Player Matchup

Nu Wa
Nu Wa
Kin6 T3rry
Nu Wa
Level 83
God Stats
50W - 51L
1,548 SR
Queue Stats
849W - 1,001L
1,469 Elo+
Solo
Vamana
Vamana
LiL iLL JiMMY
Vamana
Level 44
God Stats
15W - 14L
1,697 SR
Queue Stats
62W - 57L
1,591 Elo+
Party 2
Chiron
Chiron
burninator80
Chiron
Level 49
God Stats
20W - 17L
1,591 SR
Queue Stats
59W - 53L
1,595 Elo+
Party 2
Team Averages
Level 59
1,612 SR
1,552 Elo+

VS

Team Averages
Level 53
1,510 SR
1,565 Elo+
Cthulhu
Cthulhu
Vexdonkeyslap00
Cthulhu
Level 4
God Stats
2W - 1L
1,747 SR
Queue Stats
3W - 1L
1,699 Elo+
Solo
Serqet
Serqet
antholau585
Serqet
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
392W - 413L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
oOo CheecH oOo
Baron Samedi
Level 67
God Stats
2W - 4L
1,284 SR
Queue Stats
296W - 286L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 0 / 5
7,216
722
6,576
2,449
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 5
7,556
756
4,901
6,491
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
11
4 / 0 / 4
7,604
760
7,419
5,464
1,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,869
587
2,832
12,108
5,989
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
8
0 / 1 / 0
5,823
582
2,329
5,616
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
oOo CheecH oOo
Baron Samedi
9
1 / 3 / 0
6,168
617
3,125
6,696
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
0
5
3.5
W
4
1
5
6.5
L
0
5
1
0.1
L
Serqet
0
1
0
0
W
Chiron
4
0
4
6
L
Baron Samedi
oOo CheecH oOo
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,896
Damage
8,286
14,404
Taken
24,420
6,319
Mitigated
10,014
6,587
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,576
2,726
671
552
2,449
739
1,045
921
1,516
26,505
0
W
4,901
2,929
536
1,846
6,491
3,923
337
1,882
4,466
0
15,794
L
2,832
436
0
460
12,108
5,989
0
2,758
9,002
14,899
0
L
Serqet
2,329
218
0
277
5,616
1,779
0
1,058
4,422
0
9,788
W
Chiron
7,419
4,121
591
2,391
5,464
1,657
1,143
2,804
2,008
0
23,441
L
Baron Samedi
oOo CheecH oOo
Baron Samedi
3,125
45
165
1,939
6,696
2,246
0
2,072
4,388
19,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
17,860
100
Minions Killed
67
0
Camps Cleared
0
567,215
Distance Traveled
507,114
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,216
722
46
5
0
169,219
5
W
Vamana
7,556
756
19
2
0
212,502
2
L
Cthulhu
5,869
587
17
2
0
184,471
1
L
Serqet
5,823
582
16
2
0
157,658
1
W
Chiron
7,604
760
35
4
0
185,494
1
L
Baron Samedi
6,168
617
34
3
0
164,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role