Player Matchup

Sun Wukong
Sun Wukong
HexCiro
Sun Wukong
Level 123
God Stats
1W - 1L
1,295 SR
Queue Stats
92W - 78L
1,594 Elo+
Party 3
Hel
Hel
Onewolf-101
Hel
Level 109
God Stats
5W - 2L
1,263 SR
Queue Stats
356W - 346L
1,584 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TTVIcedUpGaming
Tsukuyomi
Level 85
God Stats
14W - 6L
1,994 SR
Queue Stats
695W - 634L
1,603 Elo+
Party 3
Ullr
Ullr
l Im BIue l
Ullr
Level 115
God Stats
39W - 25L
1,755 SR
Queue Stats
382W - 317L
1,643 Elo+
Party 1
Ganesha
Ganesha
l Im Special l
Ganesha
Level 107
God Stats
3W - 5L
1,594 SR
Queue Stats
251W - 220L
1,596 Elo+
Party 1
Team Averages
Level 108
1,580 SR
1,604 Elo+

VS

Team Averages
Level 130
1,463 SR
1,576 Elo+
Arachne
Arachne
POSTDRAMA
Arachne
Level 160
God Stats
0W - 1L
1,341 SR
Queue Stats
337W - 357L
1,518 Elo+
Party 2
Hel
Hel
Purplepenguin_55
Hel
Level 146
God Stats
2W - 2L
1,230 SR
Queue Stats
75W - 78L
1,405 Elo+
Party 2
Ares
Ares
SolEdInsticT
Ares
Level 65
God Stats
9W - 10L
1,743 SR
Queue Stats
131W - 150L
1,836 Elo+
Solo
Heimdallr
Heimdallr
ipro_infinite14
Heimdallr
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
327W - 311L
1,619 Elo+
Solo
Bellona
Bellona
n3phlilm
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HexCiro
Sun Wukong
15
4 / 0 / 3
9,112
506
6,931
13,054
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 6
8,424
468
12,648
10,801
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
TTVIcedUpGaming
Tsukuyomi
18
7 / 2 / 0
10,713
595
13,557
12,046
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 0 / 2
10,643
591
11,546
8,970
3,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 7
8,544
475
5,465
13,222
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
POSTDRAMA
Arachne
14
3 / 5 / 1
9,170
509
7,782
17,350
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 0
8,575
476
6,313
9,868
3,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 2
7,284
405
10,516
15,841
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ipro_infinite14
Heimdallr
14
1 / 4 / 0
8,415
468
7,767
13,303
4,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
n3phlilm
Bellona
16
2 / 4 / 1
9,764
542
6,315
15,061
14,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
22
Kills
7
7
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HexCiro
Sun Wukong
4
0
3
5.5
W
2
4
6
1.25
L
Arachne
POSTDRAMA
Arachne
3
5
1
0.7
L
1
3
0
0.33
L
0
6
2
0.17
W
Tsukuyomi
TTVIcedUpGaming
Tsukuyomi
7
2
0
3.5
L
Heimdallr
ipro_infinite14
Heimdallr
1
4
0
0.25
W
8
0
2
9
W
1
1
7
4.5
L
Bellona
n3phlilm
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
38,693
58,093
Taken
71,423
32,991
Mitigated
38,402
23,995
Healing
22,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HexCiro
Sun Wukong
6,931
1,973
0
5,278
13,054
6,077
51
2,754
10,250
0
61,561
W
12,648
2,054
2,993
4,946
10,801
4,061
457
5,543
4,942
50,827
0
L
Arachne
POSTDRAMA
Arachne
7,782
5,887
0
3,604
17,350
6,897
0
3,211
13,886
0
63,970
L
6,313
591
1,880
5,915
9,868
3,259
0
5,967
3,551
63,356
0
L
10,516
580
0
3,078
15,841
9,430
0
3,347
12,340
31,186
0
W
Tsukuyomi
TTVIcedUpGaming
Tsukuyomi
13,557
3,799
0
5,474
12,046
9,449
386
1,462
10,584
0
76,234
L
Heimdallr
ipro_infinite14
Heimdallr
7,767
3,442
0
5,082
13,303
4,635
491
4,300
8,917
0
61,601
W
11,546
6,307
0
1,527
8,970
3,411
0
3,762
5,208
0
80,156
W
5,465
366
0
3,777
13,222
9,993
0
4,612
8,538
20,056
0
L
Bellona
n3phlilm
Bellona
6,315
1,871
0
3,432
15,061
14,181
0
551
13,984
12,024
49,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
43,208
533
Minions Killed
515
0
Camps Cleared
0
1,889,832
Distance Traveled
1,693,617
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,112
506
106
6
0
429,899
3
W
Hel
8,424
468
97
5
0
350,935
0
L
Arachne
9,170
509
100
6
0
363,489
5
L
Hel
8,575
476
126
7
0
299,903
5
L
Ares
7,284
405
32
2
0
345,021
7
W
Tsukuyomi
10,713
595
151
8
0
365,482
4
L
Heimdallr
8,415
468
114
6
0
314,236
4
W
Ullr
10,643
591
174
10
0
346,207
8
W
Ganesha
8,544
475
5
0
0
397,309
7
L
Bellona
9,764
542
143
8
0
370,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role