Player Matchup

Ares
Ares
Bushycell
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 206L
1,284 Elo+
Solo
Arachne
Arachne
Deboswing
Arachne
Level 6
God Stats
4W - 1L
1,703 SR
Queue Stats
254W - 248L
1,494 Elo+
Solo
Amaterasu
Amaterasu
Iconic_semaj
Amaterasu
Level 15
God Stats
16W - 6L
1,882 SR
Queue Stats
59W - 69L
1,338 Elo+
Party 1
Ullr
Ullr
sMaLlBoYrAnDy
Ullr
Level 27
God Stats
42W - 39L
1,469 SR
Queue Stats
84W - 107L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
scup_1
Danzaburou
Level 28
God Stats
18W - 27L
1,420 SR
Queue Stats
87W - 98L
1,382 Elo+
Party 1
Team Averages
Level 20
1,595 SR
1,371 Elo+

VS

Team Averages
Level 9
1,551 SR
1,389 Elo+
Bellona
Bellona
BOT1332
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Port21
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Xmas_papa
Anubis
Level 29
God Stats
7W - 6L
1,565 SR
Queue Stats
252W - 310L
1,366 Elo+
Solo
Neith
Neith
XxJ4750NxX
Neith
Level 6
God Stats
8W - 9L
1,500 SR
Queue Stats
340W - 317L
1,216 Elo+
Solo
Bakasura
Bakasura
ZtwistNozzle
Bakasura
Level 6
God Stats
1W - 1L
1,692 SR
Queue Stats
46W - 51L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 0 / 7
6,751
482
3,111
6,597
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Deboswing
Arachne
12
4 / 1 / 4
7,487
535
5,356
9,915
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Iconic_semaj
Amaterasu
12
0 / 1 / 2
6,256
447
3,327
8,384
4,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 2 / 2
8,487
606
8,756
6,902
1,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
scup_1
Danzaburou
12
8 / 0 / 2
7,659
547
7,769
5,019
1,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOT1332
Bellona
7
0 / 7 / 0
5,008
358
3,688
10,070
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Port21
Artemis
13
1 / 1 / 0
7,261
519
8,006
7,163
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Xmas_papa
Anubis
10
2 / 7 / 1
6,463
462
5,691
9,341
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
8
0 / 3 / 0
5,624
402
1,662
7,302
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
ZtwistNozzle
Bakasura
9
0 / 6 / 0
5,958
426
1,679
11,926
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
22
Kills
3
4
Deaths
24
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
BOT1332
Bellona
0
7
0
0
W
Ares
2
0
7
5.5
W
Arachne
Deboswing
Arachne
4
1
4
6
W
Amaterasu
Iconic_semaj
Amaterasu
0
1
2
1
L
Artemis
Port21
Artemis
1
1
0
1
L
Anubis
Xmas_papa
Anubis
2
7
1
0.36
L
Neith
0
3
0
0
L
Bakasura
ZtwistNozzle
Bakasura
0
6
0
0
W
8
2
2
4.5
W
Danzaburou
scup_1
Danzaburou
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,319
Damage
20,726
36,817
Taken
45,802
17,006
Mitigated
17,542
10,467
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BOT1332
Bellona
3,688
1,288
0
548
10,070
6,456
0
1,300
8,770
0
15,817
W
Ares
3,111
508
0
444
6,597
5,009
165
171
6,144
15,429
0
W
Arachne
Deboswing
Arachne
5,356
3,532
0
2,549
9,915
3,847
0
1,005
8,652
0
44,465
W
Amaterasu
Iconic_semaj
Amaterasu
3,327
601
0
3,337
8,384
4,798
0
0
8,359
0
27,256
L
Artemis
Port21
Artemis
8,006
3,534
0
4,050
7,163
2,384
914
378
6,785
0
43,788
L
Anubis
Xmas_papa
Anubis
5,691
416
0
1,807
9,341
3,503
82
207
9,134
25,399
0
L
Neith
1,662
726
0
2,437
7,302
1,806
0
990
6,312
0
21,908
L
Bakasura
ZtwistNozzle
Bakasura
1,679
1,408
0
3,845
11,926
3,393
0
236
11,690
0
24,421
W
8,756
3,049
0
698
6,902
1,858
1,223
3,168
3,448
0
44,484
W
Danzaburou
scup_1
Danzaburou
7,769
3,419
0
3,439
5,019
1,494
843
911
4,018
0
33,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
30,314
252
Minions Killed
263
0
Camps Cleared
0
1,346,826
Distance Traveled
1,171,777
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,008
358
24
2
0
281,348
2
W
Ares
6,751
482
21
2
0
279,101
1
W
Arachne
7,487
535
69
5
0
258,909
1
W
Amaterasu
6,256
447
40
3
0
273,881
0
L
Artemis
7,261
519
80
6
0
216,357
0
L
Anubis
6,463
462
56
4
0
197,259
2
L
Neith
5,624
402
38
3
0
217,540
2
L
Bakasura
5,958
426
65
5
0
259,273
0
W
Ullr
8,487
606
69
5
0
268,618
1
W
Danzaburou
7,659
547
53
4
0
266,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role