Player Matchup

Tsukuyomi
Tsukuyomi
King_Dedede514
Tsukuyomi
Level 42
God Stats
32W - 49L
1,456 SR
Queue Stats
134W - 226L
1,301 Elo+
Party 2
Nu Wa
Nu Wa
LORDBELLUM
Nu Wa
Level 44
God Stats
13W - 14L
1,509 SR
Queue Stats
137W - 202L
1,352 Elo+
Party 2
Ymir
Ymir
NJBEAST0912
Ymir
Level 58
God Stats
6W - 8L
1,743 SR
Queue Stats
466W - 502L
1,336 Elo+
Party 2
Medusa
Medusa
juju_cheepy
Medusa
Level 40
God Stats
4W - 7L
1,340 SR
Queue Stats
133W - 217L
1,321 Elo+
Party 2
Amaterasu
Amaterasu
juju_oven
Amaterasu
Level 14
God Stats
1W - 2L
1,340 SR
Queue Stats
22W - 29L
1,492 Elo+
Party 2
Team Averages
Level 40
1,477 SR
1,361 Elo+

VS

Team Averages
Level 65
1,569 SR
1,511 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DrippySweet
Mulan
Level 85
God Stats
3W - 3L
1,306 SR
Queue Stats
117W - 98L
1,541 Elo+
Party 1
Artemis
Artemis
OUTxxRAGE
Artemis
Level 26
God Stats
12W - 4L
1,758 SR
Queue Stats
21W - 24L
1,409 Elo+
Party 1
Cerberus
Cerberus
RaspiestAnt205
Cerberus
Level 29
God Stats
18W - 16L
1,637 SR
Queue Stats
99W - 100L
1,554 Elo+
Party 1
Fenrir
Fenrir
TipTopToasty
Fenrir
Level 97
God Stats
23W - 12L
1,644 SR
Queue Stats
169W - 154L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
King_Dedede514
Tsukuyomi
4
0 / 4 / 0
3,450
431
989
4,934
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
7
0 / 3 / 1
4,034
504
2,955
4,607
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 2 / 0
3,618
452
929
3,980
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
7
0 / 2 / 1
4,191
524
1,422
4,142
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
juju_oven
Amaterasu
7
1 / 2 / 2
4,414
552
1,494
6,976
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 0 / 4
4,902
613
3,434
3,214
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

8
3 / 3 / 1
4,903
613
4,614
5,566
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
OUTxxRAGE
Artemis
7
0 / 0 / 2
4,158
520
1,951
2,839
721
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
7
3 / 0 / 0
4,869
609
2,506
3,948
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
9
5 / 1 / 4
5,617
702
4,498
4,922
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
1
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
4
4
W
3
3
1
1.17
L
Tsukuyomi
King_Dedede514
Tsukuyomi
0
4
0
0
L
Nu Wa
0
3
1
0.17
L
0
2
0
0
W
Artemis
OUTxxRAGE
Artemis
0
0
2
1
W
Cerberus
3
0
0
3
W
Fenrir
5
1
4
7
L
Medusa
0
2
1
0.25
L
Amaterasu
juju_oven
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,789
Damage
17,003
24,639
Taken
20,489
7,693
Mitigated
8,647
6,960
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,434
171
0
2,007
3,214
1,751
743
1,903
1,047
17,376
0
W
4,614
1,276
0
1,815
5,566
2,861
244
174
5,362
0
20,061
L
Tsukuyomi
King_Dedede514
Tsukuyomi
989
260
0
1,614
4,934
913
0
0
4,884
0
7,422
L
Nu Wa
2,955
1,134
0
438
4,607
1,210
59
2,490
1,807
12,522
0
L
929
284
0
1,145
3,980
1,241
52
1,300
2,641
5,578
0
W
Artemis
OUTxxRAGE
Artemis
1,951
1,024
0
1,108
2,839
721
600
713
2,096
0
13,619
W
Cerberus
2,506
240
0
981
3,948
1,747
0
464
3,454
16,154
0
W
Fenrir
4,498
505
0
1,792
4,922
1,567
0
246
4,646
0
24,008
L
Medusa
1,422
926
0
1,361
4,142
778
264
1,604
2,538
0
13,522
L
Amaterasu
juju_oven
Amaterasu
1,494
857
0
2,402
6,976
3,551
0
157
6,606
0
10,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,707
Gold Earned
24,449
106
Minions Killed
180
0
Camps Cleared
0
622,470
Distance Traveled
709,817
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,902
613
30
4
0
121,203
0
W
Mulan
4,903
613
39
5
0
138,243
2
L
Tsukuyomi
3,450
431
16
2
0
104,693
2
L
Nu Wa
4,034
504
24
3
0
127,455
2
L
Ymir
3,618
452
3
0
0
118,596
0
W
Artemis
4,158
520
23
3
0
125,527
0
W
Cerberus
4,869
609
31
4
0
147,049
3
W
Fenrir
5,617
702
57
7
0
177,795
3
L
Medusa
4,191
524
36
5
0
122,409
0
L
Amaterasu
4,414
552
27
3
0
149,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role