Player Matchup

Amaterasu
Amaterasu
IvanYuki
Amaterasu
Level 159
God Stats
4W - 3L
1,449 SR
Queue Stats
86W - 114L
1,480 Elo+
Solo
Artemis
Artemis
Jadakos
Artemis
Level 121
God Stats
14W - 3L
1,706 SR
Queue Stats
76W - 56L
1,610 Elo+
Party 3
Bakasura
Bakasura
LordMediocre
Bakasura
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Party 1
Ganesha
Ganesha
Punti Lord
Ganesha
Level 157
God Stats
45W - 25L
1,646 SR
Queue Stats
147W - 122L
1,611 Elo+
Party 3
Tiamat
Tiamat
Yuomia1
Tiamat
Level 156
God Stats
1W - 0L
1,316 SR
Queue Stats
19W - 12L
1,595 Elo+
Party 1
Team Averages
Level 134
1,523 SR
1,520 Elo+

VS

Team Averages
Level 141
1,436 SR
1,451 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DK Marcianito
Ymir
Level 93
God Stats
2W - 2L
1,258 SR
Queue Stats
14W - 28L
1,132 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShawnAlexH47
Cu Chulainn
Level 145
God Stats
6W - 10L
1,307 SR
Queue Stats
64W - 86L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlimJim2011
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
crimsonblade318
Izanami
Level 159
God Stats
48W - 32L
1,615 SR
Queue Stats
523W - 479L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IvanYuki
Amaterasu
17
13 / 2 / 6
12,315
1,120
9,804
11,959
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Jadakos
Artemis
16
5 / 5 / 17
10,429
948
13,031
9,364
4,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
LordMediocre
Bakasura
15
5 / 5 / 10
9,480
862
6,650
9,694
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Punti Lord
Ganesha
15
0 / 4 / 23
8,873
807
7,663
12,519
9,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Yuomia1
Tiamat
15
2 / 3 / 13
9,024
820
12,194
10,006
8,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 4 / 9
8,734
794
9,017
8,176
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 6 / 7
8,512
774
2,761
13,969
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
ShawnAlexH47
Cu Chulainn
15
8 / 5 / 7
10,598
963
13,550
17,607
12,109
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
SlimJim2011
Tsukuyomi
14
3 / 8 / 6
8,746
795
8,898
10,534
4,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
5 / 2 / 4
10,128
921
10,200
9,820
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
52
25
Kills
19
19
Deaths
25
69
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
9
1.63
L
1
6
7
0.75
W
Amaterasu
IvanYuki
Amaterasu
13
2
6
8
W
Artemis
Jadakos
Artemis
5
5
17
2.7
W
Bakasura
LordMediocre
Bakasura
5
5
10
2
W
Ganesha
Punti Lord
Ganesha
0
4
23
2.88
L
Cu Chulainn
ShawnAlexH47
Cu Chulainn
8
5
7
2.3
L
Tsukuyomi
SlimJim2011
Tsukuyomi
3
8
6
0.75
W
Tiamat
Yuomia1
Tiamat
2
3
13
2.83
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,342
Damage
44,426
53,542
Taken
60,106
33,906
Mitigated
32,605
12,662
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,017
138
0
1,097
8,176
2,174
0
2,734
5,408
33,623
0
L
2,761
495
0
1,172
13,969
10,735
34
4,981
8,673
13,641
0
W
Amaterasu
IvanYuki
Amaterasu
9,804
4,014
0
4,110
11,959
7,582
771
2,482
9,477
0
22,826
W
Artemis
Jadakos
Artemis
13,031
6,830
0
2,860
9,364
4,001
1,223
2,400
6,964
0
30,696
W
Bakasura
LordMediocre
Bakasura
6,650
4,528
0
1,384
9,694
4,588
198
1,829
7,865
0
10,491
W
Ganesha
Punti Lord
Ganesha
7,663
1,265
564
2,036
12,519
9,037
252
3,388
9,131
25,598
0
L
Cu Chulainn
ShawnAlexH47
Cu Chulainn
13,550
1,685
0
2,396
17,607
12,109
0
4,421
12,137
0
29,746
L
Tsukuyomi
SlimJim2011
Tsukuyomi
8,898
1,816
0
75
10,534
4,138
0
3,493
6,902
0
24,792
W
Tiamat
Yuomia1
Tiamat
12,194
903
0
1,708
10,006
8,698
455
2,012
7,994
30,749
0
L
10,200
6,164
0
2,383
9,820
3,449
1,358
3,614
5,642
0
38,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
46,718
223
Minions Killed
277
6
Camps Cleared
8
1,111,024
Distance Traveled
955,963
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,734
794
81
7
1
197,263
2
L
Ymir
8,512
774
22
2
0
176,130
1
W
Amaterasu
12,315
1,120
58
5
2
236,860
3
W
Artemis
10,429
948
65
6
1
200,105
0
W
Bakasura
9,480
862
45
4
1
244,847
0
W
Ganesha
8,873
807
4
0
0
225,749
2
L
Cu Chulainn
10,598
963
45
4
2
201,400
1
L
Tsukuyomi
8,746
795
39
4
4
184,638
0
W
Tiamat
9,024
820
51
5
2
203,463
1
L
Izanami
10,128
921
90
8
1
196,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role