112L
1,423 SR
Queue Stats
432W - 505L
1,312 Elo+
Solo
Team Averages
Level 62
1,489 SR
1,417 Elo+

VS

Team Averages
Level 77
1,514 SR
1,415 Elo+
He Bo
He Bo
Airy7
He Bo
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 90L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
Droptopkiller
Baron Samedi
Level 88
God Stats
7W - 7L
1,500 SR
Queue Stats
83W - 90L
1,408 Elo+
Party 1
Vulcan
Vulcan
SkyfatherThanos
Vulcan
Level 68
God Stats
10W - 7L
1,675 SR
Queue Stats
323W - 317L
1,416 Elo+
Solo
Bacchus
Bacchus
Snowie Bloom
Bacchus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 93L
1,425 Elo+
Solo
Bellona
Bellona
ThekweenzTee0_0
Bellona
Level 105
God Stats
25W - 24L
1,396 SR
Queue Stats
68W - 71L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 1 / 10
10,351
941
10,451
6,293
2,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Cornicus
Sylvanus
17
4 / 1 / 10
10,254
932
8,110
14,046
12,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Hallerman
Bacchus
17
3 / 4 / 15
11,488
1,044
14,911
17,717
21,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 2 / 9
12,625
1,148
22,202
9,124
3,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 1 / 12
11,707
1,064
22,106
11,977
4,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

255

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Airy7
He Bo
16
4 / 5 / 2
10,905
991
9,723
11,910
4,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Droptopkiller
Baron Samedi
16
2 / 7 / 6
10,285
935
12,782
18,506
7,704
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
1 / 6 / 3
9,561
869
15,049
14,821
5,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Snowie Bloom
Bacchus
15
0 / 4 / 5
9,676
880
8,441
22,173
26,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 4
9,732
885
7,762
17,068
18,475
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
25
Kills
9
9
Deaths
25
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
Airy7
He Bo
4
5
2
1
W
Kukulkan
2
1
10
7
W
Sylvanus
Cornicus
Sylvanus
4
1
10
9
L
Baron Samedi
Droptopkiller
Baron Samedi
2
7
6
0.71
W
Bacchus
Hallerman
Bacchus
3
4
15
2.63
W
10
2
9
7.25
L
1
6
3
0.42
L
Bacchus
Snowie Bloom
Bacchus
0
4
5
0.63
L
2
3
4
1.33
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,780
Damage
53,757
59,157
Taken
84,478
44,554
Mitigated
63,214
13,166
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Airy7
He Bo
9,723
1,997
486
1,700
11,910
4,471
0
8,335
3,575
28,257
0
W
Kukulkan
10,451
2,134
0
255
6,293
2,290
0
5,064
1,229
36,193
0
W
Sylvanus
Cornicus
Sylvanus
8,110
2,467
1,250
2,492
14,046
12,543
0
10,410
3,636
14,212
0
L
Baron Samedi
Droptopkiller
Baron Samedi
12,782
2,761
4,764
3,769
18,506
7,704
0
13,563
4,943
31,609
0
W
Bacchus
Hallerman
Bacchus
14,911
1,921
0
931
17,717
21,399
0
12,999
4,718
31,028
0
W
22,202
13,520
0
15
9,124
3,519
0
7,584
1,540
0
49,278
L
15,049
8,180
609
450
14,821
5,609
0
9,492
5,329
38,016
0
L
Bacchus
Snowie Bloom
Bacchus
8,441
1,834
0
862
22,173
26,955
0
12,785
9,388
15,850
0
L
7,762
2,478
1,405
1,052
17,068
18,475
0
11,403
5,665
0
23,690
W
22,106
988
4,103
4,120
11,977
4,803
0
9,938
2,039
40,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,425
Gold Earned
50,159
225
Minions Killed
196
7
Camps Cleared
4
855,030
Distance Traveled
875,791
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,905
991
55
5
2
141,406
0
W
Kukulkan
10,351
941
60
5
0
163,777
0
W
Sylvanus
10,254
932
9
1
0
136,513
0
L
Baron Samedi
10,285
935
34
3
0
169,523
1
W
Bacchus
11,488
1,044
32
3
2
179,590
0
W
Neith
12,625
1,148
65
6
5
172,690
0
L
Vulcan
9,561
869
61
6
2
182,327
0
L
Bacchus
9,676
880
16
1
0
205,307
1
L
Bellona
9,732
885
30
3
0
177,228
0
W
Chang'e
11,707
1,064
59
5
0
202,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role