Player Matchup

Da Ji
Da Ji
Silver I
Cathect
Da Ji
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 103L
1,613 MMR
Party 2
Neith
Neith
Silver III
Drka
Neith
Silver III
Level 91
God Stats
2W - 4L
1,626 SR
Queue Stats
61W - 57L
1,318 MMR
Party 2
Sylvanus
Sylvanus
Silver I
MerteDeath
Sylvanus
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Simp4Shaq
Ares
Gold V
Level 103
God Stats
1W - 1L
1,311 SR
Queue Stats
18W - 24L
1,462 MMR
Party 1
Chang'e
Chang'e
Gold V
Wkeywarrior
Chang'e
Gold V
Level 149
God Stats
1W - 0L
1,247 SR
Queue Stats
14W - 18L
1,491 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,437 SR
1,477 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,523 SR
1,459 MMR
Anhur
Anhur
Gold II
DylanxXx
Anhur
Gold II
Level 152
God Stats
2W - 7L
1,500 SR
Queue Stats
39W - 44L
1,559 MMR
Party 3
Thanatos
Thanatos
Gold IV
SiNAisOP
Thanatos
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Trunks35
Sobek
Silver I
Level 121
God Stats
10W - 14L
1,508 SR
Queue Stats
66W - 70L
1,311 MMR
Party 3
Aphrodite
Aphrodite
Silver II
drichman111
Aphrodite
Silver II
Level 91
God Stats
7W - 6L
1,667 SR
Queue Stats
166W - 161L
1,460 MMR
Solo
Scylla
Scylla
Bronze III
ho3say
Scylla
Bronze III
Level 110
God Stats
0W - 1L
1,438 SR
Queue Stats
5W - 7L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cathect
Da Ji
6
1 / 1 / 1
3,749
750
1,172
2,198
1,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Drka
Neith
6
0 / 0 / 0
3,365
673
605
1,310
361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
MerteDeath
Sylvanus
7
0 / 0 / 0
3,748
750
1,236
2,854
1,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
5
0 / 0 / 0
3,469
694
17
2,389
832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Wkeywarrior
Chang'e
6
1 / 0 / 0
3,743
749
1,037
1,821
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiDanzaburouApolloSet

VS

Bans
PersephoneNemesisCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DylanxXx
Anhur
1
0 / 0 / 0
2,625
525
0
65
9
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
SiNAisOP
Thanatos
5
0 / 1 / 1
3,589
718
1,469
3,303
824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Trunks35
Sobek
6
0 / 0 / 0
3,493
699
611
1,744
779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
drichman111
Aphrodite
7
0 / 0 / 0
3,874
775
369
2,166
814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Scylla
ho3say
Scylla
6
1 / 1 / 0
3,841
768
582
1,906
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Cathect
Da Ji
1
1
1
1.5
W
Neith
Drka
Neith
0
0
0
0
L
Anhur
DylanxXx
Anhur
0
0
0
0
W
Sylvanus
MerteDeath
Sylvanus
0
0
0
0
L
Thanatos
SiNAisOP
Thanatos
0
1
1
0.5
W
Ares
0
0
0
0
L
Sobek
Trunks35
Sobek
0
0
0
0
W
Chang'e
Wkeywarrior
Chang'e
1
0
0
1
L
Aphrodite
drichman111
Aphrodite
0
0
0
0
L
Scylla
ho3say
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,067
Damage
3,031
10,572
Taken
9,184
4,230
Mitigated
2,849
5,605
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Cathect
Da Ji
1,172
316
0
250
2,198
1,186
0
183
1,994
0
13,048
W
Neith
Drka
Neith
605
293
0
1,009
1,310
361
0
293
1,017
0
13,700
L
Anhur
DylanxXx
Anhur
0
0
0
39
65
9
0
0
65
0
660
W
Sylvanus
MerteDeath
Sylvanus
1,236
471
0
1,969
2,854
1,426
0
369
2,485
14,201
0
L
Thanatos
SiNAisOP
Thanatos
1,469
540
0
2,293
3,303
824
0
641
2,618
0
14,386
W
Ares
17
0
0
1,354
2,389
832
0
318
2,071
8,807
0
L
Sobek
Trunks35
Sobek
611
62
0
1,053
1,744
779
0
17
1,727
7,850
0
W
Chang'e
Wkeywarrior
Chang'e
1,037
131
92
931
1,821
425
0
338
1,443
15,004
0
L
Aphrodite
drichman111
Aphrodite
369
77
0
1,922
2,166
814
0
986
930
17,243
0
L
Scylla
ho3say
Scylla
582
204
0
495
1,906
423
0
310
1,554
13,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,074
Gold Earned
17,422
161
Minions Killed
118
0
Camps Cleared
0
507,188
Distance Traveled
424,615
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,749
750
38
8
0
111,697
2
W
Neith
3,365
673
41
8
0
94,093
1
L
Anhur
2,625
525
5
1
0
23,983
0
W
Sylvanus
3,748
750
35
7
0
90,110
1
L
Thanatos
3,589
718
32
6
0
111,801
1
W
Ares
3,469
694
10
2
0
99,794
1
L
Sobek
3,493
699
16
3
0
101,387
1
W
Chang'e
3,743
749
37
7
0
111,494
1
L
Aphrodite
3,874
775
38
8
0
88,645
1
L
Scylla
3,841
768
27
5
0
98,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role