Player Matchup

Bellona
Bellona
LIROYTONY5
Bellona
Level 34
God Stats
12W - 11L
1,242 SR
Queue Stats
92W - 114L
1,481 Elo+
Party 3
Da Ji
Da Ji
LittIeBL00D
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,568 Elo+
Party 2
Sobek
Sobek
Na1th_an
Sobek
Level 110
God Stats
4W - 5L
1,238 SR
Queue Stats
431W - 428L
1,472 Elo+
Party 3
Cernunnos
Cernunnos
robotic-bait04
Cernunnos
Level 22
God Stats
10W - 4L
1,856 SR
Queue Stats
54W - 50L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
wachinw24
Kukulkan
Level 105
God Stats
15W - 20L
1,503 SR
Queue Stats
141W - 140L
1,404 Elo+
Party 3
Team Averages
Level 76
1,468 SR
1,495 Elo+

VS

Team Averages
Level 57
1,593 SR
1,464 Elo+
Chernobog
Chernobog
Fierce_Nite
Chernobog
Level 86
God Stats
7W - 5L
1,797 SR
Queue Stats
567W - 512L
1,544 Elo+
Party 1
Ravana
Ravana
IcyPinguino4878
Ravana
Level 44
God Stats
10W - 6L
1,522 SR
Queue Stats
101W - 111L
1,413 Elo+
Solo
Chang'e
Chang'e
Patrick_Ster79
Chang'e
Level 62
God Stats
24W - 25L
1,535 SR
Queue Stats
188W - 152L
1,540 Elo+
Party 1
Hercules
Hercules
PogChap
Hercules
Level 45
God Stats
5W - 1L
1,613 SR
Queue Stats
82W - 84L
1,435 Elo+
Party 1
Thanatos
Thanatos
hendy_is_hot
Thanatos
Level 46
God Stats
7W - 4L
1,500 SR
Queue Stats
181W - 178L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LIROYTONY5
Bellona
15
3 / 5 / 5
9,336
467
11,515
16,143
14,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 6 / 3
10,085
504
10,283
13,976
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Na1th_an
Sobek
15
3 / 6 / 10
9,618
481
5,671
16,994
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
robotic-bait04
Cernunnos
12
0 / 6 / 5
7,733
387
3,335
9,256
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
wachinw24
Kukulkan
18
9 / 6 / 7
11,286
564
19,543
11,864
5,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fierce_Nite
Chernobog
16
9 / 7 / 12
11,275
564
18,382
18,224
7,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 6 / 6
9,915
496
5,319
12,637
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 3 / 10
10,906
545
12,972
14,858
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PogChap
Hercules
16
6 / 3 / 15
11,730
587
6,560
16,787
17,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
hendy_is_hot
Thanatos
15
7 / 6 / 1
10,462
523
9,954
18,988
13,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
73
24
Kills
29
29
Deaths
25
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Fierce_Nite
Chernobog
9
7
12
2.14
W
5
6
6
1.33
L
Bellona
LIROYTONY5
Bellona
3
5
5
1.1
L
9
6
3
1.75
L
Sobek
Na1th_an
Sobek
3
6
10
1.33
W
2
3
10
2.33
W
Hercules
PogChap
Hercules
6
3
15
4.5
W
Thanatos
hendy_is_hot
Thanatos
7
6
1
1.25
L
Cernunnos
robotic-bait04
Cernunnos
0
6
5
0.42
L
Kukulkan
wachinw24
Kukulkan
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,347
Damage
53,187
68,233
Taken
81,494
46,595
Mitigated
52,843
11,105
Healing
31,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Fierce_Nite
Chernobog
18,382
12,646
0
5,133
18,224
7,718
4,195
6,045
12,082
0
89,740
W
5,319
978
0
1,428
12,637
7,663
731
4,315
8,234
0
53,810
L
Bellona
LIROYTONY5
Bellona
11,515
5,438
0
3,149
16,143
14,210
414
2,973
13,020
0
41,269
L
10,283
3,293
0
2,060
13,976
5,036
0
2,359
11,453
0
36,093
L
Sobek
Na1th_an
Sobek
5,671
920
0
3,699
16,994
19,579
0
3,630
13,086
18,190
0
W
12,972
1,383
2,624
7,575
14,858
5,780
2,522
4,818
10,015
68,295
0
W
Hercules
PogChap
Hercules
6,560
1,588
0
4,621
16,787
17,993
217
6,763
9,924
0
27,328
W
Thanatos
hendy_is_hot
Thanatos
9,954
4,518
0
9,720
18,988
13,689
894
3,273
15,315
0
53,416
L
Cernunnos
robotic-bait04
Cernunnos
3,335
1,826
0
2,182
9,256
2,625
0
1,114
8,086
0
35,744
L
Kukulkan
wachinw24
Kukulkan
19,543
1,481
0
15
11,864
5,145
516
2,078
9,616
76,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,058
Gold Earned
54,288
331
Minions Killed
461
0
Camps Cleared
0
1,664,955
Distance Traveled
1,856,078
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,275
564
109
5
0
349,219
1
W
Ravana
9,915
496
80
4
0
378,648
4
L
Bellona
9,336
467
64
3
0
379,327
1
L
Da Ji
10,085
504
60
3
0
286,225
1
L
Sobek
9,618
481
15
1
0
394,977
0
W
Chang'e
10,906
545
109
5
0
357,930
6
W
Hercules
11,730
587
51
3
0
406,865
4
W
Thanatos
10,462
523
112
6
0
363,416
2
L
Cernunnos
7,733
387
71
4
0
263,329
0
L
Kukulkan
11,286
564
121
6
0
341,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role