Player Matchup

Osiris
Osiris
AirFlowe
Osiris
Level 110
God Stats
11W - 12L
1,302 SR
Queue Stats
246W - 253L
1,484 Elo+
Party 2
Anubis
Anubis
Angry Samoan 11
Anubis
Level 26
God Stats
13W - 15L
1,403 SR
Queue Stats
233W - 236L
1,494 Elo+
Party 2
Cerberus
Cerberus
Echthellion
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,568 Elo+
Party 4
King Arthur
King Arthur
Grantar27
King Arthur
Level 108
God Stats
6W - 8L
1,777 SR
Queue Stats
123W - 129L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
PopCap
Cernunnos
Level 26
God Stats
6W - 6L
1,721 SR
Queue Stats
10W - 14L
1,620 Elo+
Party 4
Team Averages
Level 62
1,541 SR
1,527 Elo+

VS

Team Averages
Level 57
1,553 SR
1,490 Elo+
Osiris
Osiris
Acidburp
Osiris
Level 43
God Stats
10W - 4L
1,500 SR
Queue Stats
11W - 16L
1,253 Elo+
Party 3
Danzaburou
Danzaburou
FireFurret
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
SkillfulIncision
Artio
Level 122
God Stats
8W - 7L
1,763 SR
Queue Stats
268W - 257L
1,659 Elo+
Party 1
Hun Batz
Hun Batz
le0shade
Hun Batz
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,538 Elo+
Party 3
Poseidon
Poseidon
sevennickle
Poseidon
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AirFlowe
Osiris
17
8 / 6 / 3
10,951
498
8,620
15,548
13,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 3
9,032
411
10,574
14,407
7,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Echthellion
Cerberus
14
1 / 7 / 5
8,625
392
9,705
19,304
13,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Grantar27
King Arthur
16
0 / 5 / 7
9,805
446
10,467
21,770
15,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
PopCap
Cernunnos
16
2 / 5 / 3
10,053
457
11,940
18,446
6,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Acidburp
Osiris
18
3 / 1 / 3
11,618
528
13,584
15,922
10,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
FireFurret
Danzaburou
19
7 / 3 / 8
12,978
590
18,356
17,492
7,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 2 / 11
11,834
538
13,809
22,229
22,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
le0shade
Hun Batz
19
8 / 3 / 10
12,367
562
13,907
15,861
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
sevennickle
Poseidon
19
4 / 4 / 5
11,610
528
10,745
11,003
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
13
Kills
29
29
Deaths
13
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Osiris
Acidburp
Osiris
3
1
3
4.5
L
Osiris
AirFlowe
Osiris
8
6
3
1.58
L
2
6
3
0.58
L
Cerberus
Echthellion
Cerberus
1
7
5
0.5
W
Danzaburou
FireFurret
Danzaburou
7
3
8
3.67
L
King Arthur
Grantar27
King Arthur
0
5
7
0.7
L
Cernunnos
PopCap
Cernunnos
2
5
3
0.7
W
7
2
11
6.25
W
Hun Batz
le0shade
Hun Batz
8
3
10
4.33
W
Poseidon
sevennickle
Poseidon
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,306
Damage
70,401
89,475
Taken
82,507
56,657
Mitigated
49,592
24,492
Healing
28,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Acidburp
Osiris
13,584
6,558
0
7,273
15,922
10,695
2,226
2,762
12,643
0
74,927
L
Osiris
AirFlowe
Osiris
8,620
2,496
0
500
15,548
13,953
0
4,719
10,829
0
62,844
L
10,574
1,947
0
5,286
14,407
7,154
0
5,884
8,523
59,192
0
L
Cerberus
Echthellion
Cerberus
9,705
600
309
3,629
19,304
13,229
0
5,294
14,010
34,177
0
W
Danzaburou
FireFurret
Danzaburou
18,356
10,561
0
6,084
17,492
7,035
1,302
4,109
13,178
0
101,758
L
King Arthur
Grantar27
King Arthur
10,467
1,214
0
7,674
21,770
15,980
0
4,022
17,748
0
53,532
L
Cernunnos
PopCap
Cernunnos
11,940
6,446
0
7,094
18,446
6,341
1,933
4,635
13,811
0
76,072
W
13,809
1,156
1,360
7,069
22,229
22,058
220
5,950
16,154
45,783
0
W
Hun Batz
le0shade
Hun Batz
13,907
5,744
0
5,862
15,861
6,184
756
4,044
11,767
0
80,986
W
Poseidon
sevennickle
Poseidon
10,745
499
0
1,177
11,003
3,620
30
4,482
6,471
81,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,466
Gold Earned
60,407
447
Minions Killed
578
0
Camps Cleared
0
1,856,525
Distance Traveled
2,075,888
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,618
528
140
6
0
425,203
0
L
Osiris
10,951
498
102
5
0
402,010
3
L
Anubis
9,032
411
77
4
0
304,975
0
L
Cerberus
8,625
392
40
2
0
387,622
7
W
Danzaburou
12,978
590
142
6
0
381,983
4
L
King Arthur
9,805
446
98
4
0
406,133
3
L
Cernunnos
10,053
457
130
6
0
355,785
7
W
Artio
11,834
538
50
2
0
452,449
4
W
Hun Batz
12,367
562
119
5
0
427,737
2
W
Poseidon
11,610
528
127
6
0
388,516
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role