Player Matchup

Chaac
Chaac
Esseim
Chaac
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 22L
1,469 Elo+
Party 3
Anubis
Anubis
Hippacrates
Anubis
Level 69
God Stats
1W - 1L
1,301 SR
Queue Stats
20W - 20L
1,467 Elo+
Party 3
Ares
Ares
ScarletRainn
Ares
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 6L
1,717 Elo+
Solo
Artemis
Artemis
SchubeyDubey
Artemis
Level 104
God Stats
17W - 6L
1,640 SR
Queue Stats
216W - 201L
1,520 Elo+
Solo
Mercury
Mercury
zmonty07
Mercury
Level 106
God Stats
9W - 11L
1,874 SR
Queue Stats
178W - 167L
1,462 Elo+
Solo
Team Averages
Level 95
1,563 SR
1,527 Elo+

VS

Team Averages
Level 87
1,578 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
ChefBoyarDummy
Tsukuyomi
Level 46
God Stats
38W - 38L
1,539 SR
Queue Stats
238W - 283L
1,453 Elo+
Party 1
Tiamat
Tiamat
LittleGravity
Tiamat
Level 156
God Stats
1W - 2L
1,732 SR
Queue Stats
265W - 289L
1,505 Elo+
Solo
Thoth
Thoth
PortalAbyss
Thoth
Level 63
God Stats
2W - 2L
1,421 SR
Queue Stats
217W - 226L
1,526 Elo+
Party 2
Artemis
Artemis
SurfinStache
Artemis
Level 101
God Stats
0W - 3L
1,697 SR
Queue Stats
186W - 190L
1,516 Elo+
Party 2
Fafnir
Fafnir
fost11
Fafnir
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
189W - 201L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Esseim
Chaac
18
3 / 2 / 4
11,413
571
7,019
15,031
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
18
9 / 3 / 9
11,757
588
14,039
16,220
7,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 14
10,825
541
11,299
13,006
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SchubeyDubey
Artemis
17
4 / 2 / 5
10,413
521
8,649
11,404
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
zmonty07
Mercury
18
8 / 1 / 6
11,354
568
7,137
14,119
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChefBoyarDummy
Tsukuyomi
13
2 / 7 / 4
8,769
438
13,954
14,310
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 4 / 1
9,863
493
7,206
11,909
14,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 9 / 3
9,212
461
7,431
12,871
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
SurfinStache
Artemis
14
1 / 3 / 0
8,394
420
3,332
10,028
2,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
fost11
Fafnir
13
3 / 5 / 2
8,997
450
7,141
18,132
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
28
Kills
10
10
Deaths
28
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChefBoyarDummy
Tsukuyomi
2
7
4
0.57
W
Chaac
Esseim
Chaac
3
2
4
2.5
W
Anubis
9
3
9
4.5
L
1
4
1
0.38
L
3
9
3
0.5
W
4
2
14
5.5
W
Artemis
SchubeyDubey
Artemis
4
2
5
3.25
L
Artemis
SurfinStache
Artemis
1
3
0
0.33
L
Fafnir
fost11
Fafnir
3
5
2
0.8
W
Mercury
zmonty07
Mercury
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,143
Damage
39,064
69,780
Taken
67,250
39,872
Mitigated
41,640
34,776
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChefBoyarDummy
Tsukuyomi
13,954
3,929
0
2,468
14,310
4,132
0
7,726
6,584
0
56,080
W
Chaac
Esseim
Chaac
7,019
1,563
0
7,644
15,031
10,190
330
5,942
9,089
37
69,737
W
Anubis
14,039
889
0
10,804
16,220
7,349
1,798
6,430
9,351
68,434
0
L
7,206
1,030
54
4,038
11,909
14,357
786
1,727
9,775
59,115
0
L
7,431
354
0
1,788
12,871
3,538
288
6,143
6,703
50,706
0
W
11,299
1,026
0
2,973
13,006
12,122
0
3,379
9,561
35,602
0
W
Artemis
SchubeyDubey
Artemis
8,649
4,470
0
7,751
11,404
4,560
707
2,187
9,217
0
78,368
L
Artemis
SurfinStache
Artemis
3,332
1,372
0
3,649
10,028
2,936
0
2,753
7,275
0
45,782
L
Fafnir
fost11
Fafnir
7,141
2,472
0
3,212
18,132
16,677
0
7,011
11,096
29,607
0
W
Mercury
zmonty07
Mercury
7,137
4,151
0
5,604
14,119
5,651
4,581
3,136
10,784
0
70,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,762
Gold Earned
45,235
541
Minions Killed
438
0
Camps Cleared
0
1,873,813
Distance Traveled
1,759,396
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,769
438
93
5
0
406,103
0
W
Chaac
11,413
571
149
7
0
366,935
3
W
Anubis
11,757
588
126
6
0
350,460
4
L
Tiamat
9,863
493
124
6
0
343,296
0
L
Thoth
9,212
461
95
5
0
320,802
3
W
Ares
10,825
541
35
2
0
396,578
7
W
Artemis
10,413
521
109
5
0
330,297
6
L
Artemis
8,394
420
87
4
0
342,399
7
L
Fafnir
8,997
450
39
2
0
346,796
2
W
Mercury
11,354
568
122
6
0
429,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role