Player Matchup

Anubis
Anubis
DeathStroke521
Anubis
Level 66
God Stats
10W - 0L
1,704 SR
Queue Stats
210W - 219L
1,085 Elo+
Party 1
Olorun
Olorun
Inquisitor_11
Olorun
Level 49
God Stats
21W - 26L
1,515 SR
Queue Stats
158W - 146L
1,085 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Regenso
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SaviorOfPride
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,208 Elo+
Party 3
Khepri
Khepri
SmokeGasEatBass
Khepri
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,208 Elo+
Party 3
Team Averages
Level 62
1,544 SR
1,217 Elo+

VS

Team Averages
Level 62
1,387 SR
1,270 Elo+
Hades
Hades
DrStRaNgE24
Hades
Level 45
God Stats
16W - 35L
1,363 SR
Queue Stats
263W - 449L
1,237 Elo+
Party 2
Fenrir
Fenrir
Kagatox
Fenrir
Level 100
God Stats
132W - 190L
1,293 SR
Queue Stats
487W - 724L
1,327 Elo+
Party 2
Izanami
Izanami
Mizz_k4tz
Izanami
Level 31
God Stats
17W - 19L
1,478 SR
Queue Stats
34W - 63L
1,212 Elo+
Party 2
Discordia
Discordia
PrettyKitty11223
Discordia
Level 41
God Stats
11W - 29L
1,299 SR
Queue Stats
75W - 163L
1,197 Elo+
Party 2
King Arthur
King Arthur
codycubpwnz
King Arthur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 375L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
8,065
620
8,203
7,803
3,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 4
8,465
651
3,786
7,318
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Regenso
Tsukuyomi
15
9 / 1 / 4
8,931
687
9,199
8,824
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 2 / 2
6,733
518
4,349
6,289
2,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 7
6,214
478
2,669
5,965
4,994
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,901
454
2,606
8,476
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Kagatox
Fenrir
12
4 / 6 / 2
7,282
560
5,784
13,969
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Mizz_k4tz
Izanami
8
1 / 5 / 2
5,427
417
2,394
7,576
2,508
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
10
2 / 4 / 3
6,640
511
2,531
5,561
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
codycubpwnz
King Arthur
11
1 / 6 / 1
6,426
494
3,331
10,577
5,042
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
24
Kills
8
9
Deaths
24
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
L
0
3
3
0.5
W
3
1
4
5
L
Fenrir
Kagatox
Fenrir
4
6
2
0.83
L
Izanami
Mizz_k4tz
Izanami
1
5
2
0.4
L
Discordia
2
4
3
0.88
W
Tsukuyomi
Regenso
Tsukuyomi
9
1
4
11
W
5
2
2
3
W
1
2
7
2.25
L
King Arthur
codycubpwnz
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,206
Damage
16,646
36,199
Taken
46,159
16,919
Mitigated
17,211
13,558
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,203
559
0
3,559
7,803
3,393
782
1,187
6,616
37,517
0
L
2,606
347
159
3,268
8,476
3,607
0
3,141
5,282
23,603
0
W
3,786
2,010
304
4,611
7,318
2,927
2,462
1,113
6,205
43,599
0
L
Fenrir
Kagatox
Fenrir
5,784
563
159
4,914
13,969
4,369
0
3,288
10,629
0
30,481
L
Izanami
Mizz_k4tz
Izanami
2,394
1,178
0
1,405
7,576
2,508
68
1,782
5,794
0
20,180
L
Discordia
2,531
105
492
1,164
5,561
1,685
152
771
4,766
21,549
0
W
Tsukuyomi
Regenso
Tsukuyomi
9,199
3,200
0
4,334
8,824
3,568
816
509
8,315
0
58,389
W
4,349
1,498
0
750
6,289
2,037
239
1,167
5,122
0
29,079
W
2,669
360
0
0
5,965
4,994
930
1,161
4,804
13,931
0
L
King Arthur
codycubpwnz
King Arthur
3,331
932
0
780
10,577
5,042
29
5,117
5,030
0
25,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
31,676
355
Minions Killed
222
0
Camps Cleared
0
1,200,860
Distance Traveled
1,040,312
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,065
620
85
7
0
208,210
4
L
Hades
5,901
454
51
4
0
241,751
0
W
Olorun
8,465
651
91
7
0
225,324
2
L
Fenrir
7,282
560
63
5
0
222,035
0
L
Izanami
5,427
417
37
3
0
206,239
2
L
Discordia
6,640
511
36
3
0
185,569
0
W
Tsukuyomi
8,931
687
107
8
0
257,394
1
W
Ullr
6,733
518
48
4
0
233,562
2
W
Khepri
6,214
478
24
2
0
276,370
0
L
King Arthur
6,426
494
35
3
0
184,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role