Player Matchup

Thoth
Thoth
AJscoot0531
Thoth
Level 18
God Stats
20W - 31L
1,539 SR
Queue Stats
24W - 37L
1,358 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChefBoyR_T_
Tsukuyomi
Level 28
God Stats
15W - 18L
1,612 SR
Queue Stats
93W - 131L
1,279 Elo+
Party 1
King Arthur
King Arthur
Energizer_343
King Arthur
Level 14
God Stats
8W - 13L
1,472 SR
Queue Stats
12W - 20L
1,310 Elo+
Party 1
Tiamat
Tiamat
SpenceyBoyy
Tiamat
Level 28
God Stats
2W - 6L
1,494 SR
Queue Stats
84W - 125L
1,263 Elo+
Party 1
Geb
Geb
edog_4
Geb
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 55L
1,571 Elo+
Party 1
Team Averages
Level 25
1,523 SR
1,356 Elo+

VS

Team Averages
Level 16
1,547 SR
1,462 Elo+
Neith
Neith
NomadicHawk5689
Neith
Level 16
God Stats
3W - 4L
1,696 SR
Queue Stats
88W - 113L
1,550 Elo+
Party 2
Zeus
Zeus
SampleCrescent6
Zeus
Level 24
God Stats
1W - 2L
1,486 SR
Queue Stats
34W - 37L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
TacticFanatic97
Sun Wukong
Level 29
God Stats
1W - 2L
1,534 SR
Queue Stats
185W - 201L
1,453 Elo+
Solo
Bakasura
Bakasura
YoungspideyC208
Bakasura
Level 2
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Cerberus
Cerberus
dakotalanglois
Cerberus
Level 8
God Stats
2W - 2L
1,520 SR
Queue Stats
56W - 65L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
11,135
530
12,852
13,783
4,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ChefBoyR_T_
Tsukuyomi
18
21 / 5 / 3
12,739
607
23,384
16,344
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Energizer_343
King Arthur
17
1 / 2 / 5
10,164
484
12,277
20,657
12,871
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
9 / 0 / 10
10,607
505
16,887
15,336
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
edog_4
Geb
16
4 / 0 / 17
11,050
526
9,284
21,142
14,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,455
450
15,111
15,366
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 8 / 3
10,331
492
14,887
16,348
5,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
TacticFanatic97
Sun Wukong
17
3 / 5 / 1
10,607
505
12,918
17,746
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
14
3 / 11 / 1
9,590
457
6,889
20,208
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
13
0 / 9 / 5
8,495
405
7,405
26,404
19,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
39
Kills
12
13
Deaths
41
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
W
Tsukuyomi
ChefBoyR_T_
Tsukuyomi
21
5
3
4.5
W
King Arthur
Energizer_343
King Arthur
1
2
5
1.75
L
1
8
1
0.19
L
5
8
3
0.81
W
Tiamat
9
0
10
14
L
Sun Wukong
TacticFanatic97
Sun Wukong
3
5
1
0.7
L
Bakasura
3
11
1
0.32
L
Cerberus
0
9
5
0.28
W
Geb
edog_4
Geb
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,684
Damage
57,210
87,262
Taken
96,072
47,935
Mitigated
48,270
30,835
Healing
24,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,852
2,318
86
1,228
13,783
4,491
4,471
7,319
5,483
65,755
0
W
Tsukuyomi
ChefBoyR_T_
Tsukuyomi
23,384
5,758
0
4,754
16,344
7,124
948
4,260
11,801
0
76,312
W
King Arthur
Energizer_343
King Arthur
12,277
1,672
0
5,219
20,657
12,871
517
786
19,157
0
63,461
L
15,111
5,582
0
3,703
15,366
4,726
2,440
10,825
4,541
0
57,642
L
14,887
3,296
0
4,815
16,348
5,171
136
7,366
8,982
53,298
0
W
Tiamat
16,887
3,492
510
6,828
15,336
8,555
1,517
2,908
12,069
51,690
0
L
Sun Wukong
TacticFanatic97
Sun Wukong
12,918
2,844
0
6,010
17,746
12,180
0
2,368
14,956
0
60,667
L
Bakasura
6,889
4,920
0
5,262
20,208
6,355
0
4,178
16,030
0
41,013
L
Cerberus
7,405
736
0
4,977
26,404
19,838
50
14,286
12,118
36,543
0
W
Geb
edog_4
Geb
9,284
1,814
1,261
10,949
21,142
14,894
362
7,019
14,098
27,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,695
Gold Earned
48,478
408
Minions Killed
458
0
Camps Cleared
0
2,026,450
Distance Traveled
1,665,965
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,135
530
137
7
0
372,076
0
W
Tsukuyomi
12,739
607
93
4
0
426,946
0
W
King Arthur
10,164
484
99
5
0
417,694
0
L
Neith
9,455
450
91
4
0
326,103
3
L
Zeus
10,331
492
84
4
0
266,419
2
W
Tiamat
10,607
505
47
2
0
358,895
0
L
Sun Wukong
10,607
505
115
5
0
361,901
2
L
Bakasura
9,590
457
81
4
0
361,265
0
L
Cerberus
8,495
405
87
4
0
350,277
0
W
Geb
11,050
526
32
2
0
450,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role