Player Matchup

Cthulhu
Cthulhu
FatherlyCoot45
Cthulhu
Level 23
God Stats
11W - 13L
1,364 SR
Queue Stats
25W - 34L
1,268 Elo+
Party 1
Tiamat
Tiamat
PrinceHiro
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Thelostkn1ght
Eset
Level 45
God Stats
2W - 7L
1,085 SR
Queue Stats
117W - 116L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
YetiWrangler95
Nu Wa
Level 61
God Stats
1W - 1L
1,550 SR
Queue Stats
2W - 7L
1,233 Elo+
Solo
Loki
Loki
coyotl22
Loki
Level 44
God Stats
3W - 7L
1,134 SR
Queue Stats
57W - 98L
1,189 Elo+
Solo
Team Averages
Level 44
1,327 SR
1,322 Elo+

VS

Team Averages
Level 87
1,378 SR
1,355 Elo+
Amaterasu
Amaterasu
Bhebert104
Amaterasu
Level 48
God Stats
2W - 3L
1,304 SR
Queue Stats
321W - 494L
1,316 Elo+
Party 2
Neith
Neith
Britney_Army1999
Neith
Level 89
God Stats
184W - 200L
1,546 SR
Queue Stats
670W - 888L
1,411 Elo+
Party 2
Merlin
Merlin
Oreo71999
Merlin
Level 99
God Stats
12W - 23L
1,416 SR
Queue Stats
210W - 317L
1,395 Elo+
Party 2
Fenrir
Fenrir
acerock123
Fenrir
Level 153
God Stats
5W - 10L
1,348 SR
Queue Stats
274W - 341L
1,506 Elo+
Party 2
Baba Yaga
Baba Yaga
chubbz310
Baba Yaga
Level 46
God Stats
3W - 8L
1,274 SR
Queue Stats
11W - 32L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,342
565
4,362
10,882
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
PrinceHiro
Tiamat
14
6 / 0 / 2
7,989
615
7,574
6,874
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 6 / 5
7,083
545
7,499
8,124
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
6,762
520
6,627
5,427
1,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
12
1 / 3 / 2
6,783
522
3,039
8,056
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bhebert104
Amaterasu
13
1 / 0 / 0
6,781
522
2,677
8,686
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 3 / 3
7,500
577
7,620
9,811
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Oreo71999
Merlin
11
0 / 2 / 0
6,063
466
2,536
5,857
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
acerock123
Fenrir
12
6 / 4 / 3
7,302
562
6,861
9,702
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
chubbz310
Baba Yaga
9
0 / 7 / 4
5,896
454
2,838
8,733
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
16
Kills
14
14
Deaths
16
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bhebert104
Amaterasu
1
0
0
1
L
7
3
3
2.83
W
4
4
2
1.25
L
Merlin
Oreo71999
Merlin
0
2
0
0
W
Tiamat
PrinceHiro
Tiamat
6
0
2
7
W
4
6
5
1.08
W
1
1
0
1
L
Fenrir
acerock123
Fenrir
6
4
3
1.88
L
Baba Yaga
chubbz310
Baba Yaga
0
7
4
0.29
W
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
22,532
39,363
Taken
42,789
17,094
Mitigated
15,668
12,950
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bhebert104
Amaterasu
2,677
1,226
0
3,983
8,686
4,640
480
5,004
3,682
0
31,905
L
7,620
2,134
0
3,782
9,811
2,922
839
7,655
2,116
0
34,191
W
4,362
723
283
1,023
10,882
7,913
210
1,089
9,767
21,000
0
L
Merlin
Oreo71999
Merlin
2,536
128
0
1,343
5,857
1,814
0
3,899
1,628
30,180
0
W
Tiamat
PrinceHiro
Tiamat
7,574
1,074
0
3,596
6,874
3,456
545
2,733
3,702
39,205
0
W
7,499
726
306
1,368
8,124
1,982
402
626
7,498
27,278
0
W
6,627
2,668
99
2,228
5,427
1,546
975
375
5,052
36,354
0
L
Fenrir
acerock123
Fenrir
6,861
1,776
0
3,882
9,702
3,658
0
3,044
6,586
0
34,855
L
Baba Yaga
chubbz310
Baba Yaga
2,838
282
0
585
8,733
2,634
155
5,783
2,715
18,803
0
W
Loki
3,039
1,082
246
3,801
8,056
2,197
0
84
7,970
0
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
33,542
283
Minions Killed
310
0
Camps Cleared
0
1,298,559
Distance Traveled
1,145,163
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,781
522
66
5
0
221,961
1
L
Neith
7,500
577
62
5
0
227,445
0
W
Cthulhu
7,342
565
42
3
0
263,252
0
L
Merlin
6,063
466
77
6
0
202,441
3
W
Tiamat
7,989
615
75
6
0
247,985
1
W
Eset
7,083
545
37
3
0
261,239
2
W
Nu Wa
6,762
520
52
4
0
234,339
4
L
Fenrir
7,302
562
55
4
0
264,739
7
L
Baba Yaga
5,896
454
50
4
0
228,577
1
W
Loki
6,783
522
77
6
0
291,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role