Player Matchup

Olorun
Olorun
Dogwater4385
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,811 Elo+
Party 2
Skadi
Skadi
GeWcH cRuSt
Skadi
Level 2
God Stats
1W - 2L
1,702 SR
Queue Stats
12W - 13L
1,672 Elo+
Solo
Bellona
Bellona
ThatOrphanMateo
Bellona
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 83L
1,811 Elo+
Party 2
Freya
Freya
Toilet Paper852
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,811 Elo+
Party 2
Ares
Ares
garza_26
Ares
Level 23
God Stats
17W - 17L
1,699 SR
Queue Stats
133W - 133L
1,627 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,746 Elo+

VS

Team Averages
Level 16
1,453 SR
1,584 Elo+
Tsukuyomi
Tsukuyomi
CryroOfficial
Tsukuyomi
Level 27
God Stats
24W - 16L
1,641 SR
Queue Stats
40W - 29L
1,597 Elo+
Solo
Tiamat
Tiamat
Northcoastmurr24
Tiamat
Level 6
God Stats
9W - 7L
1,359 SR
Queue Stats
121W - 127L
1,443 Elo+
Solo
Danzaburou
Danzaburou
REEEEEEEEE77
Danzaburou
Level 27
God Stats
32W - 12L
1,455 SR
Queue Stats
237W - 194L
1,566 Elo+
Solo
Nike
Nike
Send It6225
Nike
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 9L
1,624 Elo+
Party 1
Cabrakan
Cabrakan
Trap god 666413
Cabrakan
Level 14
God Stats
1W - 1L
1,312 SR
Queue Stats
30W - 19L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
3 / 5 / 1
5,881
535
4,749
8,683
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 1
4,504
409
475
3,524
659
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 1
5,791
526
2,114
7,902
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 2 / 1
6,941
631
4,535
7,264
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
0 / 6 / 3
5,361
487
2,420
9,933
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CryroOfficial
Tsukuyomi
11
3 / 2 / 0
6,514
592
5,584
5,908
2,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 3
5,145
468
2,774
5,049
2,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
REEEEEEEEE77
Danzaburou
10
5 / 1 / 2
6,744
613
6,389
5,130
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 1 / 2
7,244
659
7,865
6,890
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
10
2 / 1 / 6
6,372
579
4,801
7,021
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
17
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CryroOfficial
Tsukuyomi
3
2
0
1.5
L
Olorun
3
5
1
0.7
L
0
1
1
0.5
W
0
4
3
0.38
W
Danzaburou
REEEEEEEEE77
Danzaburou
5
1
2
6
W
7
1
2
8
L
0
3
1
0.17
L
5
2
1
2.75
W
Cabrakan
2
1
6
5
L
Ares
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
27,413
37,306
Taken
29,998
15,209
Mitigated
13,183
9,302
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CryroOfficial
Tsukuyomi
5,584
1,607
0
1,372
5,908
2,256
611
668
5,240
0
28,821
L
Olorun
4,749
2,144
186
1,367
8,683
2,579
522
3,082
5,601
26,453
0
L
475
349
0
929
3,524
659
0
491
3,033
0
11,141
W
2,774
184
0
1,020
5,049
2,131
126
3,830
1,219
18,010
0
W
Danzaburou
REEEEEEEEE77
Danzaburou
6,389
3,786
0
756
5,130
1,973
646
3,481
1,649
0
33,100
W
7,865
3,076
0
690
6,890
2,549
341
1,932
4,958
0
45,656
L
2,114
658
0
3,215
7,902
5,045
509
0
7,902
0
26,865
L
4,535
1,718
0
3,297
7,264
1,992
0
963
6,301
26,349
0
W
Cabrakan
4,801
796
0
1,384
7,021
4,274
127
1,793
5,228
26,911
0
L
Ares
2,420
70
0
308
9,933
4,934
155
3,039
6,894
9,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,478
Gold Earned
32,019
204
Minions Killed
272
0
Camps Cleared
0
950,580
Distance Traveled
1,051,461
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,514
592
62
6
0
205,826
0
L
Olorun
5,881
535
51
5
0
192,244
0
L
Skadi
4,504
409
27
2
0
119,793
0
W
Tiamat
5,145
468
31
3
0
201,872
3
W
Danzaburou
6,744
613
51
5
0
202,731
1
W
Nike
7,244
659
83
8
0
240,836
2
L
Bellona
5,791
526
59
5
0
191,296
0
L
Freya
6,941
631
56
5
0
222,479
0
W
Cabrakan
6,372
579
45
4
0
200,196
0
L
Ares
5,361
487
11
1
0
224,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role